1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
|
<!doctype html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Interfaces.ART_EditRigUI — ARTv2 1.0 documentation</title>
<link rel="stylesheet" href="../../_static/bizstyle.css" type="text/css" />
<link rel="stylesheet" href="../../_static/pygments.css" type="text/css" />
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '../../',
VERSION: '1.0',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '.html',
HAS_SOURCE: true,
SOURCELINK_SUFFIX: '.txt'
};
</script>
<script type="text/javascript" src="../../_static/jquery.js"></script>
<script type="text/javascript" src="../../_static/underscore.js"></script>
<script type="text/javascript" src="../../_static/doctools.js"></script>
<script type="text/javascript" src="../../_static/bizstyle.js"></script>
<link rel="index" title="Index" href="../../genindex.html" />
<link rel="search" title="Search" href="../../search.html" />
<meta name="viewport" content="width=device-width,initial-scale=1.0">
<!--[if lt IE 9]>
<script type="text/javascript" src="_static/css3-mediaqueries.js"></script>
<![endif]-->
</head>
<body role="document">
<div class="related" role="navigation" aria-label="related navigation">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../../genindex.html" title="General Index"
accesskey="I">index</a></li>
<li class="right" >
<a href="../../py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="nav-item nav-item-0"><a href="../../index.html">ARTv2 1.0 documentation</a> »</li>
<li class="nav-item nav-item-1"><a href="../index.html" accesskey="U">Module code</a> »</li>
</ul>
</div>
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
<div class="sphinxsidebarwrapper">
<div id="searchbox" style="display: none" role="search">
<h3>Quick search</h3>
<form class="search" action="../../search.html" method="get">
<div><input type="text" name="q" /></div>
<div><input type="submit" value="Go" /></div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
</form>
</div>
<script type="text/javascript">$('#searchbox').show(0);</script>
</div>
</div>
<div class="document">
<div class="documentwrapper">
<div class="bodywrapper">
<div class="body" role="main">
<h1>Source code for Interfaces.ART_EditRigUI</h1><div class="highlight"><pre>
<span></span><span class="c1"># coding=utf-8</span>
<span class="sd">"""</span>
<span class="sd">Author: Jeremy Ernst</span>
<span class="sd">"""</span>
<span class="kn">import</span> <span class="nn">os</span>
<span class="kn">from</span> <span class="nn">functools</span> <span class="k">import</span> <span class="n">partial</span>
<span class="kn">import</span> <span class="nn">System.interfaceUtils</span> <span class="k">as</span> <span class="nn">interfaceUtils</span>
<span class="kn">import</span> <span class="nn">System.utils</span> <span class="k">as</span> <span class="nn">utils</span>
<span class="kn">import</span> <span class="nn">maya.cmds</span> <span class="k">as</span> <span class="nn">cmds</span>
<span class="kn">from</span> <span class="nn">ThirdParty.Qt</span> <span class="k">import</span> <span class="n">QtGui</span><span class="p">,</span> <span class="n">QtCore</span><span class="p">,</span> <span class="n">QtWidgets</span>
<span class="c1"># maya 2016< maya2017> compatability</span>
<span class="k">try</span><span class="p">:</span>
<span class="kn">import</span> <span class="nn">shiboken</span> <span class="k">as</span> <span class="nn">shiboken</span>
<span class="k">except</span><span class="p">:</span>
<span class="kn">import</span> <span class="nn">shiboken2</span> <span class="k">as</span> <span class="nn">shiboken</span>
<div class="viewcode-block" id="getMainWindow"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.getMainWindow">[docs]</a><span class="k">def</span> <span class="nf">getMainWindow</span><span class="p">():</span>
<span class="sd">"""</span>
<span class="sd"> Get Maya’s window as a QWidget and return the item in memory.</span>
<span class="sd"> :return: a QWidget of Maya’s window</span>
<span class="sd"> """</span>
<span class="kn">import</span> <span class="nn">maya.OpenMayaUI</span> <span class="k">as</span> <span class="nn">mui</span>
<span class="n">pointer</span> <span class="o">=</span> <span class="n">mui</span><span class="o">.</span><span class="n">MQtUtil</span><span class="o">.</span><span class="n">mainWindow</span><span class="p">()</span>
<span class="c1"># pyside QMainWindow takes in a QWidget rather than QObject</span>
<span class="k">return</span> <span class="n">shiboken</span><span class="o">.</span><span class="n">wrapInstance</span><span class="p">(</span><span class="n">long</span><span class="p">(</span><span class="n">pointer</span><span class="p">),</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QWidget</span><span class="p">)</span></div>
<span class="n">windowTitle</span> <span class="o">=</span> <span class="s2">"Edit Rig"</span>
<span class="n">windowObject</span> <span class="o">=</span> <span class="s2">"pyArtEditRigWin"</span>
<div class="viewcode-block" id="ART_EditRigUI"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI">[docs]</a><span class="k">class</span> <span class="nc">ART_EditRigUI</span><span class="p">(</span><span class="n">QtWidgets</span><span class="o">.</span><span class="n">QMainWindow</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> This class builds a tool that allows a user to Edit a Rig or Add Character for Animation. Both functions use the</span>
<span class="sd"> same interface. The title and button text get swapped out depending on which situation has been called for by</span>
<span class="sd"> the A.R.T.2.0 menu.</span>
<span class="sd"> .. image:: /images/editRig.png</span>
<span class="sd"> """</span>
<div class="viewcode-block" id="ART_EditRigUI.__init__"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.__init__">[docs]</a> <span class="k">def</span> <span class="nf">__init__</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">edit</span><span class="p">,</span> <span class="n">add</span><span class="p">,</span> <span class="n">parent</span><span class="o">=</span><span class="kc">None</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Instantiates the class, getting the QSettings and building the interface.</span>
<span class="sd"> :param edit: Whether or not the operation is to edit the rig.</span>
<span class="sd"> :param add: Whether or not the operation is to add the character for animation.</span>
<span class="sd"> """</span>
<span class="nb">super</span><span class="p">(</span><span class="n">ART_EditRigUI</span><span class="p">,</span> <span class="bp">self</span><span class="p">)</span><span class="o">.</span><span class="fm">__init__</span><span class="p">(</span><span class="n">parent</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">edit</span> <span class="o">=</span> <span class="n">edit</span>
<span class="bp">self</span><span class="o">.</span><span class="n">add</span> <span class="o">=</span> <span class="n">add</span>
<span class="c1"># get the directory path of the tools</span>
