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-rw-r--r--src/random.cpp203
1 files changed, 168 insertions, 35 deletions
diff --git a/src/random.cpp b/src/random.cpp
index 6634019be..3b9df3eda 100644
--- a/src/random.cpp
+++ b/src/random.cpp
@@ -16,11 +16,26 @@
#include <stdlib.h>
#include <limits>
+#include <chrono>
+#include <thread>
#ifndef WIN32
#include <sys/time.h>
#endif
+#ifdef HAVE_SYS_GETRANDOM
+#include <sys/syscall.h>
+#include <linux/random.h>
+#endif
+#ifdef HAVE_GETENTROPY
+#include <unistd.h>
+#endif
+#ifdef HAVE_SYSCTL_ARND
+#include <sys/sysctl.h>
+#endif
+
+#include <mutex>
+
#include <openssl/err.h>
#include <openssl/rand.h>
@@ -32,15 +47,22 @@ static void RandFailure()
static inline int64_t GetPerformanceCounter()
{
- int64_t nCounter = 0;
-#ifdef WIN32
- QueryPerformanceCounter((LARGE_INTEGER*)&nCounter);
+ // Read the hardware time stamp counter when available.
+ // See https://en.wikipedia.org/wiki/Time_Stamp_Counter for more information.
+#if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
+ return __rdtsc();
+#elif !defined(_MSC_VER) && defined(__i386__)
+ uint64_t r = 0;
+ __asm__ volatile ("rdtsc" : "=A"(r)); // Constrain the r variable to the eax:edx pair.
+ return r;
+#elif !defined(_MSC_VER) && (defined(__x86_64__) || defined(__amd64__))
+ uint64_t r1 = 0, r2 = 0;
+ __asm__ volatile ("rdtsc" : "=a"(r1), "=d"(r2)); // Constrain r1 to rax and r2 to rdx.
+ return (r2 << 32) | r1;
#else
- timeval t;
- gettimeofday(&t, NULL);
- nCounter = (int64_t)(t.tv_sec * 1000000 + t.tv_usec);
+ // Fall back to using C++11 clock (usually microsecond or nanosecond precision)
+ return std::chrono::high_resolution_clock::now().time_since_epoch().count();
#endif
- return nCounter;
}
void RandAddSeed()
@@ -80,7 +102,7 @@ static void RandAddSeedPerfmon()
if (ret == ERROR_SUCCESS) {
RAND_add(vData.data(), nSize, nSize / 100.0);
memory_cleanse(vData.data(), nSize);
- LogPrint("rand", "%s: %lu bytes\n", __func__, nSize);
+ LogPrint(BCLog::RAND, "%s: %lu bytes\n", __func__, nSize);
} else {
static bool warned = false; // Warn only once
if (!warned) {
@@ -91,34 +113,86 @@ static void RandAddSeedPerfmon()
#endif
}
+#ifndef WIN32
+/** Fallback: get 32 bytes of system entropy from /dev/urandom. The most
+ * compatible way to get cryptographic randomness on UNIX-ish platforms.
+ */
+void GetDevURandom(unsigned char *ent32)
+{
+ int f = open("/dev/urandom", O_RDONLY);
+ if (f == -1) {
+ RandFailure();
+ }
+ int have = 0;
+ do {
+ ssize_t n = read(f, ent32 + have, NUM_OS_RANDOM_BYTES - have);
+ if (n <= 0 || n + have > NUM_OS_RANDOM_BYTES) {
+ RandFailure();
+ }
+ have += n;
+ } while (have < NUM_OS_RANDOM_BYTES);
+ close(f);
+}
+#endif
+
/** Get 32 bytes of system entropy. */
-static void GetOSRand(unsigned char *ent32)
+void GetOSRand(unsigned char *ent32)
{
-#ifdef WIN32
+#if defined(WIN32)
HCRYPTPROV hProvider;
int ret = CryptAcquireContextW(&hProvider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT);
if (!ret) {
RandFailure();
}
- ret = CryptGenRandom(hProvider, 32, ent32);
+ ret = CryptGenRandom(hProvider, NUM_OS_RANDOM_BYTES, ent32);
if (!ret) {
RandFailure();
}
CryptReleaseContext(hProvider, 0);
-#else
- int f = open("/dev/urandom", O_RDONLY);
- if (f == -1) {
+#elif defined(HAVE_SYS_GETRANDOM)
+ /* Linux. From the getrandom(2) man page:
+ * "If the urandom source has been initialized, reads of up to 256 bytes
+ * will always return as many bytes as requested and will not be
+ * interrupted by signals."
+ */
+ int rv = syscall(SYS_getrandom, ent32, NUM_OS_RANDOM_BYTES, 0);
+ if (rv != NUM_OS_RANDOM_BYTES) {
+ if (rv < 0 && errno == ENOSYS) {
+ /* Fallback for kernel <3.17: the return value will be -1 and errno
+ * ENOSYS if the syscall is not available, in that case fall back
+ * to /dev/urandom.
+ */
+ GetDevURandom(ent32);
+ } else {
+ RandFailure();
+ }
+ }
+#elif defined(HAVE_GETENTROPY)
+ /* On OpenBSD this can return up to 256 bytes of entropy, will return an
+ * error if more are requested.
+ * The call cannot return less than the requested number of bytes.
