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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "../zen.h"
class ImportProjectCommand : public ZenCmdBase
{
public:
ImportProjectCommand();
~ImportProjectCommand();
virtual int Run(const ZenCliOptions& GlobalOptions, int argc, char** argv) override;
virtual cxxopts::Options* Options() override { return &m_Options; }
private:
cxxopts::Options m_Options{"import-project", "Import project oplogs from disk"};
std::string m_HostName;
std::string m_SourcePath;
std::string m_ProjectName;
std::vector<std::string> m_OplogNames;
};
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