<span class="n">settings</span> <span class="o">=</span> <span class="n">QtCore</span><span class="o">.</span><span class="n">QSettings</span><span class="p">(</span><span class="s2">"Epic Games"</span><span class="p">,</span> <span class="s2">"ARTv2"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">toolsPath</span> <span class="o">=</span> <span class="n">settings</span><span class="o">.</span><span class="n">value</span><span class="p">(</span><span class="s2">"toolsPath"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">iconsPath</span> <span class="o">=</span> <span class="n">settings</span><span class="o">.</span><span class="n">value</span><span class="p">(</span><span class="s2">"iconPath"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">scriptPath</span> <span class="o">=</span> <span class="n">settings</span><span class="o">.</span><span class="n">value</span><span class="p">(</span><span class="s2">"scriptPath"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span> <span class="o">=</span> <span class="n">settings</span><span class="o">.</span><span class="n">value</span><span class="p">(</span><span class="s2">"projectPath"</span><span class="p">)</span>
<span class="c1"># build the UI</span>
<span class="bp">self</span><span class="o">.</span><span class="n">createUI</span><span class="p">()</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.createUI"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.createUI">[docs]</a> <span class="k">def</span> <span class="nf">createUI</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Builds the UI, listing options for choosing a project and showing all assets belonging to that project for</span>
<span class="sd"> edit or add.</span>
<span class="sd"> """</span>
<span class="c1"># fonts</span>
<span class="n">font</span> <span class="o">=</span> <span class="n">QtGui</span><span class="o">.</span><span class="n">QFont</span><span class="p">()</span>
<span class="n">font</span><span class="o">.</span><span class="n">setPointSize</span><span class="p">(</span><span class="mi">12</span><span class="p">)</span>
<span class="n">font</span><span class="o">.</span><span class="n">setBold</span><span class="p">(</span><span class="kc">True</span><span class="p">)</span>
<span class="n">fontSmall</span> <span class="o">=</span> <span class="n">QtGui</span><span class="o">.</span><span class="n">QFont</span><span class="p">()</span>
<span class="n">fontSmall</span><span class="o">.</span><span class="n">setPointSize</span><span class="p">(</span><span class="mi">9</span><span class="p">)</span>
<span class="n">fontSmall</span><span class="o">.</span><span class="n">setBold</span><span class="p">(</span><span class="kc">True</span><span class="p">)</span>
<span class="c1"># load stylesheet</span>
<span class="n">styleSheetFile</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">toolsPath</span><span class="p">,</span> <span class="s2">"Core/Scripts/Interfaces/StyleSheets/mainScheme.qss"</span><span class="p">)</span>
<span class="n">f</span> <span class="o">=</span> <span class="nb">open</span><span class="p">(</span><span class="n">styleSheetFile</span><span class="p">,</span> <span class="s2">"r"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">style</span> <span class="o">=</span> <span class="n">f</span><span class="o">.</span><span class="n">read</span><span class="p">()</span>
<span class="n">f</span><span class="o">.</span><span class="n">close</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setStyleSheet</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">style</span><span class="p">)</span>
<span class="c1"># size policies</span>
<span class="n">mainSizePolicy</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QSizePolicy</span><span class="p">(</span><span class="n">QtWidgets</span><span class="o">.</span><span class="n">QSizePolicy</span><span class="o">.</span><span class="n">Fixed</span><span class="p">,</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QSizePolicy</span><span class="o">.</span><span class="n">Fixed</span><span class="p">)</span>
<span class="c1"># =======================================================================</span>
<span class="c1"># #create the main widget</span>
<span class="c1"># =======================================================================</span>
<span class="bp">self</span><span class="o">.</span><span class="n">mainWidget</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QWidget</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setCentralWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">mainWidget</span><span class="p">)</span>
<span class="c1"># set qt object name</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setObjectName</span><span class="p">(</span><span class="n">windowObject</span><span class="p">)</span>
<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">edit</span><span class="p">:</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setWindowTitle</span><span class="p">(</span><span class="n">windowTitle</span><span class="p">)</span>
<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">add</span><span class="p">:</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setWindowTitle</span><span class="p">(</span><span class="s2">"Add Rig For Animation"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setAttribute</span><span class="p">(</span><span class="n">QtCore</span><span class="o">.</span><span class="n">Qt</span><span class="o">.</span><span class="n">WA_DeleteOnClose</span><span class="p">)</span>
<span class="c1"># create the mainLayout</span>
<span class="bp">self</span><span class="o">.</span><span class="n">layout</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QVBoxLayout</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">mainWidget</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">resize</span><span class="p">(</span><span class="mi">400</span><span class="p">,</span> <span class="mi">400</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setSizePolicy</span><span class="p">(</span><span class="n">mainSizePolicy</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setMinimumSize</span><span class="p">(</span><span class="n">QtCore</span><span class="o">.</span><span class="n">QSize</span><span class="p">(</span><span class="mi">400</span><span class="p">,</span> <span class="mi">400</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">setMaximumSize</span><span class="p">(</span><span class="n">QtCore</span><span class="o">.</span><span class="n">QSize</span><span class="p">(</span><span class="mi">400</span><span class="p">,</span> <span class="mi">400</span><span class="p">))</span>
<span class="c1"># create the QFrame</span>
<span class="bp">self</span><span class="o">.</span><span class="n">frame</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QFrame</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">layout</span><span class="o">.</span><span class="n">addWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">frame</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">widgetLayout</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QHBoxLayout</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">frame</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">frame</span><span class="o">.</span><span class="n">setObjectName</span><span class="p">(</span><span class="s2">"mid"</span><span class="p">)</span>
<span class="c1"># =======================================================================</span>
<span class="c1"># #create two VBox Layouts to create 2 columns</span>
<span class="c1"># =======================================================================</span>
