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authorStefan Boberg <[email protected]>2026-04-20 21:50:41 +0200
committerGitHub Enterprise <[email protected]>2026-04-20 21:50:41 +0200
commit2dfb5da16b97a6c12e01977af5b5188522178a4e (patch)
tree428aa0aa8e6079c64438931e0fd4f828c613c94d /src/zencore/include
parentAdd CompactString utility type (#990) (diff)
downloadarchived-zen-2dfb5da16b97a6c12e01977af5b5188522178a4e.tar.xz
archived-zen-2dfb5da16b97a6c12e01977af5b5188522178a4e.zip
zen trace analysis support (#945)
Integrates the **tourist** trace analysis library and builds a full `zen trace` command suite for working with Unreal Engine `.utrace` files. ### Trace analysis library (`thirdparty/tourist/`) - Adds the tourist library as a third-party dependency with three modules: **foundation** (platform primitives, memory, scheduling), **trace** (UE Trace protocol decoding), and **analysis** (event dispatching and analyzer framework). - Cross-platform support for Windows, Linux, and macOS. ### `zen trace` CLI commands (`src/zen/cmds/`, `src/zen/trace/`) - **`zen trace analyze`** — Summarize a `.utrace` file: session metadata, thread inventory, command line + build configuration, CPU profiling scopes, timing, event rates, log messages, and (with symbols) memory allocation metrics including live-allocs dumps, callstack-keyed aggregation, and allocation churn. Optional HTML output for memory reports. - **`zen trace inspect`** — Dump the event schema (declared types, fields, sizes) from a trace file. - **`zen trace trim`** — Extract a time-window from a trace into a new `.utrace` file. - **`zen trace serve`** — Launch a local HTTP server hosting an interactive trace viewer; opens in the default browser. ### Symbolication (`src/zen/trace/symbol_resolver.*`, `thirdparty/raw_pdb/`) - Pluggable resolver with multiple backends: `pdb` (in-tree raw_pdb), `dbghelp` (Windows), `llvm-symbolizer` (all platforms), `atos` (macOS). An `auto` backend picks the best available tool per platform. - Microsoft Symbol Server support: downloads PDBs on demand using a redirect-aware HTTP client. - Local PDB cache keyed by image GUID preserves symbols across binary recompilation. - Callstack trimming heuristic strips UE internal noise from reports. - Binary analysis cache (`.ucache_z`) avoids re-resolving the same trace. ### Interactive trace viewer (`src/zen/frontend/html/`, `src/zen/trace/trace_viewer_service.*`) - Timeline: scope-level detail, horizontal zoom/pan, vertical scrolling, viewport-driven loading with pre-computed LOD for responsive navigation of large traces. - Thread grouping (collapsible sidebar sections) synthesized from name suffixes, natural sort order, visual distinction between lane threads and OS threads. - Bookmark and region annotations; region categories with per-category toggles; bookmark marker toggle in the toolbar. - Filterable Logs tab showing captured `UE_LOG` output. - Stats tab with per-scope aggregate statistics. - Memory tab with interactive allocation analysis and an allocation size histogram. - CsvProfiler event parsing and chart UI. ### Other in-branch supporting changes - **Cross-platform browser launcher** (`browser_launcher.{h,cpp}`) used by `trace serve`. - **`ReciprocalU64`** fast 64-bit integer division (zencore/intmath) for trace analyzers. - **`parallelsort`** cross-platform parallel sort helper (zenutil). - Frontend zip build rule so the viewer's HTML assets are bundled into `zen.exe`. - `/Zo` flag for better optimized debug info on Windows release builds. - `trace-tests.cpp` in the `zen-test` harness (harness itself landed on main via #985).
Diffstat (limited to 'src/zencore/include')
-rw-r--r--src/zencore/include/zencore/fmtutils.h2
-rw-r--r--src/zencore/include/zencore/intmath.h32
2 files changed, 33 insertions, 1 deletions
diff --git a/src/zencore/include/zencore/fmtutils.h b/src/zencore/include/zencore/fmtutils.h
index a263c6f04..f062c4147 100644
--- a/src/zencore/include/zencore/fmtutils.h
+++ b/src/zencore/include/zencore/fmtutils.h
@@ -90,7 +90,7 @@ struct fmt::formatter<std::filesystem::path> : formatter<string_view>
using namespace std::literals;
zen::ExtendableStringBuilder<128> String;
- String << Path.u8string();
+ zen::PathToUtf8(Path, String);
std::string_view PathView = String.ToView();
if (PathView.starts_with("\\\\?\\"sv))
diff --git a/src/zencore/include/zencore/intmath.h b/src/zencore/include/zencore/intmath.h
index 2b59d6f4a..b9f31d57b 100644
--- a/src/zencore/include/zencore/intmath.h
+++ b/src/zencore/include/zencore/intmath.h
@@ -38,6 +38,7 @@
#if ZEN_COMPILER_MSC || ZEN_PLATFORM_WINDOWS
# pragma intrinsic(_BitScanReverse)
# pragma intrinsic(_BitScanReverse64)
+# pragma intrinsic(_umul128)
#else
inline uint8_t
_BitScanReverse(unsigned long* Index, uint32_t Mask)
@@ -205,6 +206,37 @@ Max(auto x, auto y)
//////////////////////////////////////////////////////////////////////////
+// Precomputed reciprocal for fast 64-bit unsigned division by a constant.
+// Given divisor d, stores multiplier m and shift s such that
+// x / d == MulHi64(x, m) >> s for all x in the expected range.
+//
+// Uses the "round-up" method: m = ceil(2^(64+s) / d). The extra shift
+// parameter s is bumped when d is a power of two (where ceil would
+// overflow). For small divisors s == 0 always suffices.
+struct ReciprocalU64
+{
+ uint64_t Mul = 0;
+ uint32_t Shift = 0;
+
+ ReciprocalU64() = default;
+ explicit ReciprocalU64(uint64_t Divisor);
+
+ uint32_t Divide(uint64_t Value) const
+ {
+ if (Mul == 0)
+ {
+ return uint32_t(Value); // Divisor <= 1
+ }
+#if ZEN_PLATFORM_WINDOWS
+ uint64_t Hi;
+ _umul128(Value, Mul, &Hi);
+#else
+ uint64_t Hi = uint64_t(((unsigned __int128)Value * Mul) >> 64);
+#endif
+ return uint32_t(Hi >> Shift);
+ }
+};
+
void intmath_forcelink(); // internal
} // namespace zen