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(#1014)
Branch started as a sessions-service overhaul (persistence, client liveness, UE_LOGFMT intake) and grew to pick up adjacent infrastructure work: an early-startup log backlog, a hardened `MemoryArena`, the `zen trace serve` viewer gaining a counter view + compact timeline + tabbed callsite panel, defensive fixes in the third-party `tourist` trace parser, a series of allocation reductions across the HTTP and compact-binary hot paths, and a new `zen sessions` CLI command tree.
## Sessions service
**Persistence.** Each session lives on disk under `<DataRoot>/sessions/<id>/` as `info.cb` (metadata) plus `log.bin` (length-prefixed CbObject log records). On startup the service scans that directory and loads prior sessions as ended sessions, preloading the tail of each log so historical views work after a restart. `SessionLog` is noexcept-constructed and falls back to a disabled state on disk errors, so a bad disk can't take down `RegisterSession`. `GetSession` falls back to the ended-sessions list (fixes historical log fetches over HTTP). `LoadTail` counts only successfully-parsed records.
**Pruning.** Periodic cleanup task drops ended sessions once any of three caps is exceeded: age (default 1 year), count (default 1000), or total on-disk footprint (default 50 MiB). Runs 30 s after startup, hourly thereafter. Active sessions never pruned; disk removal and directory stat happen outside the exclusive lock so a slow filesystem can't stall lookups.
**Client liveness.** Sessions carry a `ProcessHandle` for the client-reported pid, captured at registration time so Windows pid recycling can't produce false positives. A 30 s asio timer probes liveness and ends dead sessions through the normal remove path, producing a synthetic `Session ended: process exited (...)` line persisted to `log.bin`. Windows decodes common NTSTATUS exit codes to human names (Ctrl-C, access violation, stack overflow, ...); POSIX stays at plain `process exited`. Clients auto-fill `ClientPid` only for local targets (unix socket / loopback); the server defensively accepts pids only from `IsLocalMachineRequest()` peers. zenserver also reports its own pid when registering its self-session, so it shows up with a real pid in the dashboard and `zen sessions ls`.
**Synthetic end-of-session line.** `RemoveSession` takes an optional reason; before the session moves to the ended list it appends an Info-level `Session ended[: reason]` entry through the normal log path (released outside `m_Lock`). Current reasons: `client request` (HTTP DELETE), `server shutdown` (self-session), `process exited (...)` (liveness).
**UE_LOGFMT structured entries.** `POST /sessions/{id}/log` now accepts `{level, logger, format, fields}` alongside the existing `{level, logger, message}` shape. New `logtemplate.{h,cpp}` implements UE's `StructuredLog.cpp` template grammar (field paths with `.name` / `[N]`, `{{`/`}}` escapes, `$text` / `$format` / `$locformat` object conventions, bounded recursion). Renders to a displayable message at intake while persisting raw format + fields so a future UI can drill into fields without another schema bump. Hot path is zero-alloc — renders into `ExtendableStringBuilder<256>` using stack-buffered `Oid::ToString` / `IoHash::ToHexString` overloads. UI shows a `{…}` marker with the raw template + JSON-pretty fields on hover.
**Parent sessions.** `SessionInfo` gains `parent_session_id`; hub-managed storage server child processes inherit the hub's session id via `--parent-session=<id>`. `ZEN_SESSIONS_URL` env var becomes a fallback for `--sessions-url` / config when neither is provided. The in-process session log sink is disabled when a remote sessions target is configured (logs flow through `SessionsServiceClient` instead). The sessions UI groups child sessions under their parent (collapsible/expandable, sorts as a unit, supports nesting).
**Platform reporting.** `SessionInfo` gains `Platform`, flowed end-to-end: client auto-fills via `GetRuntimePlatformName()`, server persists in `info.cb` (`plat`) and emits on GET. UI renders as a SimpleIcons-style inline SVG (windows / macOS / iOS / linux / wine / android / playstation / xbox / nintendo) with case-insensitive alias resolution (Win32/Win64, PS4/PS5, XSX/XSS, NintendoSwitch, iPhone/iPad, Darwin/OSX). Unknown values fall back to text; sorting runs on the underlying string.
**WebSocket log streaming.** Sessions UI moves from 2 s polling to a WebSocket push model. New `WsSubscriber` has a stable id + helper methods. UI caps the log-line DOM at 5 000 entries with a shared cursor-regression helper, factored out of two call sites. Per-broadcast allocations trimmed on the push path; fixed a stack overrun in the WS log broadcast hex-id buffer.
