// Copyright Epic Games, Inc. All Rights Reserved.#pragma once#include<zencore/refcount.h>namespacezen{classHttpServer;structAsioHttpServerOptions{uint32_tThreadCount{16};uint32_tReceiveBufferSize{256};uint32_tSendBufferSize{256};};Ref<HttpServer>CreateAsioHttpServer(constAsioHttpServerOptions&Options);}// namespace zen