From d8d623ea20a8d20dae3a2f73d4a109f08bdf729f Mon Sep 17 00:00:00 2001 From: Maxxiii <30539708+Maxxiii@users.noreply.github.com> Date: Mon, 14 Sep 2020 20:42:31 +0300 Subject: Add remaining Comments pages and links to them (only 1st page for now) --- subpages/Comments/MAP_Viewer_v1.0.1_Full.html | 400 ++++++++++++++++++++++++++ 1 file changed, 400 insertions(+) create mode 100644 subpages/Comments/MAP_Viewer_v1.0.1_Full.html (limited to 'subpages/Comments/MAP_Viewer_v1.0.1_Full.html') diff --git a/subpages/Comments/MAP_Viewer_v1.0.1_Full.html b/subpages/Comments/MAP_Viewer_v1.0.1_Full.html new file mode 100644 index 0000000..9354a9e --- /dev/null +++ b/subpages/Comments/MAP_Viewer_v1.0.1_Full.html @@ -0,0 +1,400 @@ + + + + Nem's Tools [MAP Viewer - Download - MAP Viewer v1.0.1 Full] + + + + + + + + + + +
This is archived copy of currently unavailable Nem's + Tools website, restored from Web Archive.
+ Download section now provides links to both Web Archive and to this unofficial Github mirror. +
+
+
+
+ +
+
+
+
+
+
+
+
MAP + Viewer v1.0.1 Full - NemPosted: Oct 9th, 2003 - 6:06:06 pm +
+
+
About: +

MAP Viewer v1.0.1 (74 KB Zipped) - MAP Viewer and all the files you need to run it (except the .NET Framework).

+ + Download from Web Archive: + + + Download from unofficial Github mirror: + + + Runtimes: (Required) +

.NET Framework v1.1 (23,698 KB Executable) - MAP Viewer is written in C++ .NET and as such requires + the .NET runtime to run. The .NET runtime is also available as a Windows Update. v1.0 is required but + v1.1 is the latest.

+ + Download: + +
+
+
Modified: Mar 26th, 2006 - 1:24:27 pm[ 27971 Views ] +
+
+

+
+
+
1. nickPosted: Aug 8th, 2003 - 12:44:52 pm +
+
+

+ That didn't run by me yelling
+
+

+
+
+
2. NemPosted: Aug 8th, 2003 - 1:19:03 pm +
+
+

+ where
+
+

+
+
+
3. santi69plPosted: Sep 25th, 2003 - 8:22:13 am +
+
+

+ cool
+
+

+
+
+
4. mage111Posted: Sep 29th, 2003 - 6:07:53 am +
+
+

+ hey nem, just a general question really.
+ Im curious, will you support HL2 when it releases with some/most of your programs? or do you have any + other plans for HL2?
+
+ Peace
+ <3
+
+

+
+
+
5. NemPosted: Sep 29th, 2003 - 9:47:35 am +
+
+

+ Thats the plan, I really want to see what TG will be able to do with the HL2 engine and BC already is + dynamic enough to support any compile tools as long as it has a specification file for them.
+
+ Odd place to post a question though...
+
+ If I have time I'd like to do a whole editor, but at the moment I'm realy busy.
+
+

+
+
+
6. mage111Posted: Oct 3rd, 2003 - 6:42:03 pm +
+
+

+ yeah i know, i wasnt exactly sure where to ask it, meh, delete if you wish ;p
+
+

+
+
+
7. DragemisPosted: Oct 23rd, 2003 - 3:52:04 am +
+
+

+ It freezes as soon as I click "open" sad
+
+ Dragemis
+
+

+
+
+
8. NemPosted: Oct 24th, 2003 - 6:02:46 pm +
+
+

Hum, I remember someone else complaining of exactly the same thing. I have no + idea why this happens, the code is correct as far as I can tell. Maybe a bug with the .NET + framework?

shrug

On + a side note you should be able to open your .map files by + right clicking on the file and selecting MAP Viewer to open the file with.
+
+

+
+
+
9. jo_hn2003Posted: Feb 17th, 2004 - 2:34:17 am +
+
+

+ mapviewer cant open .bsp files ?
+ to cs how can i gett a program that can make cs maps and open pleas awnser then i willbe soo happy if + you do that
+ awnser to my email jo_hn2003@msn.com and if you can cant you send me a program ?
+ Bye Bye
+ and by the way this site rocks !!!!! :)
+
+

+
+
+
10. NemPosted: Feb 17th, 2004 - 1:33:18 pm +
+
+

MAP Viewer only opens .map files, what you want is a BSP Viewer such as BSP_View. + Note that BSP_View is a legacy application that does not work with Steam.
+
+

+
+
+
11. NoBodyModified: Jun 25th, 2004 - 3:43:25 pm +
+
+

+ i am having the same frezz on open bug where but shell executing works as dose the resent list.
+
+ Map viewers camerea hase the same bug as the one in bsp viewr, it move x2 speed on z axis (up down)
+
+ a nother "bug" i found is that the info will become blacks if draw selected is not set.
+
+ sugestion:
+ support transparency.
+ make a options window wher you can set most of the stuff in mv.ini
+ Camera.Speed should be lowered to somthing like 0.75
+ Fog.End = the "MaxRange" from the map file
+
+ i also sugest that you treat the bevel texture the same way as null (bevel is a textur tool used in the + >p12 compileres)
+
+

+
+
+
12. warlord_x8Posted: Jul 29th, 2004 - 4:30:32 am +
+
+

+ ýt ýs very break
+
+

+ +
+
+
+
MAP Viewer
+ +

+
+
Login
+
+
+
Username:
+
+
+
Password:
+
+
+
Store Password
+
+
+
+
+ +
+
+
New Users
+ +
+ +
+
+
+
+
+
Newest Member
+
» blank
+
+

+
+
Elite Spammers
+ +
+
+ + + +
+
+
+
+
+
Nem's Tools v2.0 © 2006 Ryan Gregg.
Execution + time: 0.07963s; Queries: 14.
+
+
+
+ + + \ No newline at end of file -- cgit v1.2.3