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(#1014)
Branch started as a sessions-service overhaul (persistence, client liveness, UE_LOGFMT intake) and grew to pick up adjacent infrastructure work: an early-startup log backlog, a hardened `MemoryArena`, the `zen trace serve` viewer gaining a counter view + compact timeline + tabbed callsite panel, defensive fixes in the third-party `tourist` trace parser, a series of allocation reductions across the HTTP and compact-binary hot paths, and a new `zen sessions` CLI command tree.
## Sessions service
**Persistence.** Each session lives on disk under `<DataRoot>/sessions/<id>/` as `info.cb` (metadata) plus `log.bin` (length-prefixed CbObject log records). On startup the service scans that directory and loads prior sessions as ended sessions, preloading the tail of each log so historical views work after a restart. `SessionLog` is noexcept-constructed and falls back to a disabled state on disk errors, so a bad disk can't take down `RegisterSession`. `GetSession` falls back to the ended-sessions list (fixes historical log fetches over HTTP). `LoadTail` counts only successfully-parsed records.
**Pruning.** Periodic cleanup task drops ended sessions once any of three caps is exceeded: age (default 1 year), count (default 1000), or total on-disk footprint (default 50 MiB). Runs 30 s after startup, hourly thereafter. Active sessions never pruned; disk removal and directory stat happen outside the exclusive lock so a slow filesystem can't stall lookups.
**Client liveness.** Sessions carry a `ProcessHandle` for the client-reported pid, captured at registration time so Windows pid recycling can't produce false positives. A 30 s asio timer probes liveness and ends dead sessions through the normal remove path, producing a synthetic `Session ended: process exited (...)` line persisted to `log.bin`. Windows decodes common NTSTATUS exit codes to human names (Ctrl-C, access violation, stack overflow, ...); POSIX stays at plain `process exited`. Clients auto-fill `ClientPid` only for local targets (unix socket / loopback); the server defensively accepts pids only from `IsLocalMachineRequest()` peers. zenserver also reports its own pid when registering its self-session, so it shows up with a real pid in the dashboard and `zen sessions ls`.
**Synthetic end-of-session line.** `RemoveSession` takes an optional reason; before the session moves to the ended list it appends an Info-level `Session ended[: reason]` entry through the normal log path (released outside `m_Lock`). Current reasons: `client request` (HTTP DELETE), `server shutdown` (self-session), `process exited (...)` (liveness).
**UE_LOGFMT structured entries.** `POST /sessions/{id}/log` now accepts `{level, logger, format, fields}` alongside the existing `{level, logger, message}` shape. New `logtemplate.{h,cpp}` implements UE's `StructuredLog.cpp` template grammar (field paths with `.name` / `[N]`, `{{`/`}}` escapes, `$text` / `$format` / `$locformat` object conventions, bounded recursion). Renders to a displayable message at intake while persisting raw format + fields so a future UI can drill into fields without another schema bump. Hot path is zero-alloc — renders into `ExtendableStringBuilder<256>` using stack-buffered `Oid::ToString` / `IoHash::ToHexString` overloads. UI shows a `{…}` marker with the raw template + JSON-pretty fields on hover.
**Parent sessions.** `SessionInfo` gains `parent_session_id`; hub-managed storage server child processes inherit the hub's session id via `--parent-session=<id>`. `ZEN_SESSIONS_URL` env var becomes a fallback for `--sessions-url` / config when neither is provided. The in-process session log sink is disabled when a remote sessions target is configured (logs flow through `SessionsServiceClient` instead). The sessions UI groups child sessions under their parent (collapsible/expandable, sorts as a unit, supports nesting).
**Platform reporting.** `SessionInfo` gains `Platform`, flowed end-to-end: client auto-fills via `GetRuntimePlatformName()`, server persists in `info.cb` (`plat`) and emits on GET. UI renders as a SimpleIcons-style inline SVG (windows / macOS / iOS / linux / wine / android / playstation / xbox / nintendo) with case-insensitive alias resolution (Win32/Win64, PS4/PS5, XSX/XSS, NintendoSwitch, iPhone/iPad, Darwin/OSX). Unknown values fall back to text; sorting runs on the underlying string.
**WebSocket log streaming.** Sessions UI moves from 2 s polling to a WebSocket push model. New `WsSubscriber` has a stable id + helper methods. UI caps the log-line DOM at 5 000 entries with a shared cursor-regression helper, factored out of two call sites. Per-broadcast allocations trimmed on the push path; fixed a stack overrun in the WS log broadcast hex-id buffer.