<span class="bp">self</span><span class="o">.</span><span class="n">leftColumn</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QVBoxLayout</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">widgetLayout</span><span class="o">.</span><span class="n">addLayout</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">leftColumn</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">rightColumn</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QVBoxLayout</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">widgetLayout</span><span class="o">.</span><span class="n">addLayout</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">rightColumn</span><span class="p">)</span>
<span class="c1"># =======================================================================</span>
<span class="c1"># #left column : project comboBox, group comboBox, listWidget of characters</span>
<span class="c1"># =======================================================================</span>
<span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QComboBox</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">leftColumn</span><span class="o">.</span><span class="n">addWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">setMinimumSize</span><span class="p">(</span><span class="mi">150</span><span class="p">,</span> <span class="mi">30</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">setMaximumSize</span><span class="p">(</span><span class="mi">150</span><span class="p">,</span> <span class="mi">30</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">currentIndexChanged</span><span class="o">.</span><span class="n">connect</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">populateGroups</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QComboBox</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">leftColumn</span><span class="o">.</span><span class="n">addWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">setMinimumSize</span><span class="p">(</span><span class="mi">150</span><span class="p">,</span> <span class="mi">30</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">setMaximumSize</span><span class="p">(</span><span class="mi">150</span><span class="p">,</span> <span class="mi">30</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">currentIndexChanged</span><span class="o">.</span><span class="n">connect</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">populateCharacters</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterList</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QListWidget</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">leftColumn</span><span class="o">.</span><span class="n">addWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="o">.</span><span class="n">setMinimumSize</span><span class="p">(</span><span class="mi">150</span><span class="p">,</span> <span class="mi">200</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="o">.</span><span class="n">setMaximumSize</span><span class="p">(</span><span class="mi">150</span><span class="p">,</span> <span class="mi">200</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="o">.</span><span class="n">itemClicked</span><span class="o">.</span><span class="n">connect</span><span class="p">(</span><span class="n">partial</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">populateIcon</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">populateProjects</span><span class="p">()</span>
<span class="c1"># =======================================================================</span>
<span class="c1"># #right column: icon frame, edit button/add button, close button</span>
<span class="c1"># =======================================================================</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterIcon</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QLabel</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterIcon</span><span class="o">.</span><span class="n">setMinimumSize</span><span class="p">(</span><span class="mi">200</span><span class="p">,</span> <span class="mi">200</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterIcon</span><span class="o">.</span><span class="n">setMaximumSize</span><span class="p">(</span><span class="mi">200</span><span class="p">,</span> <span class="mi">200</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">rightColumn</span><span class="o">.</span><span class="n">addWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">characterIcon</span><span class="p">)</span>
<span class="c1"># default image</span>
<span class="bp">self</span><span class="o">.</span><span class="n">defaultPixMap</span> <span class="o">=</span> <span class="n">QtGui</span><span class="o">.</span><span class="n">QPixmap</span><span class="p">(</span><span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">iconsPath</span><span class="p">,</span> <span class="s2">"System/noCharacter.png"</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterIcon</span><span class="o">.</span><span class="n">setPixmap</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">defaultPixMap</span><span class="p">)</span>
<span class="c1"># if edit:</span>
<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">edit</span><span class="p">:</span>
<span class="bp">self</span><span class="o">.</span><span class="n">editButton</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QPushButton</span><span class="p">(</span><span class="s2">"Edit Selected"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">editButton</span><span class="o">.</span><span class="n">setFont</span><span class="p">(</span><span class="n">font</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">rightColumn</span><span class="o">.</span><span class="n">addWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">editButton</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">editButton</span><span class="o">.</span><span class="n">setMinimumSize</span><span class="p">(</span><span class="mi">200</span><span class="p">,</span> <span class="mi">40</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">editButton</span><span class="o">.</span><span class="n">setMaximumSize</span><span class="p">(</span><span class="mi">200</span><span class="p">,</span> <span class="mi">40</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">editButton</span><span class="o">.</span><span class="n">clicked</span><span class="o">.</span><span class="n">connect</span><span class="p">(</span><span class="n">partial</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">editSelected</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">editButton</span><span class="o">.</span><span class="n">setObjectName</span><span class="p">(</span><span class="s2">"blueButton"</span><span class="p">)</span>
<span class="c1"># if add:</span>
<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">add</span><span class="p">:</span>
