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authorLloyd Crawford <Lloyd Crawford@LAPTOP-7HJCDLE5>2022-11-09 16:38:01 -0800
committerLloyd Crawford <Lloyd Crawford@LAPTOP-7HJCDLE5>2022-11-09 16:38:01 -0800
commit97f55faef5d4e7a6844de89216077dce8c12ca3c (patch)
treef8d7dd3dc7bea8faff9fb41c1483533c9d614bef
parentInitial commit (diff)
downloadcst116-ch11-debugging-19-ruin-97f55faef5d4e7a6844de89216077dce8c12ca3c.tar.xz
cst116-ch11-debugging-19-ruin-97f55faef5d4e7a6844de89216077dce8c12ca3c.zip
Here is my completed CH11 Debugging.HEADmaster
-rw-r--r--CH_11_Data_LC.txt10
-rw-r--r--CH_11_Report.txt15
-rw-r--r--CST116-CH11Debugging-Output-Crawford.txt20
-rw-r--r--CST116-Ch11-Debugging.sln2
-rw-r--r--CST116-Ch11-Debugging/CST116-Ch11-Debugging-Crawford.cpp (renamed from CST116-Ch11-Debugging/CST116-Ch11-Debugging.cpp)23
-rw-r--r--CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj6
-rw-r--r--CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj.filters5
-rw-r--r--CST116-Ch11-Debugging/~AutoRecover.CST116-Ch11-Debugging.vcxproj136
-rw-r--r--CST116-Ch11-Debugging/~AutoRecover.CST116-Ch11-Debugging.vcxproj2139
-rw-r--r--CST116-Ch11-debugging-Pseudocode-Crawford.txt134
10 files changed, 479 insertions, 11 deletions
diff --git a/CH_11_Data_LC.txt b/CH_11_Data_LC.txt
new file mode 100644
index 0000000..5595a0d
--- /dev/null
+++ b/CH_11_Data_LC.txt
@@ -0,0 +1,10 @@
+Vincent 24
+Johnny 81
+Hector 45
+Ranni 89
+Radahn 90
+DrLivesly 45
+Powerwolf 10
+Iggy 23
+Bertrum 15
+Goofy 99 \ No newline at end of file
diff --git a/CH_11_Report.txt b/CH_11_Report.txt
new file mode 100644
index 0000000..6438727
--- /dev/null
+++ b/CH_11_Report.txt
@@ -0,0 +1,15 @@
+ Here is the Output File
+Vincent 24
+Johnny 81
+Hector 45
+Ranni 89
+Radahn 90
+DrLivesly 45
+Powerwolf 10
+Iggy 23
+Bertrum 15
+Goofy 99
+
+
+ ** Total Records: 10 **
+ The End
diff --git a/CST116-CH11Debugging-Output-Crawford.txt b/CST116-CH11Debugging-Output-Crawford.txt
new file mode 100644
index 0000000..f453fb9
--- /dev/null
+++ b/CST116-CH11Debugging-Output-Crawford.txt
@@ -0,0 +1,20 @@
+Output
+
+Vincent 24
+Johnny 81
+Hector 45
+Ranni 89
+Radahn 90
+DrLivesly 45
+Powerwolf 10
+Iggy 23
+Bertrum 15
+Goofy 99
+
+
+ ** Total Records: 10 **
+ The End
+
+C:\Users\Lloyd Crawford\source\repos\cst116-ch11-debugging-19-Ruin\x64\Debug\CST116-Ch11-Debugging-Crawford.exe (process 22772) exited with code 0.
+To automatically close the console when debugging stops, enable Tools->Options->Debugging->Automatically close the console when debugging stops.
