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authorSteven Berler <[email protected]>2015-12-12 13:21:44 -0800
committerRapptz <[email protected]>2015-12-13 13:01:05 -0500
commit037da750dd700fa3df6147e76d9f1344f6620a48 (patch)
treec38393a68fa2f9b3d3d41b086eaf8ef13a137fcc
parentRemove uses of ClientSession. (diff)
downloaddiscord.py-037da750dd700fa3df6147e76d9f1344f6620a48.tar.xz
discord.py-037da750dd700fa3df6147e76d9f1344f6620a48.zip
avoid potential bug when creating new private msgs
It probably isn't good to rely on an item that was added to a list to still be the last item, especially if we could have other async coroutines modify the list. This may not be an actual issue, but having the function explicitly return the object that it just added to the list should guarantee that we don't accidentally pull the wrong item from the end of the list later.
-rw-r--r--discord/client.py9
-rw-r--r--discord/state.py5
2 files changed, 8 insertions, 6 deletions
diff --git a/discord/client.py b/discord/client.py
index b892d29d..0ce6e429 100644
--- a/discord/client.py
+++ b/discord/client.py
@@ -183,9 +183,8 @@ class Client:
found = utils.find(lambda pm: pm.user == destination, self.private_channels)
if found is None:
# Couldn't find the user, so start a PM with them first.
- yield from self.start_private_message(destination)
- channel_id = self.private_channels[-1].id
- return channel_id
+ channel = yield from self.start_private_message(destination)
+ return channel.id
else:
return found.id
elif isinstance(destination, Object):
@@ -732,7 +731,9 @@ class Client:
yield from utils._verify_successful_response(r)
data = yield from r.json()
log.debug(request_success_log.format(response=r, json=payload, data=data))
- self.private_channels.append(PrivateChannel(id=data['id'], user=user))
+ channel = PrivateChannel(id=data['id'], user=user)
+ self.private_channels.append(channel)
+ return channel
@asyncio.coroutine
def _rate_limit_helper(self, name, method, url, data):
diff --git a/discord/state.py b/discord/state.py
index 65ba008c..17b68314 100644
--- a/discord/state.py
+++ b/discord/state.py
@@ -55,6 +55,7 @@ class ConnectionState:
def _add_server(self, guild):
server = Server(**guild)
self.servers.append(server)
+ return server
def parse_ready(self, data):
self.user = User(**data['user'])
@@ -220,8 +221,8 @@ class ConnectionState:
# unavailable during the READY event and is now
# available, so it isn't in the cache...
- self._add_server(data)
- self.dispatch('server_join', self.servers[-1])
+ server = self._add_server(data)
+ self.dispatch('server_join', server)
def parse_guild_update(self, data):
server = self._get_server(data.get('id'))