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* zen trace analysis support (#945)Stefan Boberg2026-04-201-89/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Integrates the **tourist** trace analysis library and builds a full `zen trace` command suite for working with Unreal Engine `.utrace` files. ### Trace analysis library (`thirdparty/tourist/`) - Adds the tourist library as a third-party dependency with three modules: **foundation** (platform primitives, memory, scheduling), **trace** (UE Trace protocol decoding), and **analysis** (event dispatching and analyzer framework). - Cross-platform support for Windows, Linux, and macOS. ### `zen trace` CLI commands (`src/zen/cmds/`, `src/zen/trace/`) - **`zen trace analyze`** — Summarize a `.utrace` file: session metadata, thread inventory, command line + build configuration, CPU profiling scopes, timing, event rates, log messages, and (with symbols) memory allocation metrics including live-allocs dumps, callstack-keyed aggregation, and allocation churn. Optional HTML output for memory reports. - **`zen trace inspect`** — Dump the event schema (declared types, fields, sizes) from a trace file. - **`zen trace trim`** — Extract a time-window from a trace into a new `.utrace` file. - **`zen trace serve`** — Launch a local HTTP server hosting an interactive trace viewer; opens in the default browser. ### Symbolication (`src/zen/trace/symbol_resolver.*`, `thirdparty/raw_pdb/`) - Pluggable resolver with multiple backends: `pdb` (in-tree raw_pdb), `dbghelp` (Windows), `llvm-symbolizer` (all platforms), `atos` (macOS). An `auto` backend picks the best available tool per platform. - Microsoft Symbol Server support: downloads PDBs on demand using a redirect-aware HTTP client. - Local PDB cache keyed by image GUID preserves symbols across binary recompilation. - Callstack trimming heuristic strips UE internal noise from reports. - Binary analysis cache (`.ucache_z`) avoids re-resolving the same trace. ### Interactive trace viewer (`src/zen/frontend/html/`, `src/zen/trace/trace_viewer_service.*`) - Timeline: scope-level detail, horizontal zoom/pan, vertical scrolling, viewport-driven loading with pre-computed LOD for responsive navigation of large traces. - Thread grouping (collapsible sidebar sections) synthesized from name suffixes, natural sort order, visual distinction between lane threads and OS threads. - Bookmark and region annotations; region categories with per-category toggles; bookmark marker toggle in the toolbar. - Filterable Logs tab showing captured `UE_LOG` output. - Stats tab with per-scope aggregate statistics. - Memory tab with interactive allocation analysis and an allocation size histogram. - CsvProfiler event parsing and chart UI. ### Other in-branch supporting changes - **Cross-platform browser launcher** (`browser_launcher.{h,cpp}`) used by `trace serve`. - **`ReciprocalU64`** fast 64-bit integer division (zencore/intmath) for trace analyzers. - **`parallelsort`** cross-platform parallel sort helper (zenutil). - Frontend zip build rule so the viewer's HTML assets are bundled into `zen.exe`. - `/Zo` flag for better optimized debug info on Windows release builds. - `trace-tests.cpp` in the `zen-test` harness (harness itself landed on main via #985).
* Unix Domain Socket auto discovery (#833)Stefan Boberg2026-03-131-2/+2
| | | | | | | | This PR adds end-to-end Unix domain socket (UDS) support, allowing zen CLI to discover and connect to UDS-only servers automatically. - **`unix://` URI scheme in zen CLI**: The `-u` / `--hosturl` option now accepts `unix:///path/to/socket` to connect to a zenserver via a Unix domain socket instead of TCP. - **Per-instance shared memory for extended server info**: Each zenserver instance now publishes a small shared memory section (keyed by SessionId) containing per-instance data that doesn't fit in the fixed-size ZenServerEntry -- starting with the UDS socket path. This is a 4KB pagefile-backed section on Windows (`Global\ZenInstance_{sessionid}`) and a POSIX shared memory object on Linux/Mac (`/UnrealEngineZen_{sessionid}`). - **Client-side auto-discovery of UDS servers**: `zen info`, `zen status`, etc. now automatically discover and prefer UDS connections when a server publishes a socket path. Servers running with `--no-network` (UDS-only) are no longer invisible to the CLI. - **`kNoNetwork` flag in ZenServerEntry**: Servers started with `--no-network` advertise this in their shared state entry. Clients skip TCP fallback for these servers, and display commands (`ps`, `status`, `top`) show `-` instead of a port number to indicate TCP is not available.
* refactor zen command return value handling (#487)Dan Engelbrecht2025-09-051-18/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Improvement: Use consistent language for command line argument parsing errors - Improvement: Changed zen command parsing errors to output help first and error last to make it easier to spot the error - Improvement: Refactor zen command return codes to conform to valid Linux range (0-255) kSuccess = 0, kOtherError = 1, kBadInput = 2, kOutOfMemory = 16, kOutOfDisk = 17, kAssertError = 70, kHttpOtherClientError = 80, kHttpCantConnectError = 81, kHttpNotFound = 66, // NotFound(404) kHttpUnauthorized = 77, // Unauthorized(401), kHttpSLLError = 82, kHttpForbidden = 83, // Forbidden(403) kHttpTimeout = 84, // RequestTimeout(408) kHttpConflict = 85, // Conflict(409) kHttpNoHost = 86, kHttpOtherServerError = 90, kHttpInternalServerError = 91, // InternalServerError(500) kHttpServiceUnavailable = 69, // ServiceUnavailable(503) kHttpBadGateway = 92, // BadGateway(502) kHttpGatewayTimeout = 93, // GatewayTimeout(504)
* improve console output (#476)Dan Engelbrecht2025-08-261-3/+3
| | | | * add color coded logging level to console output (for warn/err/crit levels) * clean up console output
* Added --copy-log, --copy-cache-log and copy-http-log option to zen logs ↵Dan Engelbrecht2024-02-121-3/+3
| | | | | | command (#651) * be safe and use ToText() rather than AsText() when getting http responses * Added `--copy-log`, `--copy-cache-log` and `copy-http-log` option to zen logs command to copy logs from a local running zen server instance
* Collect all zen admin-related commands into admin.h/.cpp (#418)Dan Engelbrecht2023-09-221-0/+93
* move commands in scrub.h/cpp to admin_cmd.h/cpp * move job command into admin_cmd.h/.cpp * admin -> admin_cmd * bench -> bench_cmd * cache -> cache_cmd * copy -> copy_cmd * dedup -> dedup_cmd * hash -> hash_cmd * print -> print_cmd * projectstore -> projectstore_cmd * rpcreplay -> rpcreplay_cmd * serve -> serve_cmd * status -> status_cmd * top -> top_cmd * trace -> trace_cmd * up -> up_cmd * version -> version_cmd