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| author | Steven Berler <[email protected]> | 2016-01-01 04:58:47 -0800 |
|---|---|---|
| committer | Rapptz <[email protected]> | 2016-01-08 13:24:55 -0500 |
| commit | 10b0b62f50f2730809f9740babb1620e95f05561 (patch) | |
| tree | 60bf8e6d90b8e14a57c6b97f2d126c0c9adf3ef4 /discord/server.py | |
| parent | [commands] Add a way to enable or disable certain commands. (diff) | |
| download | discord.py-10b0b62f50f2730809f9740babb1620e95f05561.tar.xz discord.py-10b0b62f50f2730809f9740babb1620e95f05561.zip | |
performance improvements
Replaced server member lists, channel lists, and private channel lists
with dicts. This allows O(1) lookups and removes (previously it would be
an O(N) operation to lookup or remove). I did pretty extensive testing
and benchmarking to compare the performance of using lists vs using
dicts. Iterating through lists to find an item is only faster in the
average case for extremely small lists (less than 3 items). For 100
items, using a dict is about 10 times faster on average (and about 100
times faster for 1000 items). The overhead in dicts is in memory usage
and initial creation time. Creating and populating a dict is about 2 to
3 times slower than creating and appending items to a list. However this
cost is still tiny. For 1000 items this equates to about a 70
microsecond difference (on an i7 CPU) for populating the entire dict.
The memory overhead for a dict (compared to a list) is about 25-60 KB
per 1000 items (can vary depending on dict resizing).
Originally I wanted to use OrderedDicts to presereve order, but in my
testing OrderedDicts have about 6x the memory overhead compared to
normal dicts.
Diffstat (limited to 'discord/server.py')
| -rw-r--r-- | discord/server.py | 44 |
1 files changed, 36 insertions, 8 deletions
diff --git a/discord/server.py b/discord/server.py index e2e033d3..8f1d1796 100644 --- a/discord/server.py +++ b/discord/server.py @@ -89,21 +89,47 @@ class Server(Hashable): '_default_role', '_default_channel', 'roles' ] def __init__(self, **kwargs): - self.channels = [] + self._channels = {} self.owner = None - self.members = [] + self._members = {} self._from_data(kwargs) + @property + def channels(self): + return self._channels.values() + + def get_channel(self, channel_id): + return self._channels.get(channel_id) + + def add_channel(self, channel): + self._channels[channel.id] = channel + + def remove_channel(self, channel): + self._channels.pop(channel.id, None) + + @property + def members(self): + return self._members.values() + + def get_member(self, user_id): + return self._members.get(user_id) + + def add_member(self, member): + self._members[member.id] = member + + def remove_member(self, member): + self._members.pop(member.id, None) + def __str__(self): return self.name def _update_voice_state(self, data): user_id = data.get('user_id') - member = utils.find(lambda m: m.id == user_id, self.members) + member = self.get_member(user_id) before = copy.copy(member) if member is not None: ch_id = data.get('channel_id') - channel = utils.find(lambda c: c.id == ch_id, self.channels) + channel = self.get_channel(ch_id) member.update_voice_state(voice_channel=channel, **data) return before, member @@ -137,11 +163,11 @@ class Server(Hashable): if member.id == owner_id: self.owner = member - self.members.append(member) + self.add_member(member) for presence in guild.get('presences', []): user_id = presence['user']['id'] - member = utils.find(lambda m: m.id == user_id, self.members) + member = self.get_member(user_id) if member is not None: member.status = presence['status'] try: @@ -153,10 +179,12 @@ class Server(Hashable): if 'channels' in guild: channels = guild['channels'] - self.channels = [Channel(server=self, **c) for c in channels] + for c in channels: + channel = Channel(server=self, **c) + self.add_channel(channel) afk_id = guild.get('afk_channel_id') - self.afk_channel = utils.find(lambda c: c.id == afk_id, self.channels) + self.afk_channel = self.get_channel(afk_id) for obj in guild.get('voice_states', []): self._update_voice_state(obj) |