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# -*- coding: utf-8 -*-

"""
The MIT License (MIT)

Copyright (c) 2015-2020 Rapptz

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
"""

from .enums import UserFlags

__all__ = (
    'SystemChannelFlags',
    'MessageFlags',
    'PublicUserFlags',
    'Intents',
)

class flag_value:
    def __init__(self, func):
        self.flag = func(None)
        self.__doc__ = func.__doc__

    def __get__(self, instance, owner):
        if instance is None:
            return self
        return instance._has_flag(self.flag)

    def __set__(self, instance, value):
        instance._set_flag(self.flag, value)

    def __repr__(self):
        return '<flag_value flag={.flag!r}>'.format(self)

def fill_with_flags(*, inverted=False):
    def decorator(cls):
        cls.VALID_FLAGS = {
            name: value.flag
            for name, value in cls.__dict__.items()
            if isinstance(value, flag_value)
        }

        if inverted:
            max_bits = max(cls.VALID_FLAGS.values()).bit_length()
            cls.DEFAULT_VALUE = -1 + (2 ** max_bits)
        else:
            cls.DEFAULT_VALUE = 0

        return cls
    return decorator

# n.b. flags must inherit from this and use the decorator above
class BaseFlags:
    __slots__ = ('value',)

    def __init__(self, **kwargs):
        self.value = self.DEFAULT_VALUE
        for key, value in kwargs.items():
            if key not in self.VALID_FLAGS:
                raise TypeError('%r is not a valid flag name.' % key)
            setattr(self, key, value)

    @classmethod
    def _from_value(cls, value):
        self = cls.__new__(cls)
        self.value = value
        return self

    def __eq__(self, other):
        return isinstance(other, self.__class__) and self.value == other.value

    def __ne__(self, other):
        return not self.__eq__(other)

    def __hash__(self):
        return hash(self.value)

    def __repr__(self):
        return '<%s value=%s>' % (self.__class__.__name__, self.value)

    def __iter__(self):
        for name, value in self.__class__.__dict__.items():
            if isinstance(value, flag_value):
                yield (name, self._has_flag(value.flag))

    def _has_flag(self, o):
        return (self.value & o) == o

    def _set_flag(self, o, toggle):
        if toggle is True:
            self.value |= o
        elif toggle is False:
            self.value &= ~o
        else:
            raise TypeError('Value to set for %s must be a bool.' % self.__class__.__name__)

@fill_with_flags(inverted=True)
class SystemChannelFlags(BaseFlags):
    r"""Wraps up a Discord system channel flag value.

    Similar to :class:`Permissions`\, the properties provided are two way.
    You can set and retrieve individual bits using the properties as if they
    were regular bools. This allows you to edit the system flags easily.

    To construct an object you can pass keyword arguments denoting the flags
    to enable or disable.

    .. container:: operations

        .. describe:: x == y

            Checks if two flags are equal.
        .. describe:: x != y

            Checks if two flags are not equal.
        .. describe:: hash(x)

               Return the flag's hash.
        .. describe:: iter(x)

               Returns an iterator of ``(name, value)`` pairs. This allows it
               to be, for example, constructed as a dict or a list of pairs.

    Attributes
    -----------
    value: :class:`int`
        The raw value. This value is a bit array field of a 53-bit integer
        representing the currently available flags. You should query
        flags via the properties rather than using this raw value.
    """
    __slots__ = ()

    # For some reason the flags for system channels are "inverted"
    # ergo, if they're set then it means "suppress" (off in the GUI toggle)
    # Since this is counter-intuitive from an API perspective and annoying
    # these will be inverted automatically

    def _has_flag(self, o):
        return (self.value & o) != o

    def _set_flag(self, o, toggle):
        if toggle is True:
            self.value &= ~o
        elif toggle is False:
            self.value |= o
        else:
            raise TypeError('Value to set for SystemChannelFlags must be a bool.')

    @flag_value
    def join_notifications(self):
        """:class:`bool`: Returns ``True`` if the system channel is used for member join notifications."""
        return 1

    @flag_value
    def premium_subscriptions(self):
        """:class:`bool`: Returns ``True`` if the system channel is used for Nitro boosting notifications."""
        return 2


@fill_with_flags()
class MessageFlags(BaseFlags):
    r"""Wraps up a Discord Message flag value.

    See :class:`SystemChannelFlags`.