<span class="bp">self</span><span class="o">.</span><span class="n">addButton</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QPushButton</span><span class="p">(</span><span class="s2">"Add Selected"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">addButton</span><span class="o">.</span><span class="n">setFont</span><span class="p">(</span><span class="n">font</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">rightColumn</span><span class="o">.</span><span class="n">addWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">addButton</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">addButton</span><span class="o">.</span><span class="n">setMinimumSize</span><span class="p">(</span><span class="mi">200</span><span class="p">,</span> <span class="mi">40</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">addButton</span><span class="o">.</span><span class="n">setMaximumSize</span><span class="p">(</span><span class="mi">200</span><span class="p">,</span> <span class="mi">40</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">addButton</span><span class="o">.</span><span class="n">clicked</span><span class="o">.</span><span class="n">connect</span><span class="p">(</span><span class="n">partial</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">addSelected</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">addButton</span><span class="o">.</span><span class="n">setObjectName</span><span class="p">(</span><span class="s2">"blueButton"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">closeButton</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QPushButton</span><span class="p">(</span><span class="s2">"Close"</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">closeButton</span><span class="o">.</span><span class="n">setFont</span><span class="p">(</span><span class="n">font</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">rightColumn</span><span class="o">.</span><span class="n">addWidget</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">closeButton</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">closeButton</span><span class="o">.</span><span class="n">setMinimumSize</span><span class="p">(</span><span class="mi">200</span><span class="p">,</span> <span class="mi">40</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">closeButton</span><span class="o">.</span><span class="n">setMaximumSize</span><span class="p">(</span><span class="mi">200</span><span class="p">,</span> <span class="mi">40</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">closeButton</span><span class="o">.</span><span class="n">clicked</span><span class="o">.</span><span class="n">connect</span><span class="p">(</span><span class="n">partial</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">closeUI</span><span class="p">))</span>
<span class="bp">self</span><span class="o">.</span><span class="n">closeButton</span><span class="o">.</span><span class="n">setObjectName</span><span class="p">(</span><span class="s2">"blueButton"</span><span class="p">)</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.populateProjects"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.populateProjects">[docs]</a> <span class="k">def</span> <span class="nf">populateProjects</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Find all projects on disk (using the project path setting) and add each project to the QComboBox. Then,</span>
<span class="sd"> call on populateGroups.</span>
<span class="sd"> .. seealso:: ART_EditRigUI.populateGroups()</span>
<span class="sd"> """</span>
<span class="c1"># if the project path doesn't exist on disk, create it</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">exists</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">):</span>
<span class="n">os</span><span class="o">.</span><span class="n">makedirs</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">)</span>
<span class="c1"># get a list of the existing folders in projects</span>
<span class="n">existingProjects</span> <span class="o">=</span> <span class="n">os</span><span class="o">.</span><span class="n">listdir</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">)</span>
<span class="n">folders</span> <span class="o">=</span> <span class="p">[]</span>
<span class="c1"># find out which returned items are directories</span>
<span class="k">for</span> <span class="n">each</span> <span class="ow">in</span> <span class="n">existingProjects</span><span class="p">:</span>
<span class="k">if</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">isdir</span><span class="p">(</span><span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">join</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">,</span> <span class="n">each</span><span class="p">)):</span>
<span class="n">folders</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">each</span><span class="p">)</span>
<span class="c1"># add each project to the combo box</span>
<span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">clear</span><span class="p">()</span>
<span class="k">for</span> <span class="n">each</span> <span class="ow">in</span> <span class="n">folders</span><span class="p">:</span>
<span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">addItem</span><span class="p">(</span><span class="n">each</span><span class="p">)</span>
<span class="c1"># find selected project and populate groups</span>
<span class="bp">self</span><span class="o">.</span><span class="n">populateGroups</span><span class="p">()</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.populateGroups"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.populateGroups">[docs]</a> <span class="k">def</span> <span class="nf">populateGroups</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Given the selected project, populate any groups for that project (using the project path from QSettings) and</span>
<span class="sd"> add them to the groups QComboBox.</span>
<span class="sd"> Then, call on populateCharacters.</span>
<span class="sd"> .. seealso:: ART_EditRigUI.populateCharacters()</span>
<span class="sd"> """</span>
<span class="c1"># get a list of the existing folders in projects</span>
<span class="n">selectedProject</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="n">project</span> <span class="o">=</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">join</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">,</span> <span class="n">selectedProject</span><span class="p">)</span>
<span class="n">existingGroups</span> <span class="o">=</span> <span class="n">os</span><span class="o">.</span><span class="n">listdir</span><span class="p">(</span><span class="n">project</span><span class="p">)</span>
<span class="n">folders</span> <span class="o">=</span> <span class="p">[]</span>
<span class="c1"># find out which returned items are directories</span>
<span class="k">for</span> <span class="n">each</span> <span class="ow">in</span> <span class="n">existingGroups</span><span class="p">:</span>
<span class="k">if</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">isdir</span><span class="p">(</span><span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">join</span><span class="p">(</span><span class="n">project</span><span class="p">,</span> <span class="n">each</span><span class="p">)):</span>
<span class="n">folders</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">each</span><span class="p">)</span>
<span class="c1"># otherwise, add each project to the combo box</span>
<span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">clear</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">addItem</span><span class="p">(</span><span class="s2">" "</span><span class="p">)</span>
<span class="k">for</span> <span class="n">each</span> <span class="ow">in</span> <span class="n">folders</span><span class="p">:</span>
<span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">addItem</span><span class="p">(</span><span class="n">each</span><span class="p">)</span>
<span class="c1"># populate characters</span>
