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| author | allusive-dev <[email protected]> | 2023-09-19 19:00:13 +1000 |
|---|---|---|
| committer | allusive-dev <[email protected]> | 2023-09-19 19:00:13 +1000 |
| commit | 027ab994e59723fc013cbb0637bb7ebe307dd090 (patch) | |
| tree | 5b55f12e9d07fc5ac209747b33d5d4aefc85b39e /man/picom.1 | |
| parent | fixed versioning and still working on manpages (diff) | |
| download | compfy-027ab994e59723fc013cbb0637bb7ebe307dd090.tar.xz compfy-027ab994e59723fc013cbb0637bb7ebe307dd090.zip | |
fixed man page docs
Diffstat (limited to 'man/picom.1')
| -rw-r--r-- | man/picom.1 | 1049 |
1 files changed, 1049 insertions, 0 deletions
diff --git a/man/picom.1 b/man/picom.1 new file mode 100644 index 0000000..9edffa8 --- /dev/null +++ b/man/picom.1 @@ -0,0 +1,1049 @@ +'\" t +.\" Title: picom +.\" Author: [FIXME: author] [see http://www.docbook.org/tdg5/en/html/author] +.\" Generator: DocBook XSL Stylesheets vsnapshot <http://docbook.sf.net/> +.\" Date: 09/19/2023 +.\" Manual: User Commands +.\" Source: picom +.\" Language: English +.\" +.TH "PICOM" "1" "09/19/2023" "picom" "User Commands" +.\" ----------------------------------------------------------------- +.\" * Define some portability stuff +.\" ----------------------------------------------------------------- +.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +.\" http://bugs.debian.org/507673 +.\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html +.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +.ie \n(.g .ds Aq \(aq +.el .ds Aq ' +.\" ----------------------------------------------------------------- +.\" * set default formatting +.\" ----------------------------------------------------------------- +.\" disable hyphenation +.nh +.\" disable justification (adjust text to left margin only) +.ad l +.\" ----------------------------------------------------------------- +.\" * MAIN CONTENT STARTS HERE * +.\" ----------------------------------------------------------------- +.SH "NAME" +picom \- a compositor for X11 +.SH "SYNOPSIS" +.sp +\fBpicom\fR [\fIOPTIONS\fR] +.SH "DESCRIPTION" +.sp +picom is a compositor for X11 which gives features to WM and DE such as opacity, blurring, rounded edges, shadows and most importantly\&. Animations! +.SH "OPTIONS" +.PP +\fB\-h\fR, \fB\-\-help\fR +.RS 4 +Get the usage text embedded in program code, which may be more up\-to\-date than this man page\&. +.RE +.PP +\fB\-r\fR, \fB\-\-shadow\-radius\fR=\fIRADIUS\fR +.RS 4 +The blur radius for shadows, in pixels\&. (defaults to 12) +.RE +.PP +\fB\-o\fR, \fB\-\-shadow\-opacity\fR=\fIOPACITY\fR +.RS 4 +The opacity of shadows\&. (0\&.0 \- 1\&.0, defaults to 0\&.75) +.RE +.PP +\fB\-l\fR, \fB\-\-shadow\-offset\-x\fR=\fIOFFSET\fR +.RS 4 +The left offset for shadows, in pixels\&. (defaults to \-15) +.RE +.PP +\fB\-t\fR, \fB\-\-shadow\-offset\-y\fR=\fIOFFSET\fR +.RS 4 +The top offset for shadows, in pixels\&. (defaults to \-15) +.RE +.PP +\fB\-I\fR, \fB\-\-fade\-in\-step\fR=\fIOPACITY_STEP\fR +.RS 4 +Opacity change between steps while fading in\&. (0\&.01 \- 1\&.0, defaults to 0\&.028) +.RE +.PP +\fB\-O\fR, \fB\-\-fade\-out\-step\fR=\fIOPACITY_STEP\fR +.RS 4 +Opacity change between steps while fading out\&. (0\&.01 \- 1\&.0, defaults to 0\&.03) +.RE +.PP +\fB\-D\fR, \fB\-\-fade\-delta\fR=\fIMILLISECONDS\fR +.RS 4 +The time between steps in fade step, in milliseconds\&. (> 0, defaults to 10) +.RE +.PP +\fB\-m\fR, \fB\-\-menu\-opacity\fR=\fIOPACITY\fR +.RS 4 +Default opacity for dropdown menus and popup menus\&. (0\&.0 \- 1\&.0, defaults to 1\&.0) +.RE +.PP +\fB\-c\fR, \fB\-\-shadow\fR +.RS 4 +Enabled client\-side shadows on windows\&. Note desktop windows (windows with +\fI_NET_WM_WINDOW_TYPE_DESKTOP\fR) never get shadow, unless explicitly requested using the wintypes option\&. +.RE +.PP +\fB\-f\fR, \fB\-\-fading\fR +.RS 4 +Fade windows in/out when opening/closing and when opacity changes, unless +\fB\-\-no\-fading\-openclose\fR +is used\&. +.RE +.PP +\fB\-F\fR +.RS 4 +Equals to +\fB\-f\fR\&. Deprecated\&. +.RE +.PP +\fB\-\-animations\fR +.RS 4 +Run animations for window geometry changes (movement and scaling)\&. We use spring\-based animations, which are parametrized by +\fB\-\-animation\-stiffness\fR, +\fB\-\-animation\-dampening\fR, +\fB\-\-animation\-window\-mass\fR +and +\fB\-\-animation\-clamp\fR\&. + +A useful resource for selecting animation parameters is +https://react\-spring\-visualizer\&.com/, which allows you to interactively try out various parameters and see the resulting animation curve\&. Or you can just edit the values in the config file, which is automatically reloaded\&. +.RE +.PP +\fB\-\-animation\-for\-open\-window\fR +.RS 4 +Which animation to run when opening a window\&. Must be one of +none, +fly\-in, +zoom +(default: +none)\&. +.RE +.PP +\fB\-\-animation\-stiffness\fR +.RS 4 +Stiffness (a\&.k\&.a\&. tension) parameter for spring\-based animation (default: 200\&.0)\&. +.RE +.PP +\fB\-\-animation\-dampening\fR +.RS 4 +Dampening (a\&.k\&.a\&. friction) parameter for spring\-based animation (default: 25\&.0)\&. +.RE +.PP +\fB\-\-animation\-window\-mass\fR +.RS 4 +Mass parameter for spring\-based animation (default: 1\&.0)\&. +.RE +.PP +\fB\-\-animation\-clamping\fR +.RS 4 +Whether to clamp animations (default: true)\&. +.sp +.if n \{\ +.RS 4 +.\} +.nf +**NOTE:** With clamping disabled, on very low performance conditions (e\&.g\&., over 100ms to render an animation frame), windows may diverge\&. If this is your case, it is strongly advised to keep clamping on, as it protects against that\&. +.fi +.if n \{\ +.RE +.\} +.RE +.PP +\fB\-i\fR, \fB\-\-inactive\-opacity\fR=\fIOPACITY\fR +.RS 4 +Opacity of inactive windows\&. (0\&.1 \- 1\&.0, defaults to 1\&.0) +.RE +.PP +\fB\-e\fR, \fB\-\-frame\-opacity\fR=\fIOPACITY\fR +.RS 4 +Opacity of window titlebars and borders\&. (0\&.1 \- 1\&.0, disabled by default) +.RE +.PP +\fB\-b\fR, \fB\-\-daemon\fR +.RS 4 +Daemonize process\&. Fork to background after initialization\&. This option can only be set from the command line, setting this in the configuration file will have no effect\&. +.RE +.PP +\fB\-\-log\-level\fR +.RS 4 +Set the log level\&. Possible values are "TRACE", "DEBUG", "INFO", "WARN", "ERROR", in increasing level of importance\&. Case doesn\(cqt matter\&. If using the "TRACE" log level, it\(cqs better to log into a file using +\fB\-\-log\-file\fR, since it can generate a huge stream of logs\&. +.RE +.PP +\fB\-\-log\-file\fR +.RS 4 +Set the log file\&. If +\fB\-\-log\-file\fR +is never specified, logs will be written to stderr\&. Otherwise, logs will to written to the given file, though some of the early logs might still be written to the stderr\&. When setting this option from the config file, it is recommended to use an absolute path\&. +.RE +.PP +\fB\-\-experimental\-backends\fR +.RS 4 +Use the new, reimplemented version of the backends\&. The new backends are HIGHLY UNSTABLE at this point, you have been warned\&. This option is not available in the config file\&. +.RE +.PP +\fB\-\-show\-all\-xerrors\fR +.RS 4 +Show all X errors (for debugging)\&. +.RE +.PP +\fB\-\-config\fR \fIPATH\fR +.RS 4 +Look for configuration file at the path\&. See +\fBCONFIGURATION FILES\fR +section below for where picom looks for a configuration file by default\&. Use +/dev/null +to avoid loading configuration file\&. +.RE +.PP +\fB\-\-write\-pid\-path\fR \fIPATH\fR +.RS 4 +Write process ID to a file\&. it is recommended to use an absolute path\&. +.RE +.PP +\fB\-\-shadow\-color\fR \fISTRING\fR +.RS 4 +Color of shadow, as a hex string (\fI#000000\fR) +.RE +.PP +\fB\-\-shadow\-red\fR \fIVALUE\fR +.RS 4 +Red color value of shadow (0\&.0 \- 1\&.0, defaults to 