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authorSebastian Law <[email protected]>2021-02-28 20:54:44 -0800
committerGitHub <[email protected]>2021-02-28 23:54:44 -0500
commitf7a4bef4ff13689bc4168130edd582e7bcedac27 (patch)
treeb69968bd03b295d2c32d8fd082b834570e20c46d /discord
parentUpdate docs for discord.Invite.max_uses (diff)
downloaddiscord.py-f7a4bef4ff13689bc4168130edd582e7bcedac27.tar.xz
discord.py-f7a4bef4ff13689bc4168130edd582e7bcedac27.zip
[tasks] remove redundant condition in Loop.next_iteration
self._task is only None if the Loop has never been started before, which means None should be returned always, regardless of how many seconds was passed into the constructor this didn't break anything before because self._next_iteration will be None as well if self._task is None.
Diffstat (limited to 'discord')
-rw-r--r--discord/ext/tasks/__init__.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/discord/ext/tasks/__init__.py b/discord/ext/tasks/__init__.py
index 9f687005..818f38ad 100644
--- a/discord/ext/tasks/__init__.py
+++ b/discord/ext/tasks/__init__.py
@@ -154,7 +154,7 @@ class Loop:
.. versionadded:: 1.3
"""
- if self._task is None and self._sleep:
+ if self._task is None:
return None
elif self._task and self._task.done() or self._stop_next_iteration:
return None