<span class="bp">self</span><span class="o">.</span><span class="n">populateCharacters</span><span class="p">()</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.populateCharacters"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.populateCharacters">[docs]</a> <span class="k">def</span> <span class="nf">populateCharacters</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Given the selected project and group, populate the QListWidget with any assets found using that information.</span>
<span class="sd"> The project path comes from the QSettings, the group is a subfolder of the project.</span>
<span class="sd"> """</span>
<span class="c1"># add project button</span>
<span class="n">font</span> <span class="o">=</span> <span class="n">QtGui</span><span class="o">.</span><span class="n">QFont</span><span class="p">()</span>
<span class="n">font</span><span class="o">.</span><span class="n">setPointSize</span><span class="p">(</span><span class="mi">12</span><span class="p">)</span>
<span class="n">font</span><span class="o">.</span><span class="n">setBold</span><span class="p">(</span><span class="kc">True</span><span class="p">)</span>
<span class="c1"># get a list of the existing folders in projects</span>
<span class="n">selectedProject</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">join</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">,</span> <span class="n">selectedProject</span><span class="p">)</span>
<span class="n">selectedGroup</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="k">if</span> <span class="nb">len</span><span class="p">(</span><span class="n">selectedGroup</span><span class="p">)</span> <span class="o">></span> <span class="mi">1</span><span class="p">:</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">join</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedGroup</span><span class="p">)</span>
<span class="n">existingCharacters</span> <span class="o">=</span> <span class="n">os</span><span class="o">.</span><span class="n">listdir</span><span class="p">(</span><span class="n">fullPath</span><span class="p">)</span>
<span class="n">files</span> <span class="o">=</span> <span class="p">[]</span>
<span class="c1"># find out which returned items are directories</span>
<span class="k">for</span> <span class="n">each</span> <span class="ow">in</span> <span class="n">existingCharacters</span><span class="p">:</span>
<span class="k">if</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">isfile</span><span class="p">(</span><span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">join</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">each</span><span class="p">)):</span>
<span class="k">if</span> <span class="n">each</span><span class="o">.</span><span class="n">rpartition</span><span class="p">(</span><span class="s2">"."</span><span class="p">)[</span><span class="mi">2</span><span class="p">]</span> <span class="o">==</span> <span class="s2">"ma"</span><span class="p">:</span>
<span class="n">files</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">each</span><span class="p">)</span>
<span class="c1"># otherwise, add each project to the combo box</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="o">.</span><span class="n">clear</span><span class="p">()</span>
<span class="k">for</span> <span class="n">each</span> <span class="ow">in</span> <span class="n">files</span><span class="p">:</span>
<span class="n">item</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QListWidgetItem</span><span class="p">(</span><span class="n">each</span><span class="o">.</span><span class="n">partition</span><span class="p">(</span><span class="s2">".ma"</span><span class="p">)[</span><span class="mi">0</span><span class="p">])</span>
<span class="n">item</span><span class="o">.</span><span class="n">setFont</span><span class="p">(</span><span class="n">font</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="o">.</span><span class="n">addItem</span><span class="p">(</span><span class="n">item</span><span class="p">)</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.populateIcon"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.populateIcon">[docs]</a> <span class="k">def</span> <span class="nf">populateIcon</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Given the selected character, display the correct icon for that character in the UI.</span>
<span class="sd"> """</span>
<span class="c1"># default</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterIcon</span><span class="o">.</span><span class="n">setPixmap</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">defaultPixMap</span><span class="p">)</span>
<span class="c1"># get a list of the existing folders in projects</span>
<span class="n">selectedProject</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">,</span> <span class="n">selectedProject</span><span class="p">)</span>
<span class="n">selectedGroup</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="k">if</span> <span class="nb">len</span><span class="p">(</span><span class="n">selectedGroup</span><span class="p">)</span> <span class="o">></span> <span class="mi">1</span><span class="p">:</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedGroup</span><span class="p">)</span>
<span class="n">selectedCharacter</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="o">.</span><span class="n">currentItem</span><span class="p">()</span><span class="o">.</span><span class="n">text</span><span class="p">()</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedCharacter</span> <span class="o">+</span> <span class="s2">".png"</span><span class="p">)</span>
<span class="k">if</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">exists</span><span class="p">(</span><span class="n">fullPath</span><span class="p">):</span>
<span class="n">pixmap</span> <span class="o">=</span> <span class="n">QtGui</span><span class="o">.</span><span class="n">QPixmap</span><span class="p">(</span><span class="n">fullPath</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterIcon</span><span class="o">.</span><span class="n">setPixmap</span><span class="p">(</span><span class="n">pixmap</span><span class="p">)</span>
<span class="k">else</span><span class="p">:</span>
<span class="bp">self</span><span class="o">.</span><span class="n">characterIcon</span><span class="o">.</span><span class="n">setPixmap</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">defaultPixMap</span><span class="p">)</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.editSelected"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.editSelected">[docs]</a> <span class="k">def</span> <span class="nf">editSelected</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Find the selected character, and open that file for edit. The path is constructed using the QSettings info,</span>
<span class="sd"> with any group as a subfolder, and lastly the selected asset/character as the last part of the path.</span>
<span class="sd"> """</span>
<span class="c1"># get a list of the existing folders in projects</span>
<span class="n">selectedProject</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">,</span> <span class="n">selectedProject</span><span class="p">)</span>
<span class="n">selectedGroup</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="k">if</span> <span class="nb">len</span><span class="p">(</span><span class="n">selectedGroup</span><span class="p">)</span> <span class="o">></span> <span class="mi">1</span><span class="p">:</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedGroup</span><span class="p">)</span>
