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#ifndef shaveCursorCtx_h
#define shaveCursorCtx_h

// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962

//Qt headers must be included before any others !!!
#include <QtCore/QEvent>
#include <QtCore/QElapsedTimer>
#include <QtGui/QMouseEvent>
#include <QtGui/QTabletEvent>

#if QT_VERSION < 0x050000
#  include <QtGui/QApplication>
#  include <QtGui/QWidget>
#else
#  include <QtWidgets/QApplication>
#  include <QtWidgets/QWidget>
#endif

#include <vector>

#include <maya/M3dView.h>
#include <maya/MCursor.h>
#include <maya/MDagPathArray.h>
#include <maya/MEventMessage.h>
#include <maya/MGlobal.h>
#include <maya/MPxContext.h>
#include <maya/MString.h>
#include <maya/MMatrix.h>

#include "shaveHairShape.h"
#include "shaveSDKTYPES.h"

#if MAYA_API_VERSION < 20180000
class MEvent;
#endif

class shaveBrushManip;
class shaveCursorCtx;

//Qt mouse test -- vlad|17Mar2010
class shaveQtMouseWatcher : public QObject
{
public:
	shaveQtMouseWatcher(shaveCursorCtx* ctx)
	{
		m_ctx = ctx;
		m_busy = false;
	}
	virtual ~shaveQtMouseWatcher(){}

	static bool IsBusy() {return m_busy;}

protected:

	bool eventFilter(QObject* obj, QEvent* event);

private:
	shaveCursorCtx* m_ctx;
	static bool m_busy;

};

void CheckGlobalQtViewport20Tracker();

class globalQtViewport20Tracker : public QObject
{
public:
	globalQtViewport20Tracker(){}
	virtual ~globalQtViewport20Tracker(){}
	
protected:
	bool eventFilter(QObject* obj, QEvent* event);
	MMatrix worldToCam;
};

//#define GLOBAL_FALLBACK
#ifdef GLOBAL_FALLBACK
void CheckAndSetGlobalQtWatcher();

void SetEventsHappen();
bool GetEventsHappen();
void ClearEvents();
bool IsMouseDown();
bool IsToolActive();


class globalQtMouseWatcher : public QObject
{
public:
	globalQtMouseWatcher(){}
	virtual ~globalQtMouseWatcher(){}
	
protected:
	bool eventFilter(QObject* obj, QEvent* event);
};

void StartQTimer();
QElapsedTimer& GetQTimer();
qint64 GetLastMoveTime();
void SetLastMoveTime(qint64 t);

#endif

class NotBusyEvent : public QEvent {
public:
	enum {aType = 4500};
	NotBusyEvent():QEvent((QEvent::Type)aType){};
};

//LARGE_INTEGER GetLastMoveTime();

class shaveCursorCtx : public MPxContext
{
	friend class shaveQtMouseWatcher;
public:
					shaveCursorCtx();
	virtual			~shaveCursorCtx();

	virtual	void	deleteAction()					{}
	void			enableFalloff(bool enable)		{ mFalloffEnabled = enable; }
	float			getBrushSize() const			{ return mBrushSize; }
	float			getBrushStren() const			{ return mBrushStren; }
	virtual void	getClassName(MString& name) const = 0;
	bool			isFalloffEnabled() const		{ return mFalloffEnabled; }
	bool			isResizing() const				{ return mIsResizing; }
	void			resizeKeyPressed(bool isPressed);
	void			setBrushSize(float size);
	void			setBrushStren(float stren)		{ mBrushStren = stren; }

	//
	// 'screenPos' is normalized to the range 0.0 to 1.0 for both view
	// dimensions.  Thus (0, 0) is the lower left corner of the view and
	// (1, 1) is the upper right.
	//
	// If a derived class is only interested in mouse clicks, not strokes,
	// then it should perform its click operation in this method and then
	// return MS::kEndOfFile to indicate that the remainder of the stroke
	// can be ignored.  Otherwise it should return MS::kSuccess on success
	// or any of the other failure codes for failure.
	//
	virtual MStatus	strokeBegin(
						VERT& eyePoint,
						VERT& viewDir,
						VERT& upDir,
						VERT& screenPos,
						VERT& worldPos
					) 							{ return MS::kSuccess; }