**Log memory.** `LogEntry::Level` is now `logging::LogLevel` (1 byte) instead of `std::string` (~32 B) — saves ~310 KB per full 10 k-entry deque and eliminates a per-message allocation in the in-proc sink. On-disk format writes an int32 and accepts either int or legacy string on read. `LogEntry` strings now live in a `MemoryArena`; logger names are interned across the deque. `SessionLog::Append` and `WriteSessionInfoFile` drop their `UniqueBuffer` round-trip and write `CbObject::GetView()` straight through `BasicFile` / `SafeWriteFile`. Multi-entry `POST /log` batched under one lock + one push.
**In-proc log timestamps.** `InProcSessionLogSink::TimePointToDateTime` previously preserved only whole seconds, so every in-proc entry rendered at `.000` ms in the dashboard and `zen sessions tail`. It now adds the sub-second part (nanoseconds → 100 ns ticks) to keep ms precision end-to-end.
**UI.** Side "Session Details" panel is gone — its info is inline in the table (appname, mode, platform, id, timestamps, this/log pills, active dot). Bottom panel is a tabbed `Log | Metadata` view with a right-side "Session Information" panel beside metadata; log-only controls (filter, newest-first, follow, log-level filter, expand/collapse) hide when Metadata is active, polling keeps running across tab switches. Wide-mode toggle fills the viewport edge-to-edge. Log lines show the logger category; timestamps render in 24 h with zero-padded fields regardless of locale. Sessions list defaults to All / 10 per page / created-desc, gains click-to-sort headers on the full dataset, a header filter box, and a pager aligned to the table's right edge. Duplicate auto-injected `<h1>Sessions</h1>` removed.
## `zen sessions` CLI
New command tree on the `zen` client for inspecting the sessions service from the terminal:
- **`zen sessions ls`** — lists sessions (active first, ended next; newest-first within each group) with id, status, app/mode, pid, created, duration, and log count. Supports `--status active|ended|all` (default `all`).
- **`zen sessions status`** — prints the sessions service summary: self id, active / ended counts, and the read/write/delete/list/request/bad-request counters from `/stats/sessions`.
- **`zen sessions tail [session]`** — tails a session's log. With no argument it tails zenserver's own session (resolved via `/sessions/list`'s `self_id`); an explicit 24-hex id targets any session, including ended ones (historical replay). `--lines N` (default 50, 0 = all buffered) trims the initial dump client-side. `--follow` prefers a WebSocket push subscription on `/sessions/ws` for sub-second latency; on upgrade failure (older server, blocked port, unix-socket transport) it falls back to HTTP cursor polling at `--interval-ms` (default 500), with sleeps chunked to 50 ms so Ctrl-C reacts quickly. Output matches `zen::logging::FullFormatter` (`[YY-MM-DD HH:MM:SS.mmm] [lvl] [logger] message`); on a TTY the level is colored and the logger is bold, with continuation lines indented under the message column using the *visible* prefix width. 404 surfaces as `(session ended)` and connection errors as `(server gone)` — both clean exits, so stopping the server mid-tail no longer prints a stack trace.
- **`zen sessions ui`** — opens `<host>/dashboard/?page=sessions` in the user's default browser. Rejects unix-socket hosts.
A small `ZenServiceClient::IsUnixSocket()` helper now wraps the unix-socket check used by `ui`, `sessions tail` (WS path), and `sessions ui`.
## Logging
`BacklogSink` captures early-startup log entries in a fixed-capacity ring so late-attached sinks (session sink, file sink) can replay them. Detaches from the broadcast list when disabled; backed by destructor-only cleanup (no `unique_ptr` indirection per entry). Tuned defaults so the backlog covers typical bring-up without unbounded growth.
## `zen trace serve` viewer
- Compact timeline mode for high-density views.
- New `TRACE_INT_VALUE` / `TRACE_FLOAT_VALUE` counter trace points + a counters page in the viewer.
- Callsite tables collapsed into a single tabbed panel.
- Lossless `Oid <-> Guid` bridge for trace session ids; trace `SessionId` plumbed through.
- `tourist` parser hardening: bounds-check `BufferStream::read`, validate `Type::info_size` before `patch()`, convert `parse_important_aux` to a loop (avoids deep recursion), widen `ParserPool` index to `uint32`, bounds-check field offsets in the dispatcher, pin `Types::parse` buffer up-front.
