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| author | João Barbosa <[email protected]> | 2018-11-07 09:11:16 +0000 |
|---|---|---|
| committer | João Barbosa <[email protected]> | 2018-11-23 16:54:22 +0000 |
| commit | e98a9eede2fb48ff33a020acc888cbcd83e24bbf (patch) | |
| tree | 54a36b55f9ed1cec4defb689ef0bf44691e93788 | |
| parent | http: Unlisten sockets after all workers quit (diff) | |
| download | discoin-e98a9eede2fb48ff33a020acc888cbcd83e24bbf.tar.xz discoin-e98a9eede2fb48ff33a020acc888cbcd83e24bbf.zip | |
http: Remove unnecessary event_base_loopexit call
Let event base loop exit cleanly by processing all active and pending
events. The call is no longer necessary because closing persistent
connections is now properly handled.
| -rw-r--r-- | src/httpserver.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/httpserver.cpp b/src/httpserver.cpp index 0ab9d966d..2cc83eecd 100644 --- a/src/httpserver.cpp +++ b/src/httpserver.cpp @@ -470,8 +470,6 @@ void StopHTTPServer() boundSockets.clear(); if (eventBase) { LogPrint(BCLog::HTTP, "Waiting for HTTP event thread to exit\n"); - // Exit the event loop as soon as there are no active events. - event_base_loopexit(eventBase, nullptr); // Give event loop a few seconds to exit (to send back last RPC responses), then break it // Before this was solved with event_base_loopexit, but that didn't work as expected in // at least libevent 2.0.21 and always introduced a delay. In libevent |