	//
	// 'screenPos' and 'screenDelta' are normalized to the range 0.0 to 1.0
	// for both view dimensions.  Thus (0, 0) is the lower left corner of
	// the view and (1, 1) is the upper right.  If the drag extends beyond
	// the edges of the view then the values passed in may lie outside that
	// range.
	//
	// Derived classes are guaranteed that the position of the cursor in
	// the final strokeDrag() will be identical to that when strokeEnd() is
	// called.
	//
	virtual MStatus	strokeDrag(
						VERT& screenPos,
						VERT& worldPos,
						VERT& screenDelta,
						VERT& worldDelta
					) 							{ return MS::kSuccess; }

	virtual MStatus	strokeEnd() 				{ return MS::kSuccess; }


protected:
	typedef enum
	{
		kMouseMoved,
		kMouseLeftWindow
	} MouseEventType;

	typedef struct
	{
		MouseEventType	type;
		MNativeWindowHdl	window; 
		int				x;
		int				y;
	} EventData;

	//
	//	Internal Methods
	//
	static void		activeViewChanged(void* clientData);
	void			catchActiveViewEvents();
	void			cleanupStroke();

	static shaveCursorCtx*
					getActiveCtx()			{ return mActiveCtx; }
	MPoint			getWorldPt(
						const M3dView& view, short viewX, short viewY
					) const;

	void			hideHair();
	void			leaveWindow(MNativeWindowHdl window, int x, int y);
	void			pointerMoved(MNativeWindowHdl window, int x, int y);
	void			motionEventHandler(EventData* event);
	void			uncatchActiveViewEvents();
	void			unhideHair();
#if defined _WIN32
	static LRESULT CALLBACK
					WinEventHandler(int nCode, WPARAM wParam, LPARAM lParam);
#elif defined LINUX
	static void		XEventHandler(
						Widget		widget,
						XtPointer	clientData,
						XEvent*		event,
						Boolean*	continueDispatch
					);
#elif defined OSMac_
	//Qt stuff should be used
#endif

	static shaveCursorCtx*	mActiveCtx;
	MCallbackId				mActiveViewChangedId;
	float					mBrushSize;
	float					mBrushStren;
	double					mCentroidFraction;
	bool					mDoingStroke;
	static MCursor			mDoubleArrowCursor;
	MNativeWindowHdl		mEventWindow;
	bool					mFalloffEnabled;
	bool					mFastBrush;
	MDagPathArray			mHiddenHairNodes;
	bool					mIsActive;
	bool					mIsResizing;
	shaveBrushManip*		mManip;
	MDagPath				mProxyPath;
	bool					mResizeKeyPressed;
	short					mStrokeLastX;
	short					mStrokeLastY;
	float					mStrokeStartBrushSize;
	VERT					mStrokeStartWorld;
	short					mStrokeStartX;
	short					mStrokeStartY;
	shaveHairShape::HairDisplayMode
							mTargetDisplayMode;
	shaveHairShape*			mTargetShape;
#ifdef _WIN32
	HHOOK					mMouseHookId;
	bool					mTrackingLeaveWindow;
#endif

private:
	virtual MStatus doPress		(MEvent& event, MHWRender::MUIDrawManager& drawMgr, const MHWRender::MFrameContext& context){ return doPress(event);}
	virtual MStatus doDrag		(MEvent& event, MHWRender::MUIDrawManager& drawMgr, const MHWRender::MFrameContext& context){ return doDrag(event);}
	virtual MStatus doRelease	(MEvent& event, MHWRender::MUIDrawManager& drawMgr, const MHWRender::MFrameContext& context){ return doRelease(event);}
	virtual	MStatus	doDrag(MEvent& event);
	virtual	MStatus	doPress(MEvent& event);
	virtual	MStatus	doRelease(MEvent& event);
	virtual	void	toolOffCleanup();
	virtual	void	toolOnSetup(MEvent& event);
};

#endif