0)\&. +.RE +.PP +\fB\-\-shadow\-green\fR \fIVALUE\fR +.RS 4 +Green color value of shadow (0\&.0 \- 1\&.0, defaults to 0)\&. +.RE +.PP +\fB\-\-shadow\-blue\fR \fIVALUE\fR +.RS 4 +Blue color value of shadow (0\&.0 \- 1\&.0, defaults to 0)\&. +.RE +.PP +\fB\-\-inactive\-opacity\-override\fR +.RS 4 +Let inactive opacity set by +\fB\-i\fR +override the +\fI_NET_WM_OPACITY\fR +values of windows\&. +.RE +.PP +\fB\-\-active\-opacity\fR \fIOPACITY\fR +.RS 4 +Default opacity for active windows\&. (0\&.0 \- 1\&.0, defaults to 1\&.0) +.RE +.PP +\fB\-\-inactive\-dim\fR \fIVALUE\fR +.RS 4 +Dim inactive windows\&. (0\&.0 \- 1\&.0, defaults to 0\&.0) +.RE +.PP +\fB\-\-corner\-radius\fR \fIVALUE\fR +.RS 4 +Sets the radius of rounded window corners\&. When > 0, the compositor will round the corners of windows\&. Does not interact well with +\fB\-\-transparent\-clipping\fR\&. (defaults to 0)\&. +.RE +.PP +\fB\-\-rounded\-corners\-exclude\fR \fICONDITION\fR +.RS 4 +Exclude conditions for rounded corners\&. +.RE +.PP +\fB\-\-mark\-wmwin\-focused\fR +.RS 4 +Try to detect WM windows (a non\-override\-redirect window with no child that has +\fIWM_STATE\fR) and mark them as active\&. +.RE +.PP +\fB\-\-mark\-ovredir\-focused\fR +.RS 4 +Mark override\-redirect windows that doesn\(cqt have a child window with +\fIWM_STATE\fR +focused\&. +.RE +.PP +\fB\-\-no\-fading\-openclose\fR +.RS 4 +Do not fade on window open/close\&. +.RE +.PP +\fB\-\-no\-fading\-destroyed\-argb\fR +.RS 4 +Do not fade destroyed ARGB windows with WM frame\&. Workaround of bugs in Openbox, Fluxbox, etc\&. +.RE +.PP +\fB\-\-shadow\-ignore\-shaped\fR +.RS 4 +Do not paint shadows on shaped windows\&. Note shaped windows here means windows setting its shape through X Shape extension\&. Those using ARGB background is beyond our control\&. Deprecated, use +\-\-shadow\-exclude \*(Aqbounding_shaped\*(Aq +or +\-\-shadow\-exclude \*(Aqbounding_shaped && !rounded_corners\*(Aq +instead\&. +.RE +.PP +\fB\-\-detect\-rounded\-corners\fR +.RS 4 +Try to detect windows with rounded corners and don\(cqt consider them shaped windows\&. The accuracy is not very high, unfortunately\&. +.RE +.PP +\fB\-\-detect\-client\-opacity\fR +.RS 4 +Detect +\fI_NET_WM_OPACITY\fR +on client windows, useful for window managers not passing +\fI_NET_WM_OPACITY\fR +of client windows to frame windows\&. +.RE +.PP +\fB\-\-refresh\-rate\fR \fIREFRESH_RATE\fR +.RS 4 +Specify refresh rate of the screen\&. If not specified or 0, picom will try detecting this with X RandR extension\&. +.RE +.PP +\fB\-\-vsync\fR, \fB\-\-no\-vsync\fR +.RS 4 +Enable/disable VSync\&. +.RE +.PP +\fB\-\-use\-ewmh\-active\-win\fR +.RS 4 +Use EWMH +\fI_NET_ACTIVE_WINDOW\fR +to determine currently focused window, rather than listening to +\fIFocusIn\fR/\fIFocusOut\fR +event\&. Might have more accuracy, provided that the WM supports it\&. +.RE +.PP +\fB\-\-unredir\-if\-possible\fR +.RS 4 +Unredirect all windows if a full\-screen opaque window is detected, to maximize performance for full\-screen windows\&. Known to cause flickering when redirecting/unredirecting windows\&. +.RE +.PP +\fB\-\-unredir\-if\-possible\-delay\fR \fIMILLISECONDS\fR +.RS 4 +Delay before unredirecting the window, in milliseconds\&. Defaults to 0\&. +.RE +.PP +\fB\-\-unredir\-if\-possible\-exclude\fR \fICONDITION\fR +.RS 4 +Conditions of windows that shouldn\(cqt be considered full\-screen for unredirecting screen\&. +.RE +.PP +\fB\-\-shadow\-exclude\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should have no shadow\&. +.RE +.PP +\fB\-\-clip\-shadow\-above\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should have no shadow painted over, such as a dock window\&. +.RE +.PP +\fB\-\-fade\-exclude\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should not be faded\&. +.RE +.PP +\fB\-\-focus\-exclude\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should