From df7c2d0f7a4f8a1988bc9d9e3f2c863f388b2d46 Mon Sep 17 00:00:00 2001 From: Maxxiii <30539708+Maxxiii@users.noreply.github.com> Date: Wed, 2 Sep 2020 16:37:24 +0300 Subject: Update some links in news on index page, ... add github link for Map Vewer source, add VTFLib_v1.3.2_Full page, add links to VTFLib_v1.3.2_Full page --- index.html | 89 ++++++++++++++++++++++---------------------------------------- 1 file changed, 31 insertions(+), 58 deletions(-) (limited to 'index.html') diff --git a/index.html b/index.html index 8afe178..7ab5980 100644 --- a/index.html +++ b/index.html @@ -52,8 +52,7 @@ content.gcf. It's taken eight years, but with the advent of the TF2 Scream Fortress, Valve have finally authored a GCF file larger than 4 GB. As many of you have - found out, HLLib + found out, HLLib does not properly support files larger than 4 GB (partly due to my naive younger self, and partly because I wasn't sure if Steam did either).

@@ -65,14 +64,10 @@

Update

-

HLLib - 2.4.0, GCFScape - 1.8.2, VTFEdit - 1.3.2 and Crafty +

HLLib + 2.4.0, GCFScape + 1.8.2, VTFEdit + 1.3.2 and Crafty 1.0.2 have been released and all support GCF files larger than 4 GB in size.

@@ -94,18 +89,17 @@

Keeping with the theme of my previous post, I've introduced native x64 support to VTFLib + href="pages/VTFLib.html">VTFLib v1.3.0 - (download). + (download). Unfortunately, I was not able to update the Visual C++ library as some of VTFLib's dependencies are still built for Visual Studio 2005. I also removed .Net 1.1 support (the framework was buggy and did not support x64).

I've also taken the time to update my Paint.Net VTF + href="pages/Miscellaneous-PDN_VTF_Plug-In.html">VTF Plug-in with side-by-side x86 and x64 support.

@@ -125,12 +119,10 @@
-

It's been over 6 years since I first released GCFScape, +

It's been over 6 years since I first released GCFScape, so I though I'd take some time this weekend to bring it up to speed. v1.8.0 - (download) + (download) introduces native x64 support and fixes a lot of incorrect assumptions that lead to less than desirable behavior on Windows Vista and Windows 7.

@@ -227,10 +219,8 @@ href="https://web.archive.org/web/20200201043948/http://www.l4d.com/">Left 4 dead. Instead, the game is delivered via .ncf with materials, models and particles packed up in a new .vpk package format. I'm curious if this move was inspired by the performance problems caused by fragmented .gcf - files. Nonetheless, I've updated both HLLib - and GCFScape + files. Nonetheless, I've updated both HLLib + and GCFScape with support for the new .vpk format.

I'm also in the process of looking to add support for Left 4 Dead to Crafty. Early attempts look @@ -254,19 +244,15 @@

I haven't had a lot of opportunities to work on my tools these past few months, but today I finally - made a effort to get updated versions of VTFLib/VTFEdit, - the Photoshop - VTF Plug-In and the Paint.Net + made a effort to get updated versions of VTFLib/VTFEdit, + the Photoshop + VTF Plug-In and the Paint.Net VTF Plug-In out. Along with support for v7.4 of the VTF format, VTFEdit has been updated to include a custom author information resource (credit Jed for the idea).

-

virtuAMP +

virtuAMP has also recently seen an update adding several new standard effects.

@@ -294,13 +280,10 @@ extensible resource interface.

For those interested in taking a gander, I've added support for the new VTF version to VTFLib/VTFEdit, - the Photoshop - VTF Plug-In, the Paint.Net - VTF Plug-In and Crafty. + href="pages/VTFLib-Download.html">VTFLib/VTFEdit, + the Photoshop + VTF Plug-In, the Paint.Net + VTF Plug-In and Crafty. VTFLib and VTFEdit have also been updated to use the newer v2.0 of the .NET Framework.

@@ -322,11 +305,9 @@

I thought I'd take a break form my normal Half-Life editing utilities to create something for another - one of my passions: the guitar. Introducing virtuAMP, + one of my passions: the guitar. Introducing virtuAMP, an open source real time virtual guitar amplifier and practice amp alternative. You can sample some - audio clips on the about + audio clips on the about page (I never claimed to be a good guitarist), and check out it's interface below:

@@ -356,11 +337,9 @@ href="https://web.archive.org/web/20200201043948/http://www.getpaint.net/">Paint.NET. The plug-in is based closely on its Photoshop counterpart, but additionally supports normal map generation and animations. You can grab the new plug-in and its source code here. - VTFLib - and the Photoshop + href="pages/Miscellaneous-PDN_VTF_Plug-In.html">here. + VTFLib + and the Photoshop VTF Plug-in have also received updates.

@@ -380,13 +359,11 @@
-

I've released v1.0.0 Alpha 13 of Crafty, +

I've released v1.0.0 Alpha 13 of Crafty, a release which adds several missing features bringing Crafty significantly closer to leaving the alpha stage. The latest build can - be found here. + be found here. Some important notes:


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