+Press any key to close this window . . .
diff --git a/CST116-Ch11-Debugging.sln b/CST116-Ch11-Debugging.sln
index f71ac42..57d8906 100644
--- a/CST116-Ch11-Debugging.sln
+++ b/CST116-Ch11-Debugging.sln
@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32929.385
MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CST116-Ch11-Debugging", "CST116-Ch11-Debugging\CST116-Ch11-Debugging.vcxproj", "{2F33289E-7D00-4EC4-9951-F3DB9CD7C178}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CST116-Ch11-Debugging-Crawford", "CST116-Ch11-Debugging\CST116-Ch11-Debugging.vcxproj", "{2F33289E-7D00-4EC4-9951-F3DB9CD7C178}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
diff --git a/CST116-Ch11-Debugging/CST116-Ch11-Debugging.cpp b/CST116-Ch11-Debugging/CST116-Ch11-Debugging-Crawford.cpp
index 53830da..623683f 100644
--- a/CST116-Ch11-Debugging/CST116-Ch11-Debugging.cpp
+++ b/CST116-Ch11-Debugging/CST116-Ch11-Debugging-Crawford.cpp
@@ -1,6 +1,7 @@
/********************************************************************
* File: Chapter 11 Debug.cpp
-*
+* Lloyd Crawford, CST 116 02, Chapter 11 Debug, Github
+
* General Instructions: Complete each step before proceeding to the
* next.
*
@@ -18,13 +19,13 @@
* 4) Build and execute the program.
* 5) Update the file paths below to correctly represent the path you
* created.
-* 6) Rebuild and execute the program.
+* 6) Rebuild and execute the program. Wont run program as path is not established.
* 7) Examine the code and the output and notice the use of
* parallel arrays.
* 8) Add the output file created via the execution of
* your program to your Project. Execute your program again
* and notice how Visual Studio has rewritten your output file
-* and asks if you would like to reload the file (select Yes).
+* and asks if you would like to reload the file (select Yes).
* 9) Examine the contents of both the input and the output file.
* 10) Fix all the problems in your code that exist in relation to
* the output. Verify that your output is appropriate for your
@@ -53,7 +54,7 @@
*
********************************************************************/
#include <iostream>
-#include <fstream> // For the files!!!!
+#include <fstream> // For the files!!!! // lol stream......good thing its not a pstream ^o^ .
#include <iomanip> // For manipulators & formatting options
using std::cin;
using std::cout;
@@ -81,10 +82,10 @@ int main()
ifstream inFile;
// Notice how this automatically opens the file
- ofstream outFile("C:\\TEMP\\Chap_11_Report.txt");
-
- inFile.open("C:\\TEMP\\Chap_11_data.txt");
+ ofstream outFile("C:\\Users\\Lloyd Crawford\\source\\repos\\cst116-ch11-debugging-19-Ruin\\CH_11_Report.txt");
+ inFile.open("C:\\Users\\Lloyd Crawford\\source\\repos\\cst116-ch11-debugging-19-Ruin\\CH_11_Data_LC.txt");
+ // double slash has to be used in all file in or out. If you use a single slach bad things happen.
if (inFile.is_open())
{
record_counter = ReadData(inFile, outFile, name, age);
@@ -122,13 +123,19 @@ int ReadData(ifstream& inFile, ofstream& outFile, char name[][MAX], int age[])
counter++;
inFile >> name[counter] >> age[counter];
}
+ // next segment is for reading and priming the file.
+ cout << setiosflags(ios::left) << setw(25)
+ << name[counter] << resetiosflags(ios::left)
+ << setw(4) << age[counter] << endl;
+ counter++;
+ inFile >> name[counter] >> age[counter];
return counter;
}
void WriteOutputFile(ofstream& outFile, char name[][MAX], int age[], int counter)
{
outFile << " Here is the Output File" << endl;
- for (int r = 0; r <= counter; r++)
+ for (int r = 0; r < counter; r++) // femove the = here to stop the report from adding wierd coding to your solution and your file. nasty bug.
