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#ifndef shaveBrushCtxCmd_h
#define shaveBrushCtxCmd_h
// Shave and a Haircut
// (c) 2019 Epic Games
// US Patent 6720962
#include <maya/MPxContextCommand.h>
#include "shaveCursorCtxCmd.h"
class shaveBrushCtxCmd : public shaveCursorCtxCmd
{
public:
shaveBrushCtxCmd();
virtual ~shaveBrushCtxCmd();
MStatus appendSyntax();
static void* createCmd() { return new shaveBrushCtxCmd; }
virtual shaveCursorCtx* createContext();
virtual MStatus doEditFlags();
virtual MStatus doQueryFlags();
static const MString commandName;
};
#endif
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