From 7d526b4a7f88b48c5cd8500a65548a1a87997e49 Mon Sep 17 00:00:00 2001 From: Maxxiii <30539708+Maxxiii@users.noreply.github.com> Date: Thu, 3 Sep 2020 22:03:34 +0300 Subject: Fix internal links for tutorials pages, ... MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit fix ยป symbol displayed incorrectly on Batch_Compiler_Specification_Files page --- ...ng_Preset_Quick_Launch_Buttons_(Half-Life).html | 5 +- ...dding_Preset_Quick_Launch_Buttons_(Source).html | 5 +- .../Batch_Compiler_Setup_(Half-Life).html | 7 ++- .../Batch_Compiler_Setup_(Source).html | 4 +- .../Batch_Compiler_Specification_Files.html | 63 ++++++++-------------- .../Creating_A_Preset_(Half-Life).html | 5 +- .../Creating_A_Preset_(Source).html | 6 +-- .../Cliffs_III_Your_Cliffs_In_Hammer.html | 3 +- .../Cliffs_II_Texturing_Cliffs.html | 3 +- 9 files changed, 37 insertions(+), 64 deletions(-) diff --git a/subpages/Batch_Compiler-Tutorials/Adding_Preset_Quick_Launch_Buttons_(Half-Life).html b/subpages/Batch_Compiler-Tutorials/Adding_Preset_Quick_Launch_Buttons_(Half-Life).html index 850e881..acb9ca7 100644 --- a/subpages/Batch_Compiler-Tutorials/Adding_Preset_Quick_Launch_Buttons_(Half-Life).html +++ b/subpages/Batch_Compiler-Tutorials/Adding_Preset_Quick_Launch_Buttons_(Half-Life).html @@ -47,11 +47,10 @@
-

If you are coming from the Creating +

If you are coming from the Creating A Preset tutorial then you should be all set to add your "Full" preset to the Presets menu; otherwise, if you have not created a "Full" preset, please see the Creating + href="Creating_A_Preset_(Half-Life).html">Creating A Preset tutorial.

To add a preset to the Presets menu we must first head back to the options form. In the diff --git a/subpages/Batch_Compiler-Tutorials/Adding_Preset_Quick_Launch_Buttons_(Source).html b/subpages/Batch_Compiler-Tutorials/Adding_Preset_Quick_Launch_Buttons_(Source).html index bb11239..27feff2 100644 --- a/subpages/Batch_Compiler-Tutorials/Adding_Preset_Quick_Launch_Buttons_(Source).html +++ b/subpages/Batch_Compiler-Tutorials/Adding_Preset_Quick_Launch_Buttons_(Source).html @@ -47,11 +47,10 @@

-

If you are coming from the Creating +

If you are coming from the Creating A Preset tutorial then you should be all set to add your "Fast" preset to the Presets menu; otherwise, if you have not created a "Fast" preset, please see the Creating + href="Creating_A_Preset_(Source).html">Creating A Preset tutorial.

To add a preset to the Presets menu we must first head back to the options form. In the diff --git a/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html b/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html index 695cfe2..bf7866c 100644 --- a/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html +++ b/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Half-Life).html @@ -51,13 +51,13 @@ should cover everything you need to know from how to set it up to how to compile your first map.

First things first, if you don't already have the program head over to the downloads + href="../../pages/Batch_Compiler-Download.html">downloads page, pick it up and install it. The installer is a standard Windows installer so I will leave that to your imagination.

Once you have installed Batch Compiler start the program up. If you get an error when you run it then you need the .NET framework which is linked to on the downloads + href="../../pages/Batch_Compiler-Download.html">downloads page. Batch Compiler should look like this when you start it up:

here or find it - in the Mapping Tools pack available here. + in the Mapping Tools pack available here. Note: the Zoners Tools Normal and Zoners Tools Advanced specifications make use of Zoners Tools v3.0.0 and up.

diff --git a/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Source).html b/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Source).html index a1e23a2..6ae11f3 100644 --- a/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Source).html +++ b/subpages/Batch_Compiler-Tutorials/Batch_Compiler_Setup_(Source).html @@ -51,13 +51,13 @@ should cover everything you need to know from how to set it up to how to compile your first map.

First things first, if you don't already have the program head over to the downloads + href="../../pages/Batch_Compiler-Download.html">downloads page, pick it up and install it. The installer is a standard Windows installer so I will leave that to your imagination.

Once you have installed Batch Compiler start the program up. If you get an error when you run it then you need the .NET framework which is linked to on the downloads + href="../../pages/Batch_Compiler-Download.html">downloads page. Batch Compiler should look like this when you start it up:

+ @@ -40,7 +41,7 @@
Batch + href="Batch_Compiler_Specification_Files.html#p35">Batch Compiler Specification Files - NemPosted: May 26th, 2003 - 9:51:42 pm @@ -55,73 +56,53 @@ define almost everything you see in Batch Compiler.

diff --git a/subpages/Batch_Compiler-Tutorials/Creating_A_Preset_(Half-Life).html b/subpages/Batch_Compiler-Tutorials/Creating_A_Preset_(Half-Life).html index 5eff39b..d5f1986 100644 --- a/subpages/Batch_Compiler-Tutorials/Creating_A_Preset_(Half-Life).html +++ b/subpages/Batch_Compiler-Tutorials/Creating_A_Preset_(Half-Life).html @@ -47,11 +47,10 @@
-

If you are coming from the Batch +

If you are coming from the Batch Compiler Setup tutorial then you should already be prepared to start a new preset; otherwise, if you have not set Batch Compiler up, please see the Batch + href="Batch_Compiler_Setup_(Half-Life).html">Batch Compiler Setup tutorial.

To make sure that Batch Compiler is ready to create a new preset, go to the File menu and diff --git a/subpages/Batch_Compiler-Tutorials/Creating_A_Preset_(Source).html b/subpages/Batch_Compiler-Tutorials/Creating_A_Preset_(Source).html index 4bc45fa..64e7bfa 100644 --- a/subpages/Batch_Compiler-Tutorials/Creating_A_Preset_(Source).html +++ b/subpages/Batch_Compiler-Tutorials/Creating_A_Preset_(Source).html @@ -47,11 +47,9 @@

-

If you are coming from the Batch +

If you are coming from the Batch Compiler Setup tutorial then you should already be prepared to start a new preset; otherwise, if - you have not set Batch Compiler up, please see the Batch + you have not set Batch Compiler up, please see the Batch Compiler Setup tutorial.

To make sure that Batch Compiler is ready to create a new preset, go to the File menu and diff --git a/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html b/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html index d424020..073d800 100644 --- a/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html +++ b/subpages/Terrain_Generator-Tutorials/Cliffs_III_Your_Cliffs_In_Hammer.html @@ -48,8 +48,7 @@

This tutorial covers what to do with your Terrain Generator created terrain in Hammer. It is a - continuation of the Texturing + continuation of the Texturing Cliffs tutorial and assumes you have a .RMF of your terrain.

First things first, let's load up the terrain TG created in Hammer. You'll notice that everything is diff --git a/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html b/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html index e7579f2..2956ebe 100644 --- a/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html +++ b/subpages/Terrain_Generator-Tutorials/Cliffs_II_Texturing_Cliffs.html @@ -48,8 +48,7 @@

This tutorial covers some of the basic tools TG provides for texturing your terrain. It is a - continuation of the Making + continuation of the Making Cliffs tutorial and assumes you have a similar terrain to texture.

The terrain we generated in the previous tutorial consists of two basic layers, the cliffs and the -- cgit v1.2.3