From 06202ef05a2e7725f355aaf30ca84438ad84f986 Mon Sep 17 00:00:00 2001 From: Maxxiii <30539708+Maxxiii@users.noreply.github.com> Date: Wed, 2 Sep 2020 15:12:45 +0300 Subject: Initial commit --- pages/Miscellaneous-Auto_Seamer.html | 242 +++++++++++++++++++++++++++++++++++ 1 file changed, 242 insertions(+) create mode 100644 pages/Miscellaneous-Auto_Seamer.html (limited to 'pages/Miscellaneous-Auto_Seamer.html') diff --git a/pages/Miscellaneous-Auto_Seamer.html b/pages/Miscellaneous-Auto_Seamer.html new file mode 100644 index 0000000..1d23f49 --- /dev/null +++ b/pages/Miscellaneous-Auto_Seamer.html @@ -0,0 +1,242 @@ + + + + Nem's Tools [Home - News] + + + + + + + + + + +
This is archived copy of currently unavailable Nem's + Tools website, restored from Web Archive.
+ Download section now provides links to both Web Archive and to unofficial Github mirror. +
+
+
+
+ +
+
+
+
+
+
+
+
Auto + Seamer - NemPosted: May 26th, 2003 - 6:01:04 pm +
+
+
About: +

Very simple program I made for a friend and my own personal use. It turned out to be soo good at what + it did that I decided to throw it up here. The program takes an ordinary texture (it loads and saves + bitmaps, or you can just copy and paste the textures in which is easier) and provides you with three + little algorithms to seam it. It has a weighted averaging system which works well with pretty much any + texture, an offset algorithm which works really well with some textures and not with others, and a + speckle algorithm which is like a logical noise algorithm to help add some randomness back into the + seam. The program is NOT optimized in any way. It works fine with small textures (like 256 * 256) but + starts to slow down significantly when you get up to around 512 * 512 (which you really shouldn't have + in a Half-Life map...) Thats it. Hope you find it useful.

+ + Download from Web Archive: + + + Download from unofficial Github mirror: + + + Screenshots: +
+
+ Auto Seamer +
+
+
+
Modified: Mar 26th, 2006 - 5:38:23 pm[ 3 + Comments ] +
+
+
+
+
+
+
Miscellaneous
+ +

+
+
Login
+
+
+
Username:
+
+
+
Password:
+
+
+
Store Password
+
+
+
+
+ +
+
+
New Users
+ +
+ +
+
+
+
+
+
Newest Member
+
» Astrez
+
+

+
+
Elite Spammers
+ +
+
+ + + +
+
+
+
+
+
Nem's Tools v2.0 » 2006 Ryan Gregg.
Execution + time: 0.07963s; Queries: 14.
+
+
+
+ + + \ No newline at end of file -- cgit v1.2.3