#pragma once #include "imgui/imgui.h" #include "imgui/imgui_impl_dx9.h" #include "imgui/imgui_impl_win32.h" #include "imgui/imgui_stdlib.h" #include namespace ui { extern IDirect3D9* d3d; extern IDirect3DDevice9* device; extern D3DPRESENT_PARAMETERS present_params; LRESULT wnd_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam); HWND create_window(HINSTANCE instance, const std::pair size, const std::pair pos = { 400, 400 }); bool create_device(HWND hwnd); void cleanup_device(); };