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Finally from the 'File' menu select 'Export' and then '.RMF File' and export your terrain to somewhere on your disk (be sure to save it too so you can load it up and edit it later). We are now ready to prepare our terrain for Half-Life. Please continue to the next + href="Cliffs_III_Your_Cliffs_In_Hammer.html">next page.
» Download
» Revision - History
» Requirements
» FAQ
» Tutorials
» User +
+ » Download
+ » Revision + History
+ » Requirements
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+ » User Created Maps
From here you may continue to modify your terrain until you have it exactly as you want it. If you wish to unlock all the locked vertices you can accomplish this by selecting 'Tools' then 'Locking' then 'Unlock All Points'. Once you are happy with your terrain head on over to the next + href="Cliffs_II_Texturing_Cliffs.html">next page and we'll discus how to texture it.
» Download
» Revision - History
» Requirements
» FAQ
» Tutorials
» User +
+ » Download
+ » Revision + History
+ » Requirements
+ » FAQ
+ » Tutorials
+ » User Created Maps
» Download
» Revision - History
» Requirements
» FAQ
» Tutorials
» User +
+ » Download
+ » Revision + History
+ » Requirements
+ » FAQ
+ » Tutorials
+ » User Created Maps