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* moved source directories into `/src`
* updated bundle.lua for new `src` path
* moved some docs, icon
* removed old test trees
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mostly changes to make sure anonymous namespaces don't clash and a change to avoid windows headers from leaking into other compilation units
unity builds are not yet enabled by default, but can be enabled by uncommenting this line in the root `xmake.lua`
```
--add_rules("c++.unity_build")
```
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this was used for testing but is no longer wanted in this form
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This change adds some version and product information to the Windows executable, in order to make it easier for users to understand the purpose of the zenserver.exe process when they see it in Task Manager and on disk
It also adds back the executable icon which was lost when we transitioned from the previous sln build process
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Mostly: moved dependencies to the module which introduces them
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