#include "include.h" #include "util/io.h" #include "util/commands.h" #include "server/server.h" int main(int argc, char *argv[]) { io::init(false); tcp::server server("6666"); server.start(); server.connect_event.add([&](tcp::client &client) { auto ip = client.get_ip(); client.gen_session(); client.write(tcp::packet_t(std::to_string(client.version), tcp::packet_type::write, client.get_session())); io::logger->info("{} connected", ip); }); server.disconnect_event.add([&](tcp::client &client) { auto it = std::find_if(server.client_stack.begin(), server.client_stack.end(), [&](tcp::client &c) { return client.get_socket() == client.get_socket(); }); server.client_stack.erase(it); client.cleanup(); io::logger->info("{} disconnected", client.get_ip()); }); server.receive_event.add([&](tcp::packet_t &packet, tcp::client &client) { auto session = client.get_session(); auto packet_session = packet.session_id; auto ip = client.get_ip(); auto message = packet.message; if (!packet) { io::logger->info("{} sent invalid packet", ip); return; } if (packet_session != session) { io::logger->info("{} sent wrong session id", ip); return; } io::logger->info("{} : {}", packet_session, packet.message); tcp::packet_t resp(packet.message, tcp::packet_type::write, client.get_session()); client.write(resp); }); std::thread t{tcp::server::monitor, std::ref(server)}; t.join(); }