{
outFile << setiosflags(ios::left) << setw(25)
<< name[r] << setw(4)
diff --git a/CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj b/CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj
index 2073e5b..1c5380a 100644
--- a/CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj
+++ b/CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj
@@ -24,6 +24,7 @@
<ProjectGuid>{2f33289e-7d00-4ec4-9951-f3db9cd7c178}</ProjectGuid>
<RootNamespace>CST116Ch11Debugging</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ <ProjectName>CST116-Ch11-Debugging-Crawford</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -127,7 +128,10 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
- <ClCompile Include="CST116-Ch11-Debugging.cpp" />
+ <ClCompile Include="CST116-Ch11-Debugging-Crawford.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="..\CH_11_Data_LC.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj.filters b/CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj.filters
index 2029dc7..42b6d8a 100644
--- a/CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj.filters
+++ b/CST116-Ch11-Debugging/CST116-Ch11-Debugging.vcxproj.filters
@@ -15,8 +15,11 @@
</Filter>
</ItemGroup>
<ItemGroup>
- <ClCompile Include="CST116-Ch11-Debugging.cpp">
+ <ClCompile Include="CST116-Ch11-Debugging-Crawford.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
+ <ItemGroup>
+ <Text Include="..\CH_11_Data_LC.txt" />
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/CST116-Ch11-Debugging/~AutoRecover.CST116-Ch11-Debugging.vcxproj b/CST116-Ch11-Debugging/~AutoRecover.CST116-Ch11-Debugging.vcxproj
new file mode 100644
index 0000000..b00994d
--- /dev/null
+++ b/CST116-Ch11-Debugging/~AutoRecover.CST116-Ch11-Debugging.vcxproj
@@ -0,0 +1,136 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>16.0</VCProjectVersion>
+ <Keyword>Win32Proj</Keyword>
+ <ProjectGuid>{2f33289e-7d00-4ec4-9951-f3db9cd7c178}</ProjectGuid>
+ <RootNamespace>CST116Ch11Debugging</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ <ProjectName>CST116-Ch11-Debugging-Crawford</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="CST116-Ch11-Debugging-Crawford.cpp" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/CST116-Ch11-Debugging/~AutoRecover.CST116-Ch11-Debugging.vcxproj2 b/CST116-Ch11-Debugging/~AutoRecover.CST116-Ch11-Debugging.vcxproj2
new file mode 100644
index 0000000..c502ba8
--- /dev/null
+++ b/CST116-Ch11-Debugging/~AutoRecover.CST116-Ch11-Debugging.vcxproj2
@@ -0,0 +1,139 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>16.0</VCProjectVersion>
+ <Keyword>Win32Proj</Keyword>
+ <ProjectGuid>{2f33289e-7d00-4ec4-9951-f3db9cd7c178}</ProjectGuid>
+ <RootNamespace>CST116Ch11Debugging</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ <ProjectName>CST116-Ch11-Debugging-Crawford</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="CST116-Ch11-Debugging-Crawford.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="..\CH_11_Data_LC.txt" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/CST116-Ch11-debugging-Pseudocode-Crawford.txt b/CST116-Ch11-debugging-Pseudocode-Crawford.txt
new file mode 100644
index 0000000..fec69e4
--- /dev/null
+++ b/CST116-Ch11-debugging-Pseudocode-Crawford.txt
@@ -0,0 +1,134 @@
+Ch 11 Debug Pseudocode
+
+
+Wrote own file & named it CH_11_Data_LC.txt
+Replaced location of older file with new file location and name of file.
+Had to debug own coding for a new file location as I had made my input my output
+causing it to write over my input. Found errors in the code and fixed them.
+Duplicated the while loop to be outside of the while and inside.
+Changed <= to < on line 137
+ In part 2 if you change the input from double slash to single slash it will cause the program to fail.
+ double slash is always a requirement.
+ Changing and tampering with input and output placements causes error coding. Best way is to copy the address of the file you use by going
+ to the files properties and copying it's address.
+
+ #include <iostream>
+#include <fstream> // For the files!!!! // lol stream......good thing its not a pstream ^o^ .