always be considered focused\&. +.RE +.PP +\fB\-\-inactive\-dim\-fixed\fR +.RS 4 +Use fixed inactive dim value, instead of adjusting according to window opacity\&. +.RE +.PP +\fB\-\-detect\-transient\fR +.RS 4 +Use +\fIWM_TRANSIENT_FOR\fR +to group windows, and consider windows in the same group focused at the same time\&. +.RE +.PP +\fB\-\-detect\-client\-leader\fR +.RS 4 +Use +\fIWM_CLIENT_LEADER\fR +to group windows, and consider windows in the same group focused at the same time\&. +\fIWM_TRANSIENT_FOR\fR +has higher priority if +\fB\-\-detect\-transient\fR +is enabled, too\&. +.RE +.PP +\fB\-\-blur\-method\fR, \fB\-\-blur\-size\fR, \fB\-\-blur\-deviation\fR, \fB\-\-blur\-strength\fR +.RS 4 +Parameters for background blurring, see the +\fBBLUR\fR +section for more information\&. +.RE +.PP +\fB\-\-blur\-background\fR +.RS 4 +Blur background of semi\-transparent / ARGB windows\&. Bad in performance, with driver\-dependent behavior\&. The name of the switch may change without prior notifications\&. +.RE +.PP +\fB\-\-blur\-background\-frame\fR +.RS 4 +Blur background of windows when the window frame is not opaque\&. Implies +\fB\-\-blur\-background\fR\&. Bad in performance, with driver\-dependent behavior\&. The name may change\&. +.RE +.PP +\fB\-\-blur\-background\-fixed\fR +.RS 4 +Use fixed blur strength rather than adjusting according to window opacity\&. +.RE +.PP +\fB\-\-blur\-kern\fR \fIMATRIX\fR +.RS 4 +Specify the blur convolution kernel, with the following format: +.sp +.if n \{\ +.RS 4 +.\} +.nf +WIDTH,HEIGHT,ELE1,ELE2,ELE3,ELE4,ELE5\&.\&.\&. +.fi +.if n \{\ +.RE +.\} +.sp +In other words, the matrix is formatted as a list of comma separated numbers\&. The first two numbers must be integers, which specify the width and height of the matrix\&. They must be odd numbers\&. Then, the following +\fIwidth * height \- 1\fR +numbers specifies the numbers in the matrix, row by row, excluding the center element\&. +.sp +The elements are finite floating point numbers\&. The decimal pointer has to be +\fI\&.\fR +(a period), scientific notation is not supported\&. +.sp +The element in the center will either be 1\&.0 or varying based on opacity, depending on whether you have +\fB\-\-blur\-background\-fixed\fR\&. Yet the automatic adjustment of blur factor may not work well with a custom blur kernel\&. +.sp +A 7x7 Gaussian blur kernel (sigma = 0\&.84089642) looks like: +.sp +.if n \{\ +.RS 4 +.\} +.nf +\-\-blur\-kern \*(Aq7,7,0\&.000003,0\&.000102,0\&.000849,0\&.001723,0\&.000849,0\&.000102,0\&.000003,0\&.000102,0\&.003494,0\&.029143,0\&.059106,0\&.029143,0\&.003494,0\&.000102,0\&.000849,0\&.029143,0\&.243117,0\&.493069,0\&.243117,0\&.029143,0\&.000849,0\&.001723,0\&.059106,0\&.493069,0\&.493069,0\&.059106,0\&.001723,0\&.000849,0\&.029143,0\&.243117,0\&.493069,0\&.243117,0\&.029143,0\&.000849,0\&.000102,0\&.003494,0\&.029143,0\&.059106,0\&.029143,0\&.003494,0\&.000102,0\&.000003,0\&.000102,0\&.000849,0\&.001723,0\&.000849,0\&.000102,0\&.000003\*(Aq +.fi +.if n \{\ +.RE +.\} +.sp +May also be one of the predefined kernels: +3x3box +(default), +5x5box, +7x7box, +3x3gaussian, +5x5gaussian, +7x7gaussian, +9x9gaussian, +11x11gaussian\&. All Gaussian kernels are generated with sigma = 0\&.84089642 \&. If you find yourself needing to generate custom blur kernels, you might want to try the new blur configuration supported by the experimental backends (See +\fBBLUR\fR +and +\fB\-\-experimental\-backends\fR)\&. +.RE +.PP +\fB\-\-blur\-background\-exclude\fR \fICONDITION\fR +.RS 4 +Exclude conditions for background blur\&. +.RE +.PP +\fB\-\-resize\-damage\fR \fIINTEGER\fR +.RS 4 +Resize damaged region by a specific number of pixels\&. A positive value enlarges it while a negative one shrinks it\&. If the value is positive, those additional pixels will not be actually painted to