<span class="n">selectedCharacter</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="o">.</span><span class="n">currentItem</span><span class="p">()</span><span class="o">.</span><span class="n">text</span><span class="p">()</span>
<span class="n">mayaFile</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedCharacter</span> <span class="o">+</span> <span class="s2">".ma"</span><span class="p">)</span>
<span class="n">iconFile</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedCharacter</span> <span class="o">+</span> <span class="s2">".png"</span><span class="p">)</span>
<span class="k">if</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">exists</span><span class="p">(</span><span class="n">mayaFile</span><span class="p">):</span>
<span class="k">if</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">exists</span><span class="p">(</span><span class="n">iconFile</span><span class="p">):</span>
<span class="n">launchUI</span> <span class="o">=</span> <span class="kc">False</span>
<span class="c1"># get current file</span>
<span class="n">currentFile</span> <span class="o">=</span> <span class="n">cmds</span><span class="o">.</span><span class="n">file</span><span class="p">(</span><span class="n">q</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">sceneName</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="k">if</span> <span class="n">cmds</span><span class="o">.</span><span class="n">file</span><span class="p">(</span><span class="n">currentFile</span><span class="p">,</span> <span class="n">q</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">modified</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span> <span class="o">==</span> <span class="kc">True</span><span class="p">:</span>
<span class="n">proceed</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">unsavedChanges</span><span class="p">(</span><span class="n">currentFile</span><span class="p">)</span>
<span class="k">if</span> <span class="n">proceed</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">file</span><span class="p">(</span><span class="n">save</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">force</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">file</span><span class="p">(</span><span class="n">mayaFile</span><span class="p">,</span> <span class="nb">open</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">prompt</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">options</span><span class="o">=</span><span class="s2">"v=0"</span><span class="p">,</span> <span class="n">ignoreVersion</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">typ</span><span class="o">=</span><span class="s2">"mayaAscii"</span><span class="p">,</span>
<span class="n">f</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">launchUI</span> <span class="o">=</span> <span class="kc">True</span>
<span class="k">if</span> <span class="n">proceed</span> <span class="o">==</span> <span class="mi">1</span><span class="p">:</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">file</span><span class="p">(</span><span class="n">mayaFile</span><span class="p">,</span> <span class="nb">open</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">prompt</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">options</span><span class="o">=</span><span class="s2">"v=0"</span><span class="p">,</span> <span class="n">ignoreVersion</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">typ</span><span class="o">=</span><span class="s2">"mayaAscii"</span><span class="p">,</span>
<span class="n">f</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">launchUI</span> <span class="o">=</span> <span class="kc">True</span>
<span class="k">if</span> <span class="n">proceed</span> <span class="o">==</span> <span class="mi">2</span><span class="p">:</span>
<span class="k">return</span>
<span class="k">else</span><span class="p">:</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">file</span><span class="p">(</span><span class="n">mayaFile</span><span class="p">,</span> <span class="nb">open</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">prompt</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">options</span><span class="o">=</span><span class="s2">"v=0"</span><span class="p">,</span> <span class="n">ignoreVersion</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">typ</span><span class="o">=</span><span class="s2">"mayaAscii"</span><span class="p">,</span>
<span class="n">f</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">launchUI</span> <span class="o">=</span> <span class="kc">True</span>
<span class="k">if</span> <span class="n">launchUI</span><span class="p">:</span>
<span class="kn">import</span> <span class="nn">Interfaces.ART_RigCreatorUI</span> <span class="k">as</span> <span class="nn">ART_RigCreatorUI</span>
<span class="n">reload</span><span class="p">(</span><span class="n">ART_RigCreatorUI</span><span class="p">)</span>
<span class="n">ART_RigCreatorUI</span><span class="o">.</span><span class="n">createUI</span><span class="p">()</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.addSelected"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.addSelected">[docs]</a> <span class="k">def</span> <span class="nf">addSelected</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Finds the selected character, and references that file into the currently opened scene. The path is</span>
<span class="sd"> constructed using the QSettings info, with any group as a subfolder, and lastly the selected asset/character</span>
<span class="sd"> as the last part of the path.</span>
<span class="sd"> Also handles namespaces, adding the new namespace to the network node of the added asset, and launches the</span>
<span class="sd"> animationUI.</span>
<span class="sd"> """</span>
<span class="c1"># get a list of the existing folders in projects</span>
<span class="n">selectedProject</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">projectMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">projectPath</span><span class="p">,</span> <span class="n">selectedProject</span><span class="p">)</span>
<span class="n">selectedGroup</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">groupMenu</span><span class="o">.</span><span class="n">currentText</span><span class="p">()</span>
<span class="k">if</span> <span class="nb">len</span><span class="p">(</span><span class="n">selectedGroup</span><span class="p">)</span> <span class="o">></span> <span class="mi">1</span><span class="p">:</span>
<span class="n">fullPath</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedGroup</span><span class="p">)</span>
<span class="n">selectedCharacter</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">characterList</span><span class="o">.</span><span class="n">currentItem</span><span class="p">()</span><span class="o">.</span><span class="n">text</span><span class="p">()</span>
<span class="n">mayaFile</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedCharacter</span> <span class="o">+</span> <span class="s2">".ma"</span><span class="p">)</span>
<span class="n">iconFile</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="n">fullPath</span><span class="p">,</span> <span class="n">selectedCharacter</span> <span class="o">+</span> <span class="s2">".png"</span><span class="p">)</span>
