From 5b2f630848f42940d62ce7af5ee1484a39259ceb Mon Sep 17 00:00:00 2001 From: Rapptz Date: Mon, 15 Jul 2019 07:56:35 -0400 Subject: Add Guild.query_members to fetch members from the gateway. --- discord/state.py | 50 +++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 43 insertions(+), 7 deletions(-) (limited to 'discord/state.py') diff --git a/discord/state.py b/discord/state.py index 91391154..1fefa800 100644 --- a/discord/state.py +++ b/discord/state.py @@ -51,6 +51,7 @@ from .object import Object class ListenerType(Enum): chunk = 0 + query_members = 1 Listener = namedtuple('Listener', ('type', 'future', 'predicate')) log = logging.getLogger(__name__) @@ -293,6 +294,32 @@ class ConnectionState: except asyncio.TimeoutError: log.info('Somehow timed out waiting for chunks.') + async def query_members(self, guild, query, limit, cache): + guild_id = guild.id + ws = self._get_websocket(guild_id) + if ws is None: + raise RuntimeError('Somehow do not have a websocket for this guild_id') + + # Limits over 1000 cannot be supported since + # the main use case for this is guild_subscriptions being disabled + # and they don't receive GUILD_MEMBER events which make computing + # member_count impossible. The only way to fix it is by limiting + # the limit parameter to 1 to 1000. + future = self.receive_member_query(guild_id, query) + try: + # start the query operation + await ws.request_chunks(guild_id, query, limit) + members = await asyncio.wait_for(future, timeout=5.0, loop=self.loop) + + if cache: + for member in members: + guild._add_member(member) + + return members + except asyncio.TimeoutError: + log.info('Timed out waiting for chunks with query %r and limit %d for guild_id %d', query, limit, guild_id) + raise + async def _delay_ready(self): try: launch = self._ready_state.launch @@ -792,15 +819,15 @@ class ConnectionState: def parse_guild_members_chunk(self, data): guild_id = int(data['guild_id']) guild = self._get_guild(guild_id) - members = data.get('members', []) - for member in members: - m = Member(guild=guild, data=member, state=self) - existing = guild.get_member(m.id) - if existing is None or existing.joined_at is None: - guild._add_member(m) - + members = [Member(guild=guild, data=member, state=self) for member in data.get('members', [])] log.info('Processed a chunk for %s members in guild ID %s.', len(members), guild_id) + if self._cache_members: + for member in members: + guild._add_member(member) + self.process_listeners(ListenerType.chunk, guild, len(members)) + names = [x.name.lower() for x in members] + self.process_listeners(ListenerType.query_members, (guild_id, names), members) def parse_guild_integrations_update(self, data): guild = self._get_guild(int(data['guild_id'])) @@ -930,6 +957,15 @@ class ConnectionState: self._listeners.append(listener) return future + def receive_member_query(self, guild_id, query): + def predicate(args, *, guild_id=guild_id, query=query.lower()): + request_guild_id, names = args + return request_guild_id == guild_id and all(n.startswith(query) for n in names) + future = self.loop.create_future() + listener = Listener(ListenerType.query_members, future, predicate) + self._listeners.append(listener) + return future + class AutoShardedConnectionState(ConnectionState): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) -- cgit v1.2.3