    .. container:: operations

        .. describe:: x == y

            Checks if two flags are equal.
        .. describe:: x != y

            Checks if two flags are not equal.
        .. describe:: hash(x)

               Return the flag's hash.
        .. describe:: iter(x)

               Returns an iterator of ``(name, value)`` pairs. This allows it
               to be, for example, constructed as a dict or a list of pairs.

    .. versionadded:: 1.3

    Attributes
    -----------
    value: :class:`int`
        The raw value. This value is a bit array field of a 53-bit integer
        representing the currently available flags. You should query
        flags via the properties rather than using this raw value.
    """
    __slots__ = ()

    @flag_value
    def crossposted(self):
        """:class:`bool`: Returns ``True`` if the message is the original crossposted message."""
        return 1

    @flag_value
    def is_crossposted(self):
        """:class:`bool`: Returns ``True`` if the message was crossposted from another channel."""
        return 2

    @flag_value
    def suppress_embeds(self):
        """:class:`bool`: Returns ``True`` if the message's embeds have been suppressed."""
        return 4

    @flag_value
    def source_message_deleted(self):
        """:class:`bool`: Returns ``True`` if the source message for this crosspost has been deleted."""
        return 8

    @flag_value
    def urgent(self):
        """:class:`bool`: Returns ``True`` if the source message is an urgent message.

        An urgent message is one sent by Discord Trust and Safety.
        """
        return 16

@fill_with_flags()
class PublicUserFlags(BaseFlags):
    r"""Wraps up the Discord User Public flags.

    .. container:: operations

        .. describe:: x == y

            Checks if two PublicUserFlags are equal.
        .. describe:: x != y

            Checks if two PublicUserFlags are not equal.

    .. versionadded:: 1.4

    Attributes
    -----------
    value: :class:`int`
        The raw value. This value is a bit array field of a 53-bit integer
        representing the currently available flags. You should query
        flags via the properties rather than using this raw value.
    """

    __slots__ = ()

    @flag_value
    def staff(self):
        """:class:`bool`: Returns ``True`` if the user is a Discord Employee."""
        return UserFlags.staff.value

    @flag_value
    def partner(self):
        """:class:`bool`: Returns ``True`` if the user is a Discord Partner."""
        return UserFlags.partner.value

    @flag_value
    def hypesquad(self):
        """:class:`bool`: Returns ``True`` if the user is a HypeSquad Events member."""
        return UserFlags.hypesquad.value

    @flag_value
    def bug_hunter(self):
        """:class:`bool`: Returns ``True`` if the user is a Bug Hunter"""
        return UserFlags.bug_hunter.value

    @flag_value
    def hypesquad_bravery(self):
        """:class:`bool`: Returns ``True`` if the user is a HypeSquad Bravery member."""
        return UserFlags.hypesquad_bravery.value

    @flag_value
    def hypesquad_brilliance(self):
        """:class:`bool`: Returns ``True`` if the user is a HypeSquad Brilliance member."""
        return UserFlags.hypesquad_brilliance.value

    @flag_value
    def hypesquad_balance(self):
        """:class:`bool`: Returns ``True`` if the user is a HypeSquad Balance member."""
        return UserFlags.hypesquad_balance.value

    @flag_value
    def early_supporter(self):
        """:class:`bool`: Returns ``True`` if the user is an Early Supporter."""
        return UserFlags.early_supporter.value

    @flag_value
    def team_user(self):
        """:class:`bool`: Returns ``True`` if the user is a Team User."""
        return UserFlags.team_user.value

    @flag_value
    def system(self):
        """:class:`bool`: Returns ``True`` if the user is a system user (i.e. represents Discord officially)."""
        return UserFlags.system.value

    @flag_value
    def bug_hunter_level_2(self):
        """:class:`bool`: Returns ``True`` if the user is a Bug Hunter Level 2"""
        return UserFlags.bug_hunter_level_2.value

    @flag_value
    def verified_bot(self):
        """:class:`bool`: Returns ``True`` if the user is a Verified Bot."""
        return UserFlags.verified_bot.value

    @flag_value
    def verified_bot_developer(self):
        """:class:`bool`: Returns ``True`` if the user is a Verified Bot Developer."""
        return UserFlags.verified_bot_developer.value

    def all(self):
        """List[:class:`UserFlags`]: Returns all public flags the user has."""
        return [public_flag for public_flag in UserFlags if self._has_flag(public_flag.value)]


@fill_with_flags()
class Intents(BaseFlags):
    r"""Wraps up a Discord gateway intent flag.

    Similar to :class:`Permissions`\, the properties provided are two way.
    You can set and retrieve individual bits using the properties as if they
    were regular bools.

