Keeping with the theme of my previous post, I've introduced native x64 support to VTFLib
+ href="pages/VTFLib.html">VTFLib
v1.3.0
- (download).
+ (download).
Unfortunately, I was not able to update the Visual C++ library as some of VTFLib's dependencies are
still built for Visual Studio 2005. I also removed .Net 1.1 support (the framework was buggy and did
not support x64).
I've also taken the time to update my Paint.Net VTF
+ href="pages/Miscellaneous-PDN_VTF_Plug-In.html">VTF
Plug-in with side-by-side x86 and x64 support.
-
It's been over 6 years since I first released GCFScape,
+
It's been over 6 years since I first released GCFScape,
so I though I'd take some time this weekend to bring it up to speed. v1.8.0
- (download)
+ (download)
introduces native x64 support and fixes a lot of incorrect assumptions that lead to less than
desirable behavior on Windows Vista and Windows 7.
@@ -227,10 +219,8 @@
href="https://web.archive.org/web/20200201043948/http://www.l4d.com/">Left 4 dead. Instead, the
game is delivered via .ncf with materials, models and particles packed up in a new .vpk package
format. I'm curious if this move was inspired by the performance problems caused by fragmented .gcf
- files. Nonetheless, I've updated both
HLLib
- and
GCFScape
+ files. Nonetheless, I've updated both
HLLib
+ and
GCFScape
with support for the new .vpk format.
I'm also in the process of looking to add support for Left 4 Dead to Crafty. Early attempts look
@@ -254,19 +244,15 @@
I haven't had a lot of opportunities to work on my tools these past few months, but today I finally
- made a effort to get updated versions of VTFLib/VTFEdit,
- the Photoshop
- VTF Plug-In and the Paint.Net
+ made a effort to get updated versions of VTFLib/VTFEdit,
+ the Photoshop
+ VTF Plug-In and the Paint.Net
VTF Plug-In out. Along with support for v7.4 of the VTF format, VTFEdit has been updated to
include a custom author information resource (credit Jed for the idea).
-
virtuAMP
+
virtuAMP
has also recently seen an update
adding several new standard effects.
@@ -294,13 +280,10 @@
extensible resource interface.
For those interested in taking a gander, I've added support for the new VTF version to VTFLib/VTFEdit,
- the Photoshop
- VTF Plug-In, the Paint.Net
- VTF Plug-In and Crafty.
+ href="pages/VTFLib-Download.html">VTFLib/VTFEdit,
+ the Photoshop
+ VTF Plug-In, the Paint.Net
+ VTF Plug-In and Crafty.
VTFLib and VTFEdit have also been updated to use the newer v2.0 of the .NET Framework.
I thought I'd take a break form my normal Half-Life editing utilities to create something for another
- one of my passions: the guitar. Introducing virtuAMP,
+ one of my passions: the guitar. Introducing virtuAMP,
an open source real time virtual guitar amplifier and practice amp alternative. You can sample some
- audio clips on the about
+ audio clips on the about
page (I never claimed to be a good guitarist), and check out it's interface below:
-
I've released v1.0.0 Alpha 13 of Crafty,
+
I've released v1.0.0 Alpha 13 of Crafty,
a release which adds several missing
features bringing Crafty significantly closer to leaving the alpha stage. The latest build can
- be found here.
+ be found here.
Some important notes:
@@ -423,17 +400,14 @@
have made feature requests over the past few months know that I haven't forgotten about you. So just
what have I been up to?
- First and foremost, I've released version 1.6.3 of GCFScape.
+
First and foremost, I've released version 1.6.3 of GCFScape.
This new version features configurable columns for viewing additional properties, removal of the File
Mapping requirement for defragmenting GCF files (to prevent an overzealous Windows from caching the
entire file) and relaxed GCF file integrity checks; all community requested features. As always it can
- be found here.
+ be found here.
- Lastly, I've been hard at work on Crafty,
+
Lastly, I've been hard at work on Crafty,
implementing the dozen or so features that have been requested. Unfortunately, I bit off a little more
than I can chew which means the next release is still a few weeks off (and rapidly approaching the
feature set I'm looking for to take it out of alpha). VBSP upgrades include cloud shaders, fog
@@ -530,8 +504,7 @@
href="https://web.archive.org/web/20200201043948/http://nemesis.thewavelength.net/index.php?c=275#p275">GCFScape
v1.8.4
» GCFScape
- v1.8.3
» VTFLib
+ v1.8.3
» VTFLib
v1.3.2