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-rw-r--r--discord/client.py10
-rw-r--r--docs/api.rst7
2 files changed, 17 insertions, 0 deletions
diff --git a/discord/client.py b/discord/client.py
index e31c04f5..ca5bd80d 100644
--- a/discord/client.py
+++ b/discord/client.py
@@ -96,6 +96,8 @@ class Client(object):
'on_message_delete': _null_event,
'on_message_edit': _null_event,
'on_status': _null_event,
+ 'on_channel_delete': _null_event,
+ 'on_channel_creation': _null_event,
}
self.ws = WebSocketClient(endpoints.WEBSOCKET_HUB, protocols=['http-only', 'chat'])
@@ -204,6 +206,14 @@ class Client(object):
self._invoke_event('on_status', server, user, status, data.get('game_id'))
elif event == 'USER_UPDATE':
self.user = User(**data)
+ elif event == 'CHANNEL_DELETE':
+ guild_id = data.get('guild_id')
+ server = next((s for s in self.servers if s.id == guild_id), None)
+ if server is not None:
+ channel_id = data.get('id')
+ channel = next((c for c in server.channels if c.id == channel_id), None)
+ server.channels.remove(channel)
+ self._invoke_event('on_channel_delete', channel)
diff --git a/docs/api.rst b/docs/api.rst
index a161fe97..79a58cd8 100644
--- a/docs/api.rst
+++ b/docs/api.rst
@@ -63,6 +63,13 @@ All events are 'sandboxed', in that if an exception is thrown while the event is
:param status: The new status of the user.
:param game_id: The game ID that the user is playing. Can be None.
+.. function:: on_channel_delete(channel)
+
+ Called whenever a channel is removed from a server.
+
+ Note that you can get the server from :attr:`Channel.server`.
+
+ :param channel: The :class:`Channel` that got deleted.
Data Classes
--------------