blob: 227fcf26f9910366b81d88d86e29b5337e899a2b (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
#ifndef _HAIR_PROCEDURALS_COMMAND_H_
#define _HAIR_PROCEDURALS_COMMAND_H_
// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962
/**********************************************************************
*<
FILE: shaveProceduralsCmd.h
DESCRIPTION: command for registering procedurals
HISTORY: created 15-06-2011
*>
**********************************************************************/
//#define USE_PROCEDURALS
#ifdef USE_PROCEDURALS
#include <maya/MPxCommand.h>
#include <maya/MArgList.h>
#include <maya/MCommandResult.h>
#include <maya/MSyntax.h>
#include <maya/MStringArray.h>
class shaveProceduralsCmd : public MPxCommand {
public:
// command
//
static MString cmd;
// flags
//
static char* sf_register;
static char* lf_register;
static char* sf_unregister;
static char* lf_unregister;
static char* sf_total;
static char* lf_total;
static char* sf_name;
static char* lf_name;
shaveProceduralsCmd(){}
virtual ~ shaveProceduralsCmd(){}
static void *creator() {return new shaveProceduralsCmd;}
static MSyntax newSyntax();
virtual MStatus doIt(const MArgList&);
virtual bool isUndoable() const {return false;}
static MStringArray procedurals;
};
#endif //USE_PROCEDURALS
#endif
|