**Log memory.** `LogEntry::Level` is now `logging::LogLevel` (1 byte) instead of `std::string` (~32 B) — saves ~310 KB per full 10 k-entry deque and eliminates a per-message allocation in the in-proc sink. On-disk format writes an int32 and accepts either int or legacy string on read. `LogEntry` strings now live in a `MemoryArena`; logger names are interned across the deque. `SessionLog::Append` and `WriteSessionInfoFile` drop their `UniqueBuffer` round-trip and write `CbObject::GetView()` straight through `BasicFile` / `SafeWriteFile`. Multi-entry `POST /log` batched under one lock + one push.
**In-proc log timestamps.** `InProcSessionLogSink::TimePointToDateTime` previously preserved only whole seconds, so every in-proc entry rendered at `.000` ms in the dashboard and `zen sessions tail`. It now adds the sub-second part (nanoseconds → 100 ns ticks) to keep ms precision end-to-end.
**UI.** Side "Session Details" panel is gone — its info is inline in the table (appname, mode, platform, id, timestamps, this/log pills, active dot). Bottom panel is a tabbed `Log | Metadata` view with a right-side "Session Information" panel beside metadata; log-only controls (filter, newest-first, follow, log-level filter, expand/collapse) hide when Metadata is active, polling keeps running across tab switches. Wide-mode toggle fills the viewport edge-to-edge. Log lines show the logger category; timestamps render in 24 h with zero-padded fields regardless of locale. Sessions list defaults to All / 10 per page / created-desc, gains click-to-sort headers on the full dataset, a header filter box, and a pager aligned to the table's right edge. Duplicate auto-injected `<h1>Sessions</h1>` removed.
## `zen sessions` CLI
New command tree on the `zen` client for inspecting the sessions service from the terminal:
- **`zen sessions ls`** — lists sessions (active first, ended next; newest-first within each group) with id, status, app/mode, pid, created, duration, and log count. Supports `--status active|ended|all` (default `all`).
- **`zen sessions status`** — prints the sessions service summary: self id, active / ended counts, and the read/write/delete/list/request/bad-request counters from `/stats/sessions`.
- **`zen sessions tail [session]`** — tails a session's log. With no argument it tails zenserver's own session (resolved via `/sessions/list`'s `self_id`); an explicit 24-hex id targets any session, including ended ones (historical replay). `--lines N` (default 50, 0 = all buffered) trims the initial dump client-side. `--follow` prefers a WebSocket push subscription on `/sessions/ws` for sub-second latency; on upgrade failure (older server, blocked port, unix-socket transport) it falls back to HTTP cursor polling at `--interval-ms` (default 500), with sleeps chunked to 50 ms so Ctrl-C reacts quickly. Output matches `zen::logging::FullFormatter` (`[YY-MM-DD HH:MM:SS.mmm] [lvl] [logger] message`); on a TTY the level is colored and the logger is bold, with continuation lines indented under the message column using the *visible* prefix width. 404 surfaces as `(session ended)` and connection errors as `(server gone)` — both clean exits, so stopping the server mid-tail no longer prints a stack trace.
- **`zen sessions ui`** — opens `<host>/dashboard/?page=sessions` in the user's default browser. Rejects unix-socket hosts.
A small `ZenServiceClient::IsUnixSocket()` helper now wraps the unix-socket check used by `ui`, `sessions tail` (WS path), and `sessions ui`.
## Logging
`BacklogSink` captures early-startup log entries in a fixed-capacity ring so late-attached sinks (session sink, file sink) can replay them. Detaches from the broadcast list when disabled; backed by destructor-only cleanup (no `unique_ptr` indirection per entry). Tuned defaults so the backlog covers typical bring-up without unbounded growth.
## `zen trace serve` viewer
- Compact timeline mode for high-density views.
- New `TRACE_INT_VALUE` / `TRACE_FLOAT_VALUE` counter trace points + a counters page in the viewer.
- Callsite tables collapsed into a single tabbed panel.
- Lossless `Oid <-> Guid` bridge for trace session ids; trace `SessionId` plumbed through.
- `tourist` parser hardening: bounds-check `BufferStream::read`, validate `Type::info_size` before `patch()`, convert `parse_important_aux` to a loop (avoids deep recursion), widen `ParserPool` index to `uint32`, bounds-check field offsets in the dispatcher, pin `Types::parse` buffer up-front.