+ */
+ if (getentropy(ent32, NUM_OS_RANDOM_BYTES) != 0) {
RandFailure();
}
+#elif defined(HAVE_SYSCTL_ARND)
+ /* FreeBSD and similar. It is possible for the call to return less
+ * bytes than requested, so need to read in a loop.
+ */
+ static const int name[2] = {CTL_KERN, KERN_ARND};
int have = 0;
do {
- ssize_t n = read(f, ent32 + have, 32 - have);
- if (n <= 0 || n + have > 32) {
+ size_t len = NUM_OS_RANDOM_BYTES - have;
+ if (sysctl(name, ARRAYLEN(name), ent32 + have, &len, NULL, 0) != 0) {
RandFailure();
}
- have += n;
- } while (have < 32);
- close(f);
+ have += len;
+ } while (have < NUM_OS_RANDOM_BYTES);
+#else
+ /* Fall back to /dev/urandom if there is no specific method implemented to
+ * get system entropy for this OS.
+ */
+ GetDevURandom(ent32);
#endif
}
@@ -129,6 +203,10 @@ void GetRandBytes(unsigned char* buf, int num)
}
}
+static std::mutex cs_rng_state;
+static unsigned char rng_state[32] = {0};
+static uint64_t rng_counter = 0;
+
void GetStrongRandBytes(unsigned char* out, int num)
{
assert(num <= 32);
@@ -144,8 +222,17 @@ void GetStrongRandBytes(unsigned char* out, int num)
GetOSRand(buf);
hasher.Write(buf, 32);
+ // Combine with and update state
+ {
+ std::unique_lock<std::mutex> lock(cs_rng_state);
+ hasher.Write(rng_state, sizeof(rng_state));
+ hasher.Write((const unsigned char*)&rng_counter, sizeof(rng_counter));
+ ++rng_counter;
+ hasher.Finalize(buf);
+ memcpy(rng_state, buf + 32, 32);
+ }
+
// Produce output
- hasher.Finalize(buf);
memcpy(out, buf, num);
memory_cleanse(buf, 64);
}
@@ -177,21 +264,67 @@ uint256 GetRandHash()
return hash;
}
-FastRandomContext::FastRandomContext(bool fDeterministic)
+void FastRandomContext::RandomSeed()
{
- // The seed values have some unlikely fixed points which we avoid.
- if (fDeterministic) {
- Rz = Rw = 11;
- } else {
- uint32_t tmp;
- do {
- GetRandBytes((unsigned char*)&tmp, 4);
- } while (tmp == 0 || tmp == 0x9068ffffU);
- Rz = tmp;
- do {
- GetRandBytes((unsigned char*)&tmp, 4);
- } while (tmp == 0 || tmp == 0x464fffffU);
- Rw = tmp;
- }
+ uint256 seed = GetRandHash();
+ rng.SetKey(seed.begin(), 32);
+ requires_seed = false;
+}
+
+FastRandomContext::FastRandomContext(const uint256& seed) : requires_seed(false), bytebuf_size(0), bitbuf_size(0)
+{
+ rng.SetKey(seed.begin(), 32);
}
+bool Random_SanityCheck()
+{
+ uint64_t start = GetPerformanceCounter();
+
+ /* This does not measure the quality of randomness, but it does test that
+ * OSRandom() overwrites all 32 bytes of the output given a maximum
+ * number of tries.
+ */
+ static const ssize_t MAX_TRIES = 1024;
+ uint8_t data[NUM_OS_RANDOM_BYTES];
+ bool overwritten[NUM_OS_RANDOM_BYTES] = {}; /* Tracks which bytes have been overwritten at least once */
+ int num_overwritten;
+ int tries = 0;
+ /* Loop until all bytes have been overwritten at least once, or max number tries reached */
+ do {
+ memset(data, 0, NUM_OS_RANDOM_BYTES);
+ GetOSRand(data);
+ for (int x=0; x < NUM_OS_RANDOM_BYTES; ++x) {
+ overwritten[x] |= (data[x] != 0);
+ }
+
+ num_overwritten = 0;
+ for (int x=0; x < NUM_OS_RANDOM_BYTES; ++x) {
+ if (overwritten[x]) {
+ num_overwritten += 1;
+ }
+ }
+
+ tries += 1;
+ } while (num_overwritten < NUM_OS_RANDOM_BYTES && tries < MAX_TRIES);
+ if (num_overwritten != NUM_OS_RANDOM_BYTES) return false; /* If this failed, bailed out after too many tries */
+
+ // Check that GetPerformanceCounter increases at least during a GetOSRand() call + 1ms sleep.
+ std::this_thread::sleep_for(std::chrono::milliseconds(1));
+ uint64_t stop = GetPerformanceCounter();
+ if (stop == start) return false;
+
+ // We called GetPerformanceCounter. Use it as entropy.
+ RAND_add((const unsigned char*)&start, sizeof(start), 1);
+ RAND_add((const unsigned char*)&stop, sizeof(stop), 1);
+
+ return true;
+}
+
+FastRandomContext::FastRandomContext(bool fDeterministic) : requires_seed(!fDeterministic), bytebuf_size(0), bitbuf_size(0)
+{
+ if (!fDeterministic) {
+ return;
+ }
+ uint256 seed;
+ rng.SetKey(seed.begin(), 32);
+}