## `MemoryArena`
Configurable chunk size, inline chunk list, oversize requests routed to truly-dedicated chunks (no slack waste, no fragmentation when one allocation is much larger than the chunk).
## Allocation cleanups across hot paths
- `zenhttp::HttpRequestRouter::HandleRequest` and `FormatPackageMessageInternal`: drop heap allocations.
- Compact-binary validation: `eastl::fixed_vector` + `eastl::sort`; eliminate `std::vector` churn.
- `zenserverprocess`: trim transient allocations in spawn paths.
- Sessions HTTP intake / broadcast: drop transient `std::string` allocs.
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- **Viewport scrolling.** Cap rendered rows to the visible terminal height and track a scroll offset that follows the selection, so long lists no longer overflow the screen and corrupt the cursor-up redraw. Hint shows `[i/N]` when the list exceeds the viewport.
- **Single-write frame rendering.** Each frame is built into one `ExtendableStringBuilder` and emitted via `TuiWrite`. On Windows, `TuiWrite` routes through `WriteConsoleW` when stdout is a console, so a frame is one syscall instead of one per `printf` — eliminates the visible per-character repaint.
- **All `consoletui` helpers go through `TuiWrite`.** `TuiCursorHome`, `TuiSetScrollRegion`, `TuiResetScrollRegion`, `TuiMoveCursor`, `TuiSaveCursor`, `TuiRestoreCursor`, `TuiEraseLine`, `TuiShowCursor`, and the alternate-screen enter/exit pair now bypass the CRT on Windows consoles, matching the picker. `TuiFlush` remains an unconditional `fflush(stdout)` so callers that mixed `printf` output earlier in a sequence still drain correctly.
- **Width detection fix.** `TuiConsoleColumns` now reports the visible window width rather than the screen-buffer width, so labels sized to it don't wrap on legacy cmd.exe configs where the buffer is wider than the window.
- **PgUp / PgDn.** Jump by one viewport, clamped to the list ends. `VK_PRIOR` / `VK_NEXT` on Windows; `ESC[5~` / `ESC[6~` on POSIX.
- **Terminal resize handling.** Enable `ENABLE_WINDOW_INPUT` on stdin (Windows) and install a `SIGWINCH` handler without `SA_RESTART` (POSIX) so the blocking key read returns a new `ConsoleKey::Resize`. The picker recomputes viewport/label budgets, clears the visible screen, and redraws as a fresh first frame; pre-picker output stays in scrollback.
- **Centralized label truncation.** The picker truncates item labels to fit the current terminal width (cols minus the 3-column indicator), walking back to a UTF-8 codepoint boundary so multi-byte sequences are never split. The hand-rolled width-aware truncation in `history_cmd::BuildLabel` and `ui_cmd` is removed; callers hand the picker the full label and let it clip.
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Introduces a common `ZenServiceClient` RAII wrapper for zen CLI commands that interact with a zenserver instance. CLI operations (admin, builds, cache, exec, hub, info, projectstore, trace, ui, version, vfs, workspaces) automatically register sessions so they become visible in the server's session list, and forward log output to the server's session log endpoint.
All session HTTP I/O (announce, remove, log batches) runs on a single background worker thread, so CLI startup and shutdown never block on server availability.
### Key changes
- **`ZenServiceClient`** — new RAII class that wraps host resolution, HTTP client creation, and session lifecycle (register on connect, remove on exit). Replaces ad-hoc boilerplate across all command files that talk to a server, including the new `trace` subcommands (`start`, `stop`, `status`).
- **Async session I/O** — `SessionsServiceClient` now owns a single worker thread and command queue. `Announce()`, `Remove()`, and `UpdateMetadata()` enqueue commands and return immediately. The worker creates one `HttpClient` with a 5-second total timeout, bounding any individual request. Eliminates main-thread stalls when the server is unreachable.
- **Session log forwarding** — `SessionLogSink` is a thin enqueuer that posts log messages to the same worker queue (no separate thread or HTTP client). Log levels are serialized as integers; the server-side ingest handles both string and integer formats for backwards compatibility, with bounds checking on integer values.
- **Build & projectstore session registration** — Long-running `builds` and projectstore cache (oplog-download) connections register sessions too, making them visible alongside regular CLI command sessions.
### Cleanup
- Extract `SetupCacheSession` helper on `StorageInstance` to reduce duplication.
- Remove unused `HttpClient` reference in ui command.
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Integrates the **tourist** trace analysis library and builds a full `zen trace` command suite for working with Unreal Engine `.utrace` files.