## `MemoryArena`
Configurable chunk size, inline chunk list, oversize requests routed to truly-dedicated chunks (no slack waste, no fragmentation when one allocation is much larger than the chunk).
## Allocation cleanups across hot paths
- `zenhttp::HttpRequestRouter::HandleRequest` and `FormatPackageMessageInternal`: drop heap allocations.
- Compact-binary validation: `eastl::fixed_vector` + `eastl::sort`; eliminate `std::vector` churn.
- `zenserverprocess`: trim transient allocations in spawn paths.
- Sessions HTTP intake / broadcast: drop transient `std::string` allocs.
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* make mimalloc default again
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- Upgrade mimalloc from v2.1.2 to v2.2.7. Note that mimalloc is no longer the default allocator so this only impacts users who somehow opt into mimalloc via `--malloc=mimalloc` or compile with different defaults
- Add all available mimalloc versions (1.6.7–3.2.8) to the package definition for testing
- Log the active memory allocator (with version where available) at server startup
- Annotate vendored rpmalloc with its source commit and version
## Notable changes in mimalloc 2.1.2 → 2.2.7
- **Memory release fix** (2.2.4): fix case where OS memory was not always fully released
- **Race condition fix** (2.2.6): fixed rare race condition and potential buffer overflow in debug statistics
- **Windows arm64 support** (2.1.9)
- **Guarded build** (2.1.9): new build mode that places OS guard pages behind objects to catch buffer overflows
- **THP awareness** (2.2.6): auto-detects transparent huge pages and adjusts purge size to avoid fragmentation
- **Faster TLS access on Windows** (2.2.6)
- **Improved calloc and aligned allocation performance** (2.2.6)
- **New diagnostic APIs** (2.2.2): `mi_options_print`, `mi_arenas_print`, `mi_stat_get` / `mi_stat_get_json`
- **macOS**: use `MADV_FREE_REUSABLE` for better memory behavior (2.2.4)
- **Build fixes**: Android, Xbox, musl, mingw, arm32, Debian 32-bit, non-BMI1 x64 systems
## Allocator logging
Added `FMalloc::GetName()` pure virtual so the server logs which allocator is active at startup:
```
zenserver - memory allocator: mimalloc 2.2.7
```
Allocator names include version where available:
- `mimalloc 2.2.7` (runtime version via `mi_version()`)
- `rpmalloc 1.5.0-dev.20250810` (ad-hoc version from vendored develop branch commit)
- `ansi`, `stomp` (no version info available)
## Test plan
- [x] Builds successfully on Windows (release)
- [x] Verify server startup log shows allocator name
- [x] Test with `--malloc=mimalloc` (default) and `--malloc=rpmalloc`
- [x] Run test suites to check for regressions
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Adds a **transparent TCP proxy mode** to zenserver (activated via `zenserver proxy`), allowing it to sit between clients and upstream Zen servers to inspect and monitor HTTP/1.x traffic in real time. Primarily useful during development, to be able to observe multi-server/client interactions in one place.
- **Dedicated proxy port** -- Proxy mode defaults to port 8118 with its own data directory to avoid collisions with a normal zenserver instance.
- **TCP proxy core** (`src/zenserver/proxy/`) -- A new transparent TCP proxy that forwards connections to upstream targets, with support for both TCP/IP and Unix socket listeners. Multi-threaded I/O for connection handling. Supports Unix domain sockets for both upstream/downstream.
- **HTTP traffic inspection** -- Parses HTTP/1.x request/response streams inline to extract method, path, status, content length, and WebSocket upgrades without breaking the proxied data.
- **Proxy dashboard** -- A web UI showing live connection stats, per-target request counts, active connections, bytes transferred, and client IP/session ID rollups.
- **Server mode display** -- Dashboard banner now shows the running server mode (Zen Proxy, Zen Compute, etc.).
Supporting changes included in this branch:
- **Wildcard log level matching** -- Log levels can now be set per-category using wildcard patterns (e.g. `proxy.*=debug`).
- **`zen down --all`** -- New flag to shut down all running zenserver instances; also used by the new `xmake kill` task.
- Minor test stability fixes (flaky hash collisions, per-thread RNG seeds).
- Support ZEN_MALLOC environment variable for default allocator selection and switch default to rpmalloc
- Fixed sentry-native build to allow LTO on Windows
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This change removes our dependency on vcpkg for package management, in favour of bringing some code in-tree in the `thirdparty` folder as well as using the xmake build-in package management feature. For the latter, all the package definitions are maintained in the zen repo itself, in the `repo` folder.