screen, only used in blur calculation, and such\&. (Due to technical limitations, with +\fB\-\-use\-damage\fR, those pixels will still be incorrectly painted to screen\&.) Primarily used to fix the line corruption issues of blur, in which case you should use the blur radius value here (e\&.g\&. with a 3x3 kernel, you should use +\-\-resize\-damage 1, with a 5x5 one you use +\-\-resize\-damage 2, and so on)\&. May or may not work with +\fB\-\-glx\-no\-stencil\fR\&. Shrinking doesn\(cqt function correctly\&. +.RE +.PP +\fB\-\-invert\-color\-include\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should be painted with inverted color\&. Resource\-hogging, and is not well tested\&. +.RE +.PP +\fB\-\-opacity\-rule\fR \fIOPACITY\fR:\*(AqCONDITION\*(Aq +.RS 4 +Specify a list of opacity rules, in the format +PERCENT:PATTERN, like +50:name *= "Firefox"\&. picom\-trans is recommended over this\&. Note we don\(cqt make any guarantee about possible conflicts with other programs that set +\fI_NET_WM_WINDOW_OPACITY\fR +on frame or client windows\&. +.RE +.PP +\fB\-\-shadow\-exclude\-reg\fR \fIGEOMETRY\fR +.RS 4 +Specify a X geometry that describes the region in which shadow should not be painted in, such as a dock window region\&. Use +\-\-shadow\-exclude\-reg x10+0\-0, for example, if the 10 pixels on the bottom of the screen should not have shadows painted on\&. +.RE +.PP +\fB\-\-xinerama\-shadow\-crop\fR +.RS 4 +Crop shadow of a window fully on a particular Xinerama screen to the screen\&. +.RE +.PP +\fB\-\-backend\fR \fIBACKEND\fR +.RS 4 +Specify the backend to use: +xrender, +glx, or +xr_glx_hybrid\&. +xrender +is the default one\&. +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +xrender +backend performs all rendering operations with X Render extension\&. It is what +xcompmgr +uses, and is generally a safe fallback when you encounter rendering artifacts or instability\&. +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +glx +(OpenGL) backend performs all rendering operations with OpenGL\&. It is more friendly to some VSync methods, and has significantly superior performance on color inversion (\fB\-\-invert\-color\-include\fR) or blur (\fB\-\-blur\-background\fR)\&. It requires proper OpenGL 2\&.0 support from your driver and hardware\&. You may wish to look at the GLX performance optimization options below\&. +\fB\-\-xrender\-sync\-fence\fR +might be needed on some systems to avoid delay in changes of screen contents\&. +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +xr_glx_hybrid +backend renders the updated screen contents with X Render and presents it on the screen with GLX\&. It attempts to address the rendering issues some users encountered with GLX backend and enables the better VSync of GLX backends\&. +\fB\-\-vsync\-use\-glfinish\fR +might fix some rendering issues with this backend\&. +.RE +.RE +.PP +\fB\-\-glx\-no\-stencil\fR +.RS 4 +GLX backend: Avoid using stencil buffer, useful if you don\(cqt have a stencil buffer\&. Might cause incorrect opacity when rendering transparent content (but never practically happened) and may not work with +\fB\-\-blur\-background\fR\&. My tests show a 15% performance boost\&. Recommended\&. +.RE +.PP +\fB\-\-glx\-no\-rebind\-pixmap\fR +.RS 4 +GLX backend: Avoid rebinding pixmap on window damage\&. Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe, xf86\-video\-intel, etc\&.)