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authorRapptz <[email protected]>2016-11-30 17:08:55 -0500
committerRapptz <[email protected]>2016-11-30 17:08:55 -0500
commit14a1bbcedac3ccd874d86e490e98e6d6314497f1 (patch)
treeb58af123fc0610ae0e484a060676184d09e870db /docs
parentVersion bump to v0.15.1 (diff)
downloaddiscord.py-14a1bbcedac3ccd874d86e490e98e6d6314497f1.tar.xz
discord.py-14a1bbcedac3ccd874d86e490e98e6d6314497f1.zip
Make FAQ use change_presence instead of change_status.
Diffstat (limited to 'docs')
-rw-r--r--docs/faq.rst8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/faq.rst b/docs/faq.rst
index b3e5988b..1525b3a6 100644
--- a/docs/faq.rst
+++ b/docs/faq.rst
@@ -94,11 +94,11 @@ General questions regarding library usage belong here.
How do I set the "Playing" status?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-There is a method for this under :class:`Client` called :meth:`Client.change_status`. The relevant aspect of this is its
+There is a method for this under :class:`Client` called :meth:`Client.change_presence`. The relevant aspect of this is its
``game`` keyword argument which takes in a :class:`Game` object. Putting both of these pieces of info together, you get the
following: ::
- await client.change_status(game=discord.Game(name='my game'))
+ await client.change_presence(game=discord.Game(name='my game'))
How do I send a message to a specific channel?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -133,9 +133,9 @@ The second is by passing the file name directly: ::
How can I add a reaction to a message?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-You use the :meth:`Client.add_reaction` method.
+You use the :meth:`Client.add_reaction` method.
-If you want to use unicode emoji, you must pass a valid unicode code point in a string. In your code, you can write this in a few different ways:
+If you want to use unicode emoji, you must pass a valid unicode code point in a string. In your code, you can write this in a few different ways:
- ``'👍'``
- ``'\U0001F44D'``