It should now also be easier to build the project as it will no longer depend on having the right version of vcpkg installed, which has been a common problem for new people coming in to the codebase. Now you should only need xmake to build.
* Bumps xmake requirement on github runners to 2.9.9 to resolve an issue where xmake on Windows invokes cmake with `v144` toolchain which does not exist
* BLAKE3 is now in-tree at `thirdparty/blake3`
* cpr is now in-tree at `thirdparty/cpr`
* cxxopts is now in-tree at `thirdparty/cxxopts`
* fmt is now in-tree at `thirdparty/fmt`
* robin-map is now in-tree at `thirdparty/robin-map`
* ryml is now in-tree at `thirdparty/ryml`
* sol2 is now in-tree at `thirdparty/sol2`
* spdlog is now in-tree at `thirdparty/spdlog`
* utfcpp is now in-tree at `thirdparty/utfcpp`
* xmake package repo definitions is in `repo`
* implemented support for sanitizers. ASAN is supported on windows, TSAN, UBSAN, MSAN etc are supported on Linux/MacOS though I have not yet tested it extensively on MacOS
* the zencore encryption implementation also now supports using mbedTLS which is used on MacOS, though for now we still use openssl on Linux
* crashpad
* bumps libcurl to 8.11.0 (from 8.8.0) which should address a rare build upload bug
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* gcc: avoid using memset on nontrivial struct
* redundant `return std::move`
* fixed various compilation issues flagged by gcc
* fix issue in xmake.lua detecting whether we are building with the UE toolchain or not
* add GCC ignore -Wundef (comment is inaccurate)
* remove redundant std::move
* don't catch exceptions by value
* unreferenced variables
* initialize "by the book" instead of memset
* remove unused exception reference
* add #include <cstring> to fix gcc build
* explicitly poulate KeyValueMap by traversing input spans fixes gcc compilation
* remove unreferenced variable
* eliminate redundant `std::move` which gcc complains about
* fix gcc compilation by including <cstring>
* tag unreferenced variable to fix gcc compilation
* fixes for various cases of naming members the same as their type
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- adds `zentelemetry` project which houses new functionality for serializing logs and traces in OpenTelemetry Protocol format (OTLP)
- moved existing stats functionality from `zencore` to `zentelemetry`
- adds `TRefCounted<T>` for vtable-less refcounting
- adds `MemoryArena` class which allows for linear allocation of memory from chunks
- adds `protozero` which is used to encode OTLP protobuf messages
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zen service command
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* clean up trace command line options
explicitly shut down worker pools
* some additional startup trace scopes
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With this change, LLM tags are assigned using the name,parent tuple rather than just by name only. This allows tag hierarchies like `cache/store` and `project/store` which would previously get collapsed into the first pair seen when registering the `store` tag.
This PR also adds some more LLM tag annotations to more accurately associate memory allocations with subsystems
In addition, this PR also tweaks the frequency of timer marker events to increase the resolution in Insights and avoid some cases of Insights deciding that marker events are too far apart since we don't allocate as frequently as UE tends to.
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* added FLLMTag which can be used to register memory tags outside of core
* changed `UE_MEMSCOPE` -> `ZEN_MEMSCOPE` for consistency
* instrumented some subsystems with dynamic tags
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This change introduces support for tracing of memory allocation activity. The code is ported from UE5, and Unreal Insights can be used to analyze the output. This is currently only fully supported on Windows, but will be extended to Mac/Linux in the near future.
To activate full memory tracking, pass `--trace=memory` on the commandline alongside `--tracehost=<ip>` or `-tracefile=<path>`. For more control over how much detail is traced you can instead pass some combination of `callstack`, `memtag`, `memalloc` instead. In practice, `--trace=memory` is an alias for `--trace=callstack,memtag,memalloc`). For convenience we also support `--trace=memory_light` which omits call stacks.
This change also introduces multiple memory allocators, which may be selected via command-line option `--malloc=<allocator>`:
* `mimalloc` - mimalloc (default, same as before)
* `rpmalloc` - rpmalloc is another high performance allocator for multithreaded applications which may be a better option than mimalloc (to be evaluated). Due to toolchain limitations this is currently only supported on Windows.
* `stomp` - an allocator intended to be used during development/debugging to help track down memory issues such as use-after-free or out-of-bounds access. Currently only supported on Windows.
* `ansi` - fallback to default system allocator
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