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Diffstat (limited to 'src/sync.cpp')
| -rw-r--r-- | src/sync.cpp | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/src/sync.cpp b/src/sync.cpp new file mode 100644 index 000000000..641ed2c8c --- /dev/null +++ b/src/sync.cpp @@ -0,0 +1,209 @@ +// Copyright (c) 2011-2015 The Bitcoin Core developers +// Distributed under the MIT software license, see the accompanying +// file COPYING or http://www.opensource.org/licenses/mit-license.php. + +#include "sync.h" + +#include "util.h" +#include "utilstrencodings.h" + +#include <stdio.h> + +#include <boost/foreach.hpp> +#include <boost/thread.hpp> + +#ifdef DEBUG_LOCKCONTENTION +void PrintLockContention(const char* pszName, const char* pszFile, int nLine) +{ + LogPrintf("LOCKCONTENTION: %s\n", pszName); + LogPrintf("Locker: %s:%d\n", pszFile, nLine); +} +#endif /* DEBUG_LOCKCONTENTION */ + +#ifdef DEBUG_LOCKORDER +// +// Early deadlock detection. +// Problem being solved: +// Thread 1 locks A, then B, then C +// Thread 2 locks D, then C, then A +// --> may result in deadlock between the two threads, depending on when they run. +// Solution implemented here: +// Keep track of pairs of locks: (A before B), (A before C), etc. +// Complain if any thread tries to lock in a different order. +// + +struct CLockLocation { + CLockLocation(const char* pszName, const char* pszFile, int nLine, bool fTryIn) + { + mutexName = pszName; + sourceFile = pszFile; + sourceLine = nLine; + fTry = fTryIn; + } + + std::string ToString() const + { + return mutexName + " " + sourceFile + ":" + itostr(sourceLine) + (fTry ? " (TRY)" : ""); + } + + std::string MutexName() const { return mutexName; } + + bool fTry; +private: + std::string mutexName; + std::string sourceFile; + int sourceLine; +}; + +typedef std::vector<std::pair<void*, CLockLocation> > LockStack; +typedef std::map<std::pair<void*, void*>, LockStack> LockOrders; +typedef std::set<std::pair<void*, void*> > InvLockOrders; + +struct LockData { + // Very ugly hack: as the global constructs and destructors run single + // threaded, we use this boolean to know whether LockData still exists, + // as DeleteLock can get called by global CCriticalSection destructors + // after LockData disappears. + bool available; + LockData() : available(true) {} + ~LockData() { available = false; } + + LockOrders lockorders; + InvLockOrders invlockorders; + boost::mutex dd_mutex; +} static lockdata; + +boost::thread_specific_ptr<LockStack> lockstack; + +static void potential_deadlock_detected(const std::pair<void*, void*>& mismatch, const LockStack& s1, const LockStack& s2) +{ + // We attempt to not assert on probably-not deadlocks by assuming that + // a try lock will immediately have otherwise bailed if it had + // failed to get the lock + // We do this by, for the locks which triggered the potential deadlock, + // in either lockorder, checking that the second of the two which is locked + // is only a TRY_LOCK, ignoring locks if they are reentrant. + bool firstLocked = false; + bool secondLocked = false; + bool onlyMaybeDeadlock = false; + + LogPrintf("POTENTIAL DEADLOCK DETECTED\n"); + LogPrintf("Previous lock order was:\n"); + BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, s2) { + if (i.first == mismatch.first) { + LogPrintf(" (1)"); + if (!firstLocked && secondLocked && i.second.fTry) + onlyMaybeDeadlock = true; + firstLocked = true; + } + if (i.first == mismatch.second) { + LogPrintf(" (2)"); + if (!secondLocked && firstLocked && i.second.fTry) + onlyMaybeDeadlock = true; + secondLocked = true; + } + LogPrintf(" %s\n", i.second.ToString()); + } + firstLocked = false; + secondLocked = false; + LogPrintf("Current lock order is:\n"); + BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, s1) { + if (i.first == mismatch.first) { + LogPrintf(" (1)"); + if (!firstLocked && secondLocked && i.second.fTry) + onlyMaybeDeadlock = true; + firstLocked = true; + } + if (i.first == mismatch.second) { + LogPrintf(" (2)"); + if (!secondLocked && firstLocked && i.second.fTry) + onlyMaybeDeadlock = true; + secondLocked = true; + } + LogPrintf(" %s\n", i.second.ToString()); + } + assert(onlyMaybeDeadlock); +} + +static void push_lock(void* c, const CLockLocation& locklocation, bool fTry) +{ + if (lockstack.get() == NULL) + lockstack.reset(new LockStack); + + boost::unique_lock<boost::mutex> lock(lockdata.dd_mutex); + + (*lockstack).push_back(std::make_pair(c, locklocation)); + + if (!fTry) { + BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, (*lockstack)) { + if (i.first == c) + break; + + std::pair<void*, void*> p1 = std::make_pair(i.first, c); + if (lockdata.lockorders.count(p1)) + continue; + lockdata.lockorders[p1] = (*lockstack); + + std::pair<void*, void*> p2 = std::make_pair(c, i.first); + lockdata.invlockorders.insert(p2); + if (lockdata.lockorders.count(p2)) + potential_deadlock_detected(p1, lockdata.lockorders[p2], lockdata.lockorders[p1]); + } + } +} + +static void pop_lock() +{ + (*lockstack).pop_back(); +} + +void EnterCritical(const char* pszName, const char* pszFile, int nLine, void* cs, bool fTry) +{ + push_lock(cs, CLockLocation(pszName, pszFile, nLine, fTry), fTry); +} + +void LeaveCritical() +{ + pop_lock(); +} + +std::string LocksHeld() +{ + std::string result; + BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, *lockstack) + result += i.second.ToString() + std::string("\n"); + return result; +} + +void AssertLockHeldInternal(const char* pszName, const char* pszFile, int nLine, void* cs) +{ + BOOST_FOREACH (const PAIRTYPE(void*, CLockLocation) & i, *lockstack) + if (i.first == cs) + return; + fprintf(stderr, "Assertion failed: lock %s not held in %s:%i; locks held:\n%s", pszName, pszFile, nLine, LocksHeld().c_str()); + abort(); +} + +void DeleteLock(void* cs) +{ + if (!lockdata.available) { + // We're already shutting down. + return; + } + boost::unique_lock<boost::mutex> lock(lockdata.dd_mutex); + std::pair<void*, void*> item = std::make_pair(cs, (void*)0); + LockOrders::iterator it = lockdata.lockorders.lower_bound(item); + while (it != lockdata.lockorders.end() && it->first.first == cs) { + std::pair<void*, void*> invitem = std::make_pair(it->first.second, it->first.first); + lockdata.invlockorders.erase(invitem); + lockdata.lockorders.erase(it++); + } + InvLockOrders::iterator invit = lockdata.invlockorders.lower_bound(item); + while (invit != lockdata.invlockorders.end() && invit->first == cs) { + std::pair<void*, void*> invinvitem = std::make_pair(invit->second, invit->first); + lockdata.lockorders.erase(invinvitem); + lockdata.invlockorders.erase(invit++); + } +} + +#endif /* DEBUG_LOCKORDER */ |