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<div class="section" id="module-Interfaces.ART_DebugRigs">
<span id="art-debugrigs"></span><h1>ART_DebugRigs<a class="headerlink" href="#module-Interfaces.ART_DebugRigs" title="Permalink to this headline">¶</a></h1>
<p>Author: Jeremy Ernst</p>
<dl class="class">
<dt id="Interfaces.ART_DebugRigs.ART_DebugRigs">
<em class="property">class </em><code class="descclassname">Interfaces.ART_DebugRigs.</code><code class="descname">ART_DebugRigs</code><span class="sig-paren">(</span><em>mainUI</em><span class="sig-paren">)</span><a class="reference internal" href="_modules/Interfaces/ART_DebugRigs.html#ART_DebugRigs"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#Interfaces.ART_DebugRigs.ART_DebugRigs" title="Permalink to this definition">¶</a></dt>
<dd><p>This class is used in developing rigs for modules and quickly testing them without having to go
through the entire build/publish process.</p>
<blockquote>
<div><img alt="_images/debugRigs.png" src="_images/debugRigs.png" />
</div></blockquote>
<dl class="method">
<dt id="Interfaces.ART_DebugRigs.ART_DebugRigs.__init__">
<code class="descname">__init__</code><span class="sig-paren">(</span><em>mainUI</em><span class="sig-paren">)</span><a class="reference internal" href="_modules/Interfaces/ART_DebugRigs.html#ART_DebugRigs.__init__"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#Interfaces.ART_DebugRigs.ART_DebugRigs.__init__" title="Permalink to this definition">¶</a></dt>
<dd><p>Instantiate the class, getting the QSettings, and building the interface.</p>
<table class="docutils field-list" frame="void" rules="none">
<col class="field-name" />
<col class="field-body" />
<tbody valign="top">
<tr class="field-odd field"><th class="field-name">Parameters:</th><td class="field-body"><strong>mainUI</strong> – The instance of the Rig Creator UI from which this class was called.</td>
</tr>
</tbody>
</table>
</dd></dl>
<dl class="method">
<dt id="Interfaces.ART_DebugRigs.ART_DebugRigs.buildRigs">
<code class="descname">buildRigs</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="_modules/Interfaces/ART_DebugRigs.html#ART_DebugRigs.buildRigs"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#Interfaces.ART_DebugRigs.ART_DebugRigs.buildRigs" title="Permalink to this definition">¶</a></dt>
<dd><p>Builds the rigs for the selected module by calling on that module’s buildRig function.</p>
</dd></dl>
<dl class="method">
<dt id="Interfaces.ART_DebugRigs.ART_DebugRigs.buildUI">
<code class="descname">buildUI</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="_modules/Interfaces/ART_DebugRigs.html#ART_DebugRigs.buildUI"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#Interfaces.ART_DebugRigs.ART_DebugRigs.buildUI" title="Permalink to this definition">¶</a></dt>
<dd><p>Build the UI, listing all modules in the scene that make up the asset for the user to select and build rigs
for the selected.</p>
</dd></dl>
<dl class="method">
<dt id="Interfaces.ART_DebugRigs.ART_DebugRigs.close">
<code class="descname">close</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="_modules/Interfaces/ART_DebugRigs.html#ART_DebugRigs.close"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#Interfaces.ART_DebugRigs.ART_DebugRigs.close" title="Permalink to this definition">¶</a></dt>
<dd><p>Close the interface and delete the window.</p>
</dd></dl>
<dl class="method">
<dt id="Interfaces.ART_DebugRigs.ART_DebugRigs.deleteRig">
<code class="descname">deleteRig</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="_modules/Interfaces/ART_DebugRigs.html#ART_DebugRigs.deleteRig"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#Interfaces.ART_DebugRigs.ART_DebugRigs.deleteRig" title="Permalink to this definition">¶</a></dt>
<dd><p>Deletes the rigs for the selected module by calling on that module’s deleteRig function.</p>
</dd></dl>
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