\&. Recommended if it works\&. +.RE +.PP +\fB\-\-no\-use\-damage\fR +.RS 4 +Disable the use of damage information\&. This cause the whole screen to be redrawn everytime, instead of the part of the screen has actually changed\&. Potentially degrades the performance, but might fix some artifacts\&. +.RE +.PP +\fB\-\-xrender\-sync\-fence\fR +.RS 4 +Use X Sync fence to sync clients\*(Aq draw calls, to make sure all draw calls are finished before picom starts drawing\&. Needed on nvidia\-drivers with GLX backend for some users\&. +.RE +.PP +\fB\-\-glx\-fshader\-win\fR \fISHADER\fR +.RS 4 +GLX backend: Use specified GLSL fragment shader for rendering window contents\&. See +compton\-default\-fshader\-win\&.glsl +and +compton\-fake\-transparency\-fshader\-win\&.glsl +in the source tree for examples\&. +.RE +.PP +\fB\-\-force\-win\-blend\fR +.RS 4 +Force all windows to be painted with blending\&. Useful if you have a +\fB\-\-glx\-fshader\-win\fR +that could turn opaque pixels transparent\&. +.RE +.PP +\fB\-\-dbus\fR +.RS 4 +Enable remote control via D\-Bus\&. See the +\fBD\-BUS API\fR +section below for more details\&. +.RE +.PP +\fB\-\-benchmark\fR \fICYCLES\fR +.RS 4 +Benchmark mode\&. Repeatedly paint until reaching the specified cycles\&. +.RE +.PP +\fB\-\-benchmark\-wid\fR \fIWINDOW_ID\fR +.RS 4 +Specify window ID to repaint in benchmark mode\&. If omitted or is 0, the whole screen is repainted\&. +.RE +.PP +\fB\-\-no\-ewmh\-fullscreen\fR +.RS 4 +Do not use EWMH to detect fullscreen windows\&. Reverts to checking if a window is fullscreen based only on its size and coordinates\&. +.RE +.PP +\fB\-\-max\-brightness\fR +.RS 4 +Dimming bright windows so their brightness doesn\(cqt exceed this set value\&. Brightness of a window is estimated by averaging all pixels in the window, so this could comes with a performance hit\&. Setting this to 1\&.0 disables this behaviour\&. Requires +\fB\-\-use\-damage\fR +to be disabled\&. (default: 1\&.0) +.RE +.PP +\fB\-\-transparent\-clipping\fR +.RS 4 +Make transparent windows clip other windows like non\-transparent windows do, instead of blending on top of them\&. +.RE +.SH "FORMAT OF CONDITIONS" +.sp +Some options accept a condition string to match certain windows\&. A condition string is formed by one or more conditions, joined by logical operators\&. +.sp +A condition with "exists" operator looks like this: +.sp +.if n \{\ +.RS 4 +.\} +.nf +<NEGATION> <TARGET> <CLIENT/FRAME> [<INDEX>] : <FORMAT> <TYPE> +.fi +.if n \{\ +.RE +.\} +.sp +With equals operator it looks like: +.sp +.if n \{\ +.RS 4 +.\} +.nf +<NEGATION> <TARGET> <CLIENT/FRAME> [<INDEX>] : <FORMAT> <TYPE> <NEGATION> <OP QUALIFIER> <MATCH TYPE> = <PATTERN> +.fi +.if n \{\ +.RE +.\} +.sp +With greater\-than/less\-than operators it looks like: +.sp +.if n \{\ +.RS 4 +.\} +.nf +<NEGATION> <TARGET> <CLIENT/FRAME> [<INDEX>] : <FORMAT> <TYPE> <NEGATION> <OPERATOR> <PATTERN> +.fi +.if n \{\ +.RE +.\} +.sp +\fINEGATION\fR (optional) is one or more exclamation marks; +.sp +\fITARGET\fR is either a predefined target name, or the name of a window property to match\&. Supported predefined targets are id, x, y, x2 (x + widthb), y2 (like x2), width, height, widthb (width + 2 * border_width), heightb (like widthb), border_width, fullscreen, override_redirect, argb (whether the window has an ARGB visual), focused, wmwin (whether the window looks like a WM window, i\&.e\&. has no child window with WM_STATE and is not override\-redirected), bounding_shaped, rounded_corners (requires \fB\-\-detect\-rounded\-corners\fR), client (ID of client window), window_type (window type in string), leader (ID of window leader), name, class_g (= WM_CLASS[1]), class_i (= WM_CLASS[0]), and role\&. +.sp +\fICLIENT/FRAME\fR is a single @ if the window attribute should be be looked up on client window, nothing if on frame window; +.sp +\fIINDEX\fR (optional) is the index number of the property to look up\&. For example, [2] means look at the third value in the property\&. If not specified, the first value (index [0]) is used implicitly\&. Use the special value [*] to perform matching against all available property values using logical OR\&. Do not specify it for predefined targets\&. +.sp +\fIFORMAT\fR (optional) specifies the format of the property, 8, 16, or 32\&. On absence we use format