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authorRapptz <[email protected]>2019-12-20 23:10:46 -0500
committerRapptz <[email protected]>2020-09-23 03:21:15 -0400
commita6381dcf77f773316ea59767a06d06cfcc57e4d9 (patch)
tree91e3606099ec7329518f5e9648a784bc3da83e73 /discord/client.py
parentProperly handle disconnects in voice when force disconnected (diff)
downloaddiscord.py-a6381dcf77f773316ea59767a06d06cfcc57e4d9.tar.xz
discord.py-a6381dcf77f773316ea59767a06d06cfcc57e4d9.zip
Add support for guild intents
Diffstat (limited to 'discord/client.py')
-rw-r--r--discord/client.py4
1 files changed, 4 insertions, 0 deletions
diff --git a/discord/client.py b/discord/client.py
index 407fd47f..91d83da4 100644
--- a/discord/client.py
+++ b/discord/client.py
@@ -140,6 +140,10 @@ class Client:
Integer starting at ``0`` and less than :attr:`.shard_count`.
shard_count: Optional[:class:`int`]
The total number of shards.
+ intents: :class:`Intents`
+ A list of intents that you want to enable for the session. This is a way of
+ disabling and enabling certain gateway events from triggering and being sent.
+ Currently, if no intents are passed then you will receive all data.
fetch_offline_members: :class:`bool`
Indicates if :func:`.on_ready` should be delayed to fetch all offline
members from the guilds the client belongs to. If this is ``False``\, then