    To construct an object you can pass keyword arguments denoting the flags
    to enable or disable.

    This is used to disable certain gateway features that are unnecessary to
    run your bot. To make use of this, it is passed to the ``intents`` keyword
    argument of :class:`Client`.

    A default instance of this class has everything enabled except :attr:`presences`
    and :attr:`members`.

    .. versionadded:: 1.5

    .. container:: operations

        .. describe:: x == y

            Checks if two flags are equal.
        .. describe:: x != y

            Checks if two flags are not equal.
        .. describe:: hash(x)

               Return the flag's hash.
        .. describe:: iter(x)

               Returns an iterator of ``(name, value)`` pairs. This allows it
               to be, for example, constructed as a dict or a list of pairs.

    Attributes
    -----------
    value: :class:`int`
        The raw value. You should query flags via the properties
        rather than using this raw value.
    """

    __slots__ = ()

    def __init__(self, **kwargs):
        # Change the default value to everything being enabled
        # except presences and members
        bits = max(self.VALID_FLAGS.values()).bit_length()
        self.value = (1 << bits) - 1
        self.presences = False
        self.members = False
        for key, value in kwargs.items():
            if key not in self.VALID_FLAGS:
                raise TypeError('%r is not a valid flag name.' % key)
            setattr(self, key, value)

    @classmethod
    def all(cls):
        """A factory method that creates a :class:`Intents` with everything enabled."""
        bits = max(cls.VALID_FLAGS.values()).bit_length()
        value = (1 << bits) - 1
        self = cls.__new__(cls)
        self.value = value
        return self

    @classmethod
    def none(cls):
        """A factory method that creates a :class:`Intents` with everything disabled."""
        self = cls.__new__(cls)
        self.value = self.DEFAULT_VALUE
        return self

    @flag_value
    def guilds(self):
        """:class:`bool`: Whether guild related events are enabled.

        This corresponds to the following events:

        - :func:`on_guild_join`
        - :func:`on_guild_remove`
        - :func:`on_guild_available`
        - :func:`on_guild_unavailable`
        - :func:`on_guild_channel_update`
        - :func:`on_guild_channel_create`
        - :func:`on_guild_channel_delete`
        - :func:`on_guild_channel_pins_update`
        """
        return 1 << 0

    @flag_value
    def members(self):
        """:class:`bool`: Whether guild member related events are enabled.

        This corresponds to the following events:

        - :func:`on_member_join`
        - :func:`on_member_remove`
        - :func:`on_member_update` (nickname, roles)
        - :func:`on_user_update`

        .. note::

            Currently, this requires opting in explicitly via the dev portal as well.
            Bots in over 100 guilds will need to apply to Discord for verification.
        """
        return 1 << 1

    @flag_value
    def bans(self):
        """:class:`bool`: Whether guild ban related events are enabled.

        This corresponds to the following events:

        - :func:`on_member_ban`
        - :func:`on_member_unban`
        """
        return 1 << 2

    @flag_value
    def emojis(self):
        """:class:`bool`: Whether guild emoji related events are enabled.

        This corresponds to the following events:

        - :func:`on_guild_emojis_update`
        """
        return 1 << 3

    @flag_value
    def integrations(self):
        """:class:`bool`: Whether guild integration related events are enabled.

        This corresponds to the following events:

        - :func:`on_guild_integrations_update`
        """
        return 1 << 4

    @flag_value
    def webhooks(self):
        """:class:`bool`: Whether guild webhook related events are enabled.

        This corresponds to the following events:

        - :func:`on_webhooks_update`
        """
        return 1 << 5

    @flag_value
    def invites(self):
        """:class:`bool`: Whether guild invite related events are enabled.

        This corresponds to the following events:

        - :func:`on_invite_create`
        - :func:`on_invite_delete`
        """
        return 1 << 6

    @flag_value
    def voice_states(self):
        """:class:`bool`: Whether guild voice state related events are enabled.

        This corresponds to the following events:

        - :func:`on_voice_state_update`
        """
        return 1 << 7

    @flag_value
    def presences(self):
        """:class:`bool`: Whether guild voice state related events are enabled.

        This corresponds to the following events:

        - :func:`on_member_update` (activities, status)

        .. note::

            Currently, this requires opting in explicitly via the dev portal as well.
            Bots in over 100 guilds will need to apply to Discord for verification.
        """
        return 1 << 8

    @flag_value
    def messages(self):
        """:class:`bool`: Whether guild and direct message related events are enabled.

