| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add info logging for close codes we cannot handle. | Rapptz | 2017-02-24 | 1 | -0/+1 |
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| * | Don't RESUME when given sharding related close codes. | Rapptz | 2017-02-15 | 1 | -1/+1 |
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| * | Add missing continue statement in gateway futures. | Rapptz | 2017-02-08 | 1 | -0/+1 |
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| * | Handle HEARTBEAT_ACK | Rapptz | 2017-02-08 | 1 | -2/+24 |
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| * | Rewrite RESUME logic to be more in line with what is requested. | Rapptz | 2017-02-08 | 1 | -12/+7 |
| | | | | | | | Apparently we should always try to RESUME first and if we get INVALIDATE_SESSION then we should IDENTIFY instead. This is the preferred way to do RESUMEs. | ||||
| * | Add compatibility shim for asyncio.Future creation. | Rapptz | 2017-01-25 | 1 | -1/+1 |
| | | | | | Should provide better support for uvloop. | ||||
| * | Update copyright year to 2017. | Rapptz | 2017-01-20 | 1 | -1/+1 |
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| * | Add AutoShardedClient.change_presence. | Rapptz | 2017-01-08 | 1 | -16/+1 |
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| * | Change the way shards are launched in AutoShardedClient. | Rapptz | 2017-01-08 | 1 | -29/+0 |
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| * | Implement AutoShardedClient for transparent sharding. | Rapptz | 2017-01-07 | 1 | -23/+57 |
| | | | | | | This allows people to run their >2,500 guild bot in a single process without the headaches of IPC/RPC or much difficulty. | ||||
| * | Move message creation to a factory method inside ConnectionState. | Rapptz | 2017-01-03 | 1 | -7/+5 |
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| * | Absolute import some circular dependencies to appease Python 3.4. | Rapptz | 2017-01-03 | 1 | -5/+8 |
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| * | Rename Server to Guild everywhere. | Rapptz | 2017-01-03 | 1 | -6/+6 |
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| * | Discard null sequences in the gateway. | Rapptz | 2016-12-16 | 1 | -4/+4 |
| | | | | | | This was forbidding the Discord gateway from allowing us to RESUME properly, causing an over-abundance of READY being called. | ||||
| * | Fix typo in change_presence validation message | khazhyk | 2016-10-15 | 1 | -1/+1 |
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| * | Add support for "Do Not Disturb" and "Invisible" statuses. | Rapptz | 2016-09-26 | 1 | -6/+16 |
| | | | | | | This deprecates Client.change_status in favour of the newer and more correct Client.change_presence. | ||||
| * | Remove unused endpoints.py file. | Rapptz | 2016-09-25 | 1 | -1/+1 |
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| * | Fix gateway code to work with websockets 3.2. | Rapptz | 2016-08-25 | 1 | -1/+2 |
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| * | Ensure that keep alive threads are closed when a websocket closes. | Rapptz | 2016-08-21 | 1 | -4/+5 |
| | | | | | | | | | | | The library worked with the assumption that whenever the recv call for the websocket would lead to a closure, the close method would be called to signal closure and as a result our close method would be called. This assumption turned out to be false as the websockets library would instead call an internal function named close_connection instead. So to solve our problem we need to override this function instead of close. | ||||
| * | Handle receiving HEARTBEAT opcode. | Rapptz | 2016-07-30 | 1 | -0/+5 |
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| * | Begin working on gateway v6 changes. | Rapptz | 2016-07-13 | 1 | -1/+1 |
| | | | | | | The first batch of changes are related to channel types and group direct messages. Support these first so READY begins parsing. | ||||
| * | Ignore HEARTBEAT_ACK for now to disable the noisy logging. | Rapptz | 2016-06-27 | 1 | -0/+3 |
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| * | Guild Sharding support | cookie | 2016-06-26 | 1 | -0/+5 |
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| * | Support for v5 Gateway. | Rapptz | 2016-06-22 | 1 | -5/+32 |
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| * | Attempt resume when we receive a 1001. | Rapptz | 2016-06-16 | 1 | -1/+1 |
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| * | Fix sed error involved in creation of voice websocket. | Rapptz | 2016-06-12 | 1 | -1/+1 |
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| * | Support more close codes for RESUME. | Rapptz | 2016-06-12 | 1 | -1/+1 |
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| * | Rewrite HTTP handling significantly. | Rapptz | 2016-06-12 | 1 | -34/+4 |
| | | | | | | | | | | This should have a more uniform approach to rate limit handling. Instead of queueing every request, wait until we receive a 429 and then block the requesting bucket until we're done being rate limited. This should reduce the number of 429s done by the API significantly (about 66% avg). This also consistently checks for 502 retries across all requests. | ||||
| * | Actually read from the voice websocket & fix heartbeat. | Jake | 2016-06-05 | 1 | -1/+1 |
| | | | | | | | This change makes it so that the buffer doesn't fill and the voice server drops the socket. Also, use correct interval for voice websocket heartbeat. | ||||
| * | Actually use v4 gateway and fixes thanks to Jake. | Rapptz | 2016-06-02 | 1 | -5/+5 |
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| * | Update voice client main ws references when reconnecting. | Rapptz | 2016-06-01 | 1 | -0/+2 |
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| * | Add RESUME support. | Rapptz | 2016-06-01 | 1 | -9/+43 |
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| * | Rename threading internal variable conflict. | Rapptz | 2016-05-13 | 1 | -3/+3 |
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| * | Force encoding of text retrieval functions to use utf-8. | Rapptz | 2016-05-10 | 1 | -1/+1 |
| | | | | | Closes #207 | ||||
| * | Add Game.type and Game.url attributes to change streaming status. | Rapptz | 2016-05-06 | 1 | -1/+1 |
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| * | Add a TimeoutError if VoiceClient.connect fails. | Rapptz | 2016-05-06 | 1 | -1/+1 |
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| * | Suppress ConnectionClosed on sending in the main websocket. | Rapptz | 2016-05-06 | 1 | -2/+9 |
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| * | Working multi-server voice support. | Rapptz | 2016-05-01 | 1 | -40/+21 |
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| * | Refactor voice websocket into gateway.py | Rapptz | 2016-04-27 | 1 | -6/+184 |
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| * | Begin working on gateway v4 support. | Rapptz | 2016-04-27 | 1 | -0/+402 |
| Bump websockets requirement to v3.1 Should be squashed... | |||||