+#include <iomanip> // For manipulators & formatting options
+using std::cin;
+using std::cout;
+using std::endl;
+using std::setw;
+using std::ios;
+
+using std::ifstream;
+using std::ofstream;
+
+const int EMPLOYEES = 20;
+const int MAX = 21;
+
+int ReadData(ifstream& inFile, ofstream& outFile, char name[][MAX], int age[]);
+void WriteOutputFile(ofstream& outFile, char name[][MAX], int age[],
+ int counter);
+void PrintTotalsAndSummary(ofstream& out, int totalRecords);
+
+int main()
+{
+ char name[EMPLOYEES][MAX];
+ int age[EMPLOYEES];
+ int record_counter(0);
+
+ ifstream inFile;
+
+ // Notice how this automatically opens the file
+ ofstream outFile("C:\\Users\\Lloyd Crawford\\source\\repos\\cst116-ch11-debugging-19-Ruin\\CH_11_Report.txt");
+
+ inFile.open("C:\\Users\\Lloyd Crawford\\source\\repos\\cst116-ch11-debugging-19-Ruin\\CH_11_Data_LC.txt");
+ // double slash has to be used in all file in or out. If you use a single slach bad things happen.
+ if (inFile.is_open())
+ {
+ record_counter = ReadData(inFile, outFile, name, age);
+ inFile.close();
+
+ if (outFile.is_open())
+ {
+ WriteOutputFile(outFile, name, age, record_counter);
+ PrintTotalsAndSummary(outFile, record_counter);
+ outFile.close();
+ }
+ else
+ {
+ cout << "Trouble Opening File";
+ cout << "\n\n\t\t ** About to EXIT NOW! ** ";
+ }
+ }
+ else
+ {
+ cout << "Trouble Opening File";
+ cout << "\n\n\t\t ** About to EXIT NOW! ** ";
+ }
+ return 0;
+}
+int ReadData(ifstream& inFile, ofstream& outFile, char name[][MAX], int age[])
+{
+ int counter = 0;
+ inFile >> name[counter] >> age[counter]; // Priming Read
+
+ while (!inFile.eof())
+ {
+ cout << setiosflags(ios::left) << setw(25)
+ << name[counter] << resetiosflags(ios::left)
+ << setw(4) << age[counter] << endl;
+ counter++;
+ inFile >> name[counter] >> age[counter];
+ }
+ // next segment is for reading and priming the file.
+ cout << setiosflags(ios::left) << setw(25)
+ << name[counter] << resetiosflags(ios::left)
+ << setw(4) << age[counter] << endl;
+ counter++;
+ inFile >> name[counter] >> age[counter];
+
+ return counter;
+}
+void WriteOutputFile(ofstream& outFile, char name[][MAX], int age[], int counter)
+{
+ outFile << " Here is the Output File" << endl;
+ for (int r = 0; r < counter; r++) // femove the = here to stop the report from adding wierd coding to your solution and your file. nasty bug.
+ {
+ outFile << setiosflags(ios::left) << setw(25)
+ << name[r] << setw(4)
+ << resetiosflags(ios::left) << age[r]
+ << endl;
+ }
+}
+void PrintTotalsAndSummary(ofstream& outFile, int totalRecords)
+{
+ // To screen
+ cout << "\n\n\t** Total Records: " << totalRecords << " **\n"
+ << "\t\t The End \n";
+
+ // To file
+ outFile << "\n\n\t** Total Records: " << totalRecords << " **\n"
+ << "\t\t The End \n";
+
+ Felt like I learned in this lesson and once I found how to do it, it felt like it went quick.
+ output
+ Vincent 24
+Johnny 81
+Hector 45
+Ranni 89
+Radahn 90
+DrLivesly 45
+Powerwolf 10
+Iggy 23
+Bertrum 15
+Goofy 99
+
+
+ ** Total Records: 10 **
+ The End
+
+C:\Users\Lloyd Crawford\source\repos\cst116-ch11-debugging-19-Ruin\x64\Debug\CST116-Ch11-Debugging-Crawford.exe (process 18708) exited with code 0.
+To automatically close the console when debugging stops, enable Tools->Options->Debugging->Automatically close the console when debugging stops.
+Press any key to close this window . . .