X reports\&. Do not specify it for predefined or string targets\&. +.sp +\fITYPE\fR is a single character representing the type of the property to match for: c for \fICARDINAL\fR, a for \fIATOM\fR, w for \fIWINDOW\fR, d for \fIDRAWABLE\fR, s for \fISTRING\fR (and any other string types, such as \fIUTF8_STRING\fR)\&. Do not specify it for predefined targets\&. +.sp +\fIOP QUALIFIER\fR (optional), applicable only for equals operator, could be ? (ignore\-case)\&. +.sp +\fIMATCH TYPE\fR (optional), applicable only for equals operator, could be nothing (exact match), * (match anywhere), ^ (match from start), % (wildcard), or ~ (PCRE regular expression)\&. +.sp +\fIOPERATOR\fR is one of = (equals), <, >, <=, =>, or nothing (exists)\&. Exists operator checks whether a property exists on a window (but for predefined targets, exists means != 0 then)\&. +.sp +\fIPATTERN\fR is either an integer or a string enclosed by single or double quotes\&. Python\-3\-style escape sequences and raw string are supported in the string format\&. +.sp +Supported logical operators are && (and) and || (or)\&. && has higher precedence than ||, left\-to\-right associativity\&. Use parentheses to change precedence\&. +.sp +Examples: +.sp +.if n \{\ +.RS 4 +.\} +.nf +# If the window is focused +focused +focused = 1 +# If the window is not override\-redirected +!override_redirect +override_redirect = false +override_redirect != true +override_redirect != 1 +# If the window is a menu +window_type *= "menu" +_NET_WM_WINDOW_TYPE@:a *= "MENU" +# If the window is marked hidden: _NET_WM_STATE contains _NET_WM_STATE_HIDDEN +_NET_WM_STATE@[*]:a = "_NET_WM_STATE_HIDDEN" +# If the window is marked sticky: _NET_WM_STATE contains an atom that contains +# "sticky", ignore case +_NET_WM_STATE@[*]:a *?= "sticky" +# If the window name contains "Firefox", ignore case +name *?= "Firefox" +_NET_WM_NAME@:s *?= "Firefox" +# If the window name ends with "Firefox" +name %= "*Firefox" +name ~= "Firefox$" +# If the window has a property _COMPTON_SHADOW with value 0, type CARDINAL, +# format 32, value 0, on its frame window +_COMPTON_SHADOW:32c = 0 +# If the third value of _NET_FRAME_EXTENTS is less than 20, or there\*(Aqs no +# _NET_FRAME_EXTENTS property on client window +_NET_FRAME_EXTENTS@[2]:32c < 20 || !_NET_FRAME_EXTENTS@:32c +# The pattern here will be parsed as "dd4" +name = "\ex64\ex64\eo64" +# The pattern here will be parsed as "\ex64\ex64\ex64" +name = r"\ex64\ex64\eo64" +.fi +.if n \{\ +.RE +.\} +.SH "LEGACY FORMAT OF CONDITIONS" +.sp +This is the old condition format we once used\&. Support of this format might be removed in the future\&. +.sp +.if n \{\ +.RS 4 +.\} +.nf +condition = TARGET:TYPE[FLAGS]:PATTERN +.fi +.if n \{\ +.RE +.\} +.sp +\fITARGET\fR is one of "n" (window name), "i" (window class instance), "g" (window general class), and "r" (window role)\&. +.sp +\fITYPE\fR is one of "e" (exact match), "a" (match anywhere), "s" (match from start), "w" (wildcard), and "p" (PCRE regular expressions, if compiled with the support)\&. +.sp +\fIFLAGS\fR could be a series of flags\&. Currently the only defined flag is "i" (ignore case)\&. +.sp +\fIPATTERN\fR is the actual pattern string\&. +.SH "CONFIGURATION FILES" +.sp +picom could read from a configuration file if libconfig support is compiled in\&. If \fB\-\-config\fR is not used, picom will seek for a configuration file in $XDG_CONFIG_HOME/picom\&.conf (~/\&.config/picom\&.conf, usually), then $XDG_CONFIG_HOME/picom/picom\&.conf, then $XDG_CONFIG_DIRS/picom\&.conf (often /etc/xdg/picom\&.conf), then $XDG_CONFIG_DIRS/picom/picom\&.conf\&. +.sp +picom uses general libconfig configuration file format\&. A sample configuration file is available as picom\&.sample\&.conf in the source tree\&. Most of commandline switches can be used as options in configuration file as well\&. For example, \fB\-\-vsync\fR option documented above can be set in the configuration file using `vsync = `\&. Command line options will always overwrite the settings in the configuration file\&. +.sp +Window\-type\-specific settings are exposed only in configuration file and has the following format: +.sp +.if n \{\ +.RS 4 +.