### Trace analysis library (`thirdparty/tourist/`)
- Adds the tourist library as a third-party dependency with three modules: **foundation** (platform primitives, memory, scheduling), **trace** (UE Trace protocol decoding), and **analysis** (event dispatching and analyzer framework).
- Cross-platform support for Windows, Linux, and macOS.
### `zen trace` CLI commands (`src/zen/cmds/`, `src/zen/trace/`)
- **`zen trace analyze`** — Summarize a `.utrace` file: session metadata, thread inventory, command line + build configuration, CPU profiling scopes, timing, event rates, log messages, and (with symbols) memory allocation metrics including live-allocs dumps, callstack-keyed aggregation, and allocation churn. Optional HTML output for memory reports.
- **`zen trace inspect`** — Dump the event schema (declared types, fields, sizes) from a trace file.
- **`zen trace trim`** — Extract a time-window from a trace into a new `.utrace` file.
- **`zen trace serve`** — Launch a local HTTP server hosting an interactive trace viewer; opens in the default browser.
### Symbolication (`src/zen/trace/symbol_resolver.*`, `thirdparty/raw_pdb/`)
- Pluggable resolver with multiple backends: `pdb` (in-tree raw_pdb), `dbghelp` (Windows), `llvm-symbolizer` (all platforms), `atos` (macOS). An `auto` backend picks the best available tool per platform.
- Microsoft Symbol Server support: downloads PDBs on demand using a redirect-aware HTTP client.
- Local PDB cache keyed by image GUID preserves symbols across binary recompilation.
- Callstack trimming heuristic strips UE internal noise from reports.
- Binary analysis cache (`.ucache_z`) avoids re-resolving the same trace.
### Interactive trace viewer (`src/zen/frontend/html/`, `src/zen/trace/trace_viewer_service.*`)
- Timeline: scope-level detail, horizontal zoom/pan, vertical scrolling, viewport-driven loading with pre-computed LOD for responsive navigation of large traces.
- Thread grouping (collapsible sidebar sections) synthesized from name suffixes, natural sort order, visual distinction between lane threads and OS threads.
- Bookmark and region annotations; region categories with per-category toggles; bookmark marker toggle in the toolbar.
- Filterable Logs tab showing captured `UE_LOG` output.
- Stats tab with per-scope aggregate statistics.
- Memory tab with interactive allocation analysis and an allocation size histogram.
- CsvProfiler event parsing and chart UI.
### Other in-branch supporting changes
- **Cross-platform browser launcher** (`browser_launcher.{h,cpp}`) used by `trace serve`.
- **`ReciprocalU64`** fast 64-bit integer division (zencore/intmath) for trace analyzers.
- **`parallelsort`** cross-platform parallel sort helper (zenutil).
- Frontend zip build rule so the viewer's HTML assets are bundled into `zen.exe`.
- `/Zo` flag for better optimized debug info on Windows release builds.
- `trace-tests.cpp` in the `zen-test` harness (harness itself landed on main via #985).
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This PR adds end-to-end Unix domain socket (UDS) support, allowing zen CLI to discover and connect to UDS-only servers automatically.
- **`unix://` URI scheme in zen CLI**: The `-u` / `--hosturl` option now accepts `unix:///path/to/socket` to connect to a zenserver via a Unix domain socket instead of TCP.
- **Per-instance shared memory for extended server info**: Each zenserver instance now publishes a small shared memory section (keyed by SessionId) containing per-instance data that doesn't fit in the fixed-size ZenServerEntry -- starting with the UDS socket path. This is a 4KB pagefile-backed section on Windows (`Global\ZenInstance_{sessionid}`) and a POSIX shared memory object on Linux/Mac (`/UnrealEngineZen_{sessionid}`).
- **Client-side auto-discovery of UDS servers**: `zen info`, `zen status`, etc. now automatically discover and prefer UDS connections when a server publishes a socket path. Servers running with `--no-network` (UDS-only) are no longer invisible to the CLI.
- **`kNoNetwork` flag in ZenServerEntry**: Servers started with `--no-network` advertise this in their shared state entry. Clients skip TCP fallback for these servers, and display commands (`ps`, `status`, `top`) show `-` instead of a port number to indicate TCP is not available.
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Allows user to automate launching of zenserver dashboard, including when multiple instances are running. If multiple instances are running you can open all dashboards with `--all`, and also using the in-terminal chooser which also allows you to open a specific instance.
Also includes a fix to `zen exec` when using offset/stride/limit
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