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authorPieter Wuille <[email protected]>2015-03-05 04:01:22 -0800
committerRoss Nicoll <[email protected]>2015-06-27 14:15:32 +0000
commitb8ad0859552ac9f64b790606fd84c76538e318a5 (patch)
treee5bf7520f931ddfa844929b109efbe84ac162eb9
parentLimit message sizes before transfer (diff)
downloaddiscoin-b8ad0859552ac9f64b790606fd84c76538e318a5.tar.xz
discoin-b8ad0859552ac9f64b790606fd84c76538e318a5.zip
Reduce fingerprinting through timestamps in 'addr' messages.
Suggested by Jonas Nick. Rebased-From: 9c2737901b5203f267d21d728019d64b46f1d9f3 Github-Pull: #5860
-rw-r--r--src/addrman.cpp3
-rw-r--r--src/main.cpp20
2 files changed, 17 insertions, 6 deletions
diff --git a/src/addrman.cpp b/src/addrman.cpp
index 3628af2ea..79545e13c 100644
--- a/src/addrman.cpp
+++ b/src/addrman.cpp
@@ -279,8 +279,9 @@ void CAddrMan::Good_(const CService &addr, int64_t nTime)
// update info
info.nLastSuccess = nTime;
info.nLastTry = nTime;
- info.nTime = nTime;
info.nAttempts = 0;
+ // nTime is not updated here, to avoid leaking information about
+ // currently-connected peers.
// if it is already in the tried set, don't do anything else
if (info.fInTried)
diff --git a/src/main.cpp b/src/main.cpp
index 23abbef9a..9d1eca948 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -207,6 +207,10 @@ struct CBlockReject {
// processing of incoming data is done after the ProcessMessage call returns,
// and we're no longer holding the node's locks.
struct CNodeState {
+ //! The peer's address
+ CService address;
+ //! Whether we have a fully established connection.
+ bool fCurrentlyConnected;
// Accumulated misbehaviour score for this peer.
int nMisbehavior;
// Whether this peer should be disconnected and banned (unless whitelisted).
@@ -223,6 +227,7 @@ struct CNodeState {
int64_t nLastBlockProcess;
CNodeState() {
+ fCurrentlyConnected = false;
nMisbehavior = 0;
fShouldBan = false;
nBlocksToDownload = 0;
@@ -253,12 +258,16 @@ void InitializeNode(NodeId nodeid, const CNode *pnode) {
LOCK(cs_main);
CNodeState &state = mapNodeState.insert(std::make_pair(nodeid, CNodeState())).first->second;
state.name = pnode->addrName;
+ state.address = pnode->addr;
}
void FinalizeNode(NodeId nodeid) {
LOCK(cs_main);
CNodeState *state = State(nodeid);
+ if (state->nMisbehavior == 0 && state->fCurrentlyConnected) {
+ AddressCurrentlyConnected(state->address);
+ }
BOOST_FOREACH(const QueuedBlock& entry, state->vBlocksInFlight)
mapBlocksInFlight.erase(entry.hash);
BOOST_FOREACH(const uint256& hash, state->vBlocksToDownload)
@@ -3871,6 +3880,12 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
else if (strCommand == "verack")
{
pfrom->SetRecvVersion(min(pfrom->nVersion, PROTOCOL_VERSION));
+
+ // Mark this node as currently connected, so we update its timestamp later.
+ if (pfrom->fNetworkNode) {
+ LOCK(cs_main);
+ State(pfrom->GetId())->fCurrentlyConnected = true;
+ }
}
@@ -4432,11 +4447,6 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
}
- // Update the last seen time for this node's address
- if (pfrom->fNetworkNode)
- if (strCommand == "version" || strCommand == "addr" || strCommand == "inv" || strCommand == "getdata" || strCommand == "ping")
- AddressCurrentlyConnected(pfrom->addr);
-
return true;
}