From f8f8f418f3c51b6a885a1b6b7cd46c38c070b3bc Mon Sep 17 00:00:00 2001 From: Rapptz Date: Mon, 5 Mar 2018 11:01:46 -0500 Subject: Split Game object to separate Activity subtypes for Rich Presences. This is a massive breaking change. * All references to "game" have been renamed to "activity" * Activity objects contain a majority of the rich presence information * Game and Streaming are subtypes for memory optimisation purposes for the more common cases. * Introduce a more specialised read-only type, Spotify, for the official Spotify integration to make it easier to use. --- discord/guild.py | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'discord/guild.py') diff --git a/discord/guild.py b/discord/guild.py index 37f0c60c..6141d0f2 100644 --- a/discord/guild.py +++ b/discord/guild.py @@ -32,7 +32,7 @@ from collections import namedtuple, defaultdict from . import utils from .role import Role from .member import Member, VoiceState -from .game import Game +from .activity import create_activity from .permissions import PermissionOverwrite from .colour import Colour from .errors import InvalidArgument, ClientException @@ -243,8 +243,7 @@ class Guild(Hashable): member = self.get_member(user_id) if member is not None: member.status = try_enum(Status, presence['status']) - game = presence.get('game', {}) - member.game = Game(**game) if game else None + member.activity = create_activity(presence.get('game')) if 'channels' in data: channels = data['channels'] -- cgit v1.2.3