<span class="c1"># reference in the selected character if the file exists on drive</span>
<span class="k">if</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">exists</span><span class="p">(</span><span class="n">mayaFile</span><span class="p">):</span>
<span class="k">if</span> <span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">exists</span><span class="p">(</span><span class="n">iconFile</span><span class="p">):</span>
<span class="c1"># find existing namespaces in scene</span>
<span class="n">namespaces</span> <span class="o">=</span> <span class="n">cmds</span><span class="o">.</span><span class="n">namespaceInfo</span><span class="p">(</span><span class="n">listOnlyNamespaces</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="c1"># reference the rig file</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">file</span><span class="p">(</span><span class="n">mayaFile</span><span class="p">,</span> <span class="n">r</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="nb">type</span><span class="o">=</span><span class="s2">"mayaAscii"</span><span class="p">,</span> <span class="n">loadReferenceDepth</span><span class="o">=</span><span class="s2">"all"</span><span class="p">,</span> <span class="n">namespace</span><span class="o">=</span><span class="n">selectedCharacter</span><span class="p">,</span>
<span class="n">options</span><span class="o">=</span><span class="s2">"v=0"</span><span class="p">)</span>
<span class="c1"># clear selection and fit view</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">select</span><span class="p">(</span><span class="n">clear</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">viewFit</span><span class="p">()</span>
<span class="n">panels</span> <span class="o">=</span> <span class="n">cmds</span><span class="o">.</span><span class="n">getPanel</span><span class="p">(</span><span class="nb">type</span><span class="o">=</span><span class="s1">'modelPanel'</span><span class="p">)</span>
<span class="c1"># turn on smooth shading</span>
<span class="k">for</span> <span class="n">panel</span> <span class="ow">in</span> <span class="n">panels</span><span class="p">:</span>
<span class="n">editor</span> <span class="o">=</span> <span class="n">cmds</span><span class="o">.</span><span class="n">modelPanel</span><span class="p">(</span><span class="n">panel</span><span class="p">,</span> <span class="n">q</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">modelEditor</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">modelEditor</span><span class="p">(</span><span class="n">editor</span><span class="p">,</span> <span class="n">edit</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">displayAppearance</span><span class="o">=</span><span class="s2">"smoothShaded"</span><span class="p">,</span> <span class="n">displayTextures</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span>
<span class="n">textures</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="c1"># find new namespaces in scene to figure out the namespace that was created upon referencing the</span>
<span class="c1"># character</span>
<span class="n">newCharacterName</span> <span class="o">=</span> <span class="n">selectedCharacter</span>
<span class="n">newNamespaces</span> <span class="o">=</span> <span class="n">cmds</span><span class="o">.</span><span class="n">namespaceInfo</span><span class="p">(</span><span class="n">listOnlyNamespaces</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="k">for</span> <span class="n">name</span> <span class="ow">in</span> <span class="n">newNamespaces</span><span class="p">:</span>
<span class="k">if</span> <span class="n">name</span> <span class="ow">not</span> <span class="ow">in</span> <span class="n">namespaces</span><span class="p">:</span>
<span class="n">newCharacterName</span> <span class="o">=</span> <span class="n">name</span>
<span class="c1"># add an attribute to the rig root (if needed) and set the namespace attr to the newCharacterName</span>
<span class="k">if</span> <span class="n">cmds</span><span class="o">.</span><span class="n">objExists</span><span class="p">(</span><span class="n">newCharacterName</span> <span class="o">+</span> <span class="s2">":ART_RIG_ROOT"</span><span class="p">):</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">cmds</span><span class="o">.</span><span class="n">objExists</span><span class="p">(</span><span class="n">newCharacterName</span> <span class="o">+</span> <span class="s2">":ART_RIG_ROOT.namespace"</span><span class="p">):</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">addAttr</span><span class="p">(</span><span class="n">newCharacterName</span> <span class="o">+</span> <span class="s2">":ART_RIG_ROOT"</span><span class="p">,</span> <span class="n">ln</span><span class="o">=</span><span class="s2">"namespace"</span><span class="p">,</span> <span class="n">dt</span><span class="o">=</span><span class="s2">"string"</span><span class="p">,</span> <span class="n">keyable</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">setAttr</span><span class="p">(</span><span class="n">newCharacterName</span> <span class="o">+</span> <span class="s2">":ART_RIG_ROOT.namespace"</span><span class="p">,</span> <span class="n">newCharacterName</span><span class="p">,</span> <span class="nb">type</span><span class="o">=</span><span class="s2">"string"</span><span class="p">)</span>
<span class="c1"># delete any interfaces that may be up</span>
<span class="bp">self</span><span class="o">.</span><span class="n">closeUI</span><span class="p">()</span>
<span class="k">if</span> <span class="n">cmds</span><span class="o">.</span><span class="n">dockControl</span><span class="p">(</span><span class="s2">"pyArtRigCreatorDock"</span><span class="p">,</span> <span class="n">q</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">exists</span><span class="o">=</span><span class="kc">True</span><span class="p">):</span>
<span class="k">if</span> <span class="n">cmds</span><span class="o">.</span><span class="n">window</span><span class="p">(</span><span class="s2">"pyArtRigCreatorUi"</span><span class="p">,</span> <span class="n">exists</span><span class="o">=</span><span class="kc">True</span><span class="p">):</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">deleteUI</span><span class="p">(</span><span class="s2">"pyArtRigCreatorUi"</span><span class="p">,</span> <span class="n">wnd</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">deleteUI</span><span class="p">(</span><span class="s2">"pyArtRigCreatorDock"</span><span class="p">,</span> <span class="n">control</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="c1"># launch anim UI</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">refresh</span><span class="p">(</span><span class="n">force</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">stylesheetDir</span> <span class="o">=</span> <span class="n">utils</span><span class="o">.</span><span class="n">returnNicePath</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">scriptPath</span><span class="p">,</span> <span class="s2">"Interfaces/StyleSheets/"</span><span class="p">)</span>
<span class="n">stylesheets</span> <span class="o">=</span> <span class="n">os</span><span class="o">.</span><span class="n">listdir</span><span class="p">(</span><span class="n">stylesheetDir</span><span class="p">)</span>
<span class="k">for</span> <span class="n">sheet</span> <span class="ow">in</span> <span class="n">stylesheets</span><span class="p">:</span>