        This is a shortcut to set or get both :attr:`guild_messages` and :attr:`dm_messages`.

        This corresponds to the following events:

        - :func:`on_message` (both guilds and DMs)
        - :func:`on_message_update` (both guilds and DMs)
        - :func:`on_message_delete` (both guilds and DMs)
        - :func:`on_raw_message_delete` (both guilds and DMs)
        - :func:`on_raw_message_update` (both guilds and DMs)
        - :func:`on_private_channel_create`
        """
        return (1 << 9) | (1 << 12)

    @flag_value
    def guild_messages(self):
        """:class:`bool`: Whether guild message related events are enabled.

        See also :attr:`dm_messages` for DMs or :attr:`messages` for both.

        This corresponds to the following events:

        - :func:`on_message` (only for guilds)
        - :func:`on_message_update` (only for guilds)
        - :func:`on_message_delete` (only for guilds)
        - :func:`on_raw_message_delete` (only for guilds)
        - :func:`on_raw_message_update` (only for guilds)
        """
        return 1 << 9

    @flag_value
    def dm_messages(self):
        """:class:`bool`: Whether direct message related events are enabled.

        See also :attr:`guild_messages` for guilds or :attr:`messages` for both.

        This corresponds to the following events:

        - :func:`on_message` (only for DMs)
        - :func:`on_message_update` (only for DMs)
        - :func:`on_message_delete` (only for DMs)
        - :func:`on_raw_message_delete` (only for DMs)
        - :func:`on_raw_message_update` (only for DMs)
        - :func:`on_private_channel_create`
        """
        return 1 << 12

    @flag_value
    def reactions(self):
        """:class:`bool`: Whether guild and direct message reaction related events are enabled.

        This is a shortcut to set or get both :attr:`guild_reactions` and :attr:`dm_reactions`.

        This corresponds to the following events:

        - :func:`on_reaction_add` (both guilds and DMs)
        - :func:`on_reaction_remove` (both guilds and DMs)
        - :func:`on_reaction_clear` (both guilds and DMs)
        - :func:`on_raw_reaction_add` (both guilds and DMs)
        - :func:`on_raw_reaction_remove` (both guilds and DMs)
        - :func:`on_raw_reaction_clear` (both guilds and DMs)
        """
        return (1 << 10) | (1 << 13)

    @flag_value
    def guild_reactions(self):
        """:class:`bool`: Whether guild message reaction related events are enabled.

        See also :attr:`dm_reactions` for DMs or :attr:`reactions` for both.

        This corresponds to the following events:

        - :func:`on_reaction_add` (only for guilds)
        - :func:`on_reaction_remove` (only for guilds)
        - :func:`on_reaction_clear` (only for guilds)
        - :func:`on_raw_reaction_add` (only for guilds)
        - :func:`on_raw_reaction_remove` (only for guilds)
        - :func:`on_raw_reaction_clear` (only for guilds)
        """
        return 1 << 10

    @flag_value
    def dm_reactions(self):
        """:class:`bool`: Whether direct message reaction related events are enabled.

        See also :attr:`guild_reactions` for guilds or :attr:`reactions` for both.

        This corresponds to the following events:

        - :func:`on_reaction_add` (only for DMs)
        - :func:`on_reaction_remove` (only for DMs)
        - :func:`on_reaction_clear` (only for DMs)
        - :func:`on_raw_reaction_add` (only for DMs)
        - :func:`on_raw_reaction_remove` (only for DMs)
        - :func:`on_raw_reaction_clear` (only for DMs)
        """
        return 1 << 13

    @flag_value
    def typing(self):
        """:class:`bool`: Whether guild and direct message typing related events are enabled.

        This is a shortcut to set or get both :attr:`guild_typing` and :attr:`dm_typing`.

        This corresponds to the following events:

        - :func:`on_typing` (both guilds and DMs)
        """
        return (1 << 11) | (1 << 14)

    @flag_value
    def guild_typing(self):
        """:class:`bool`: Whether guild and direct message typing related events are enabled.

        See also :attr:`dm_typing` for DMs or :attr:`typing` for both.

        This corresponds to the following events:

        - :func:`on_typing` (only for guilds)
        """
        return 1 << 11

    @flag_value
    def dm_typing(self):
        """:class:`bool`: Whether guild and direct message typing related events are enabled.

        See also :attr:`guild_typing` for guilds or :attr:`typing` for both.

        This corresponds to the following events:

        - :func:`on_typing` (only for DMs)
        """
        return 1 << 14