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#ifndef shaveBrushCtxCmd_h
#define shaveBrushCtxCmd_h
// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962

#include <maya/MPxContextCommand.h>

#include "shaveCursorCtxCmd.h"

class shaveBrushCtxCmd : public shaveCursorCtxCmd
{
public:
							shaveBrushCtxCmd();
	virtual					~shaveBrushCtxCmd();

	MStatus					appendSyntax();
	static	void*			createCmd()		{ return new shaveBrushCtxCmd; }
	virtual	shaveCursorCtx*	createContext();
	virtual	MStatus			doEditFlags();
	virtual	MStatus			doQueryFlags();

	static const MString	commandName;
};

#endif