<span class="n">interfaceUtils</span><span class="o">.</span><span class="n">writeQSS</span><span class="p">(</span><span class="n">os</span><span class="o">.</span><span class="n">path</span><span class="o">.</span><span class="n">join</span><span class="p">(</span><span class="n">stylesheetDir</span><span class="p">,</span> <span class="n">sheet</span><span class="p">))</span>
<span class="kn">import</span> <span class="nn">Interfaces.ART_AnimationUI</span> <span class="k">as</span> <span class="nn">ART_AnimationUI</span>
<span class="n">ART_AnimationUI</span><span class="o">.</span><span class="n">run</span><span class="p">()</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.unsavedChanges"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.unsavedChanges">[docs]</a> <span class="k">def</span> <span class="nf">unsavedChanges</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">path</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Displays a message box that warns the user of unsaved file changed and returns their response.</span>
<span class="sd"> :return: Returns the user response (Save, Don't Save, Cancel)</span>
<span class="sd"> """</span>
<span class="c1"># message box for letting user know current file has unsaved changes</span>
<span class="n">msgBox</span> <span class="o">=</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QMessageBox</span><span class="p">()</span>
<span class="n">msgBox</span><span class="o">.</span><span class="n">setIcon</span><span class="p">(</span><span class="n">QtWidgets</span><span class="o">.</span><span class="n">QMessageBox</span><span class="o">.</span><span class="n">Warning</span><span class="p">)</span>
<span class="n">msgBox</span><span class="o">.</span><span class="n">setText</span><span class="p">(</span><span class="s2">"Current File Has Unsaved Changes!"</span><span class="p">)</span>
<span class="n">msgBox</span><span class="o">.</span><span class="n">addButton</span><span class="p">(</span><span class="s2">"Save Changes"</span><span class="p">,</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QMessageBox</span><span class="o">.</span><span class="n">YesRole</span><span class="p">)</span>
<span class="n">msgBox</span><span class="o">.</span><span class="n">addButton</span><span class="p">(</span><span class="s2">"Don't Save"</span><span class="p">,</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QMessageBox</span><span class="o">.</span><span class="n">NoRole</span><span class="p">)</span>
<span class="n">msgBox</span><span class="o">.</span><span class="n">addButton</span><span class="p">(</span><span class="s2">"Cancel"</span><span class="p">,</span> <span class="n">QtWidgets</span><span class="o">.</span><span class="n">QMessageBox</span><span class="o">.</span><span class="n">NoRole</span><span class="p">)</span>
<span class="n">ret</span> <span class="o">=</span> <span class="n">msgBox</span><span class="o">.</span><span class="n">exec_</span><span class="p">()</span>
<span class="k">return</span> <span class="n">ret</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="ART_EditRigUI.closeUI"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.ART_EditRigUI.closeUI">[docs]</a> <span class="k">def</span> <span class="nf">closeUI</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="sd">"""</span>
<span class="sd"> Closes and deletes the interface for the class.</span>
<span class="sd"> """</span>
<span class="k">if</span> <span class="n">cmds</span><span class="o">.</span><span class="n">window</span><span class="p">(</span><span class="s2">"pyArtEditRigWin"</span><span class="p">,</span> <span class="n">exists</span><span class="o">=</span><span class="kc">True</span><span class="p">):</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">deleteUI</span><span class="p">(</span><span class="s2">"pyArtEditRigWin"</span><span class="p">,</span> <span class="n">wnd</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span></div></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="run"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.run">[docs]</a><span class="k">def</span> <span class="nf">run</span><span class="p">():</span>
<span class="sd">"""</span>
<span class="sd"> Creates an instance of the class for Editing a rig. The ARTv2 menu calls on this function.</span>
<span class="sd"> """</span>
<span class="k">if</span> <span class="n">cmds</span><span class="o">.</span><span class="n">window</span><span class="p">(</span><span class="s2">"pyArtEditRigWin"</span><span class="p">,</span> <span class="n">exists</span><span class="o">=</span><span class="kc">True</span><span class="p">):</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">deleteUI</span><span class="p">(</span><span class="s2">"pyArtEditRigWin"</span><span class="p">,</span> <span class="n">wnd</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">gui</span> <span class="o">=</span> <span class="n">ART_EditRigUI</span><span class="p">(</span><span class="kc">True</span><span class="p">,</span> <span class="kc">False</span><span class="p">,</span> <span class="n">getMainWindow</span><span class="p">())</span>
<span class="n">gui</span><span class="o">.</span><span class="n">show</span><span class="p">()</span></div>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<span class="c1"># # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #</span>
<div class="viewcode-block" id="runAdd"><a class="viewcode-back" href="../../editRig.html#Interfaces.ART_EditRigUI.runAdd">[docs]</a><span class="k">def</span> <span class="nf">runAdd</span><span class="p">():</span>
<span class="sd">"""</span>
<span class="sd"> Creates an instance of the class for adding a rig for animation. The artv2 menu calls this function.</span>
<span class="sd"> """</span>
<span class="k">if</span> <span class="n">cmds</span><span class="o">.</span><span class="n">window</span><span class="p">(</span><span class="s2">"pyArtEditRigWin"</span><span class="p">,</span> <span class="n">exists</span><span class="o">=</span><span class="kc">True</span><span class="p">):</span>
<span class="n">cmds</span><span class="o">.</span><span class="n">deleteUI</span><span class="p">(</span><span class="s2">"pyArtEditRigWin"</span><span class="p">,</span> <span class="n">wnd</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">gui</span> <span class="o">=</span> <span class="n">ART_EditRigUI</span><span class="p">(</span><span class="kc">False</span><span class="p">,</span> <span class="kc">True</span><span class="p">,</span> <span class="n">getMainWindow</span><span class="p">())</span>
<span class="n">gui</span><span class="o">.</span><span class="n">show</span><span class="p">()</span></div>
</pre></div>
</div>
</div>
</div>
<div class="clearer"></div>
</div>
<div class="related" role="navigation" aria-label="related navigation">
<h3>Navigation</h3>
<ul>
<li class="right" style="margin-right: 10px">
<a href="../../genindex.html" title="General Index"
>index</a></li>
<li class="right" >
<a href="../../py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="nav-item nav-item-0"><a href="../../index.html">ARTv2 1.0 documentation</a> »</li>
<li class="nav-item nav-item-1"><a href="../index.html" >Module code</a> »</li>
</ul>
</div>
<div class="footer" role="contentinfo">
© Copyright 2017, Jeremy Ernst.
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.5.2.
</div>
</body>
</html>
|