\} +.nf +wintypes: +{ + WINDOW_TYPE = { fade = BOOL; shadow = BOOL; opacity = FLOAT; focus = BOOL; blur\-background = BOOL; full\-shadow = BOOL; clip\-shadow\-above = BOOL; redir\-ignore = BOOL; }; +}; +.fi +.if n \{\ +.RE +.\} +.sp +\fIWINDOW_TYPE\fR is one of the 15 window types defined in EWMH standard: "unknown", "desktop", "dock", "toolbar", "menu", "utility", "splash", "dialog", "normal", "dropdown_menu", "popup_menu", "tooltip", "notification", "combo", and "dnd"\&. +.PP +Following per window\-type options are available: +.RS 4 +.PP +fade, shadow +.RS 4 +Controls window\-type\-specific shadow and fade settings\&. +.RE +.PP +opacity +.RS 4 +Controls default opacity of the window type\&. +.RE +.PP +focus +.RS 4 +Controls whether the window of this type is to be always considered focused\&. (By default, all window types except "normal" and "dialog" has this on\&.) +.RE +.PP +blur\-background +.RS 4 +Controls wether the window of this type will have its transparent background blurred\&. +.RE +.PP +full\-shadow +.RS 4 +Controls whether shadow is drawn under the parts of the window that you normally won\(cqt be able to see\&. Useful when the window has parts of it transparent, and you want shadows in those areas\&. +.RE +.PP +clip\-shadow\-above +.RS 4 +Controls wether shadows that would have been drawn above the window should be clipped\&. Useful for dock windows that should have no shadow painted on top\&. +.RE +.PP +redir\-ignore +.RS 4 +Controls whether this type of windows should cause screen to become redirected again after been unredirected\&. If you have +\fB\-\-unredir\-if\-possible\fR +set, and doesn\(cqt want certain window to cause unnecessary screen redirection, you can set this to +true\&. +.RE +.RE +.SH "BLUR" +.sp +You can configure how the window background is blurred using a \fIblur\fR section in your configuration file\&. Here is an example: +.sp +.if n \{\ +.RS 4 +.\} +.nf +blur: +{ + method = "gaussian"; + size = 10; + deviation = 5\&.0; +}; +.fi +.if n \{\ +.RE +.\} +.PP +Available options of the \fIblur\fR section are: +.RS 4 +.PP +\fBmethod\fR +.RS 4 +A string\&. Controls the blur method\&. Corresponds to the +\fB\-\-blur\-method\fR +command line option\&. Available choices are: +\fInone\fR +to disable blurring; +\fIgaussian\fR +for gaussian blur; +\fIbox\fR +for box blur; +\fIkernel\fR +for convolution blur with a custom kernel; +\fIdual_kawase\fR +for dual\-filter kawase blur\&. Note: +\fIgaussian\fR, +\fIbox\fR +and +\fIdual_kawase\fR +blur methods are only supported by the experimental backends\&. (default: none) +.RE +.PP +\fBsize\fR +.RS 4 +An integer\&. The size of the blur kernel, required by +\fIgaussian\fR +and +\fIbox\fR +blur methods\&. For the +\fIkernel\fR +method, the size is included in the kernel\&. Corresponds to the +\fB\-\-blur\-size\fR +command line option (default: 3)\&. +.RE +.PP +\fBdeviation\fR +.RS 4 +A floating point number\&. The standard deviation for the +\fIgaussian\fR +blur method\&. Corresponds to the +\fB\-\-blur\-deviation\fR +command line option (default: 0\&.84089642)\&. +.RE +.PP +\fBstrength\fR +.RS 4 +An integer in the range 0\-20\&. The strength of the +\fIdual_kawase\fR +blur method\&. Corresponds to the +\fB\-\-blur\-strength\fR +command line option\&. If set to zero, the value requested by +\fB\-\-blur\-size\fR +is approximated (default: 5)\&. +.RE +.PP +\fBkernel\fR +.RS 4 +A string\&. The kernel to use for the +\fIkernel\fR +blur method, specified in the same format as the +\fB\-\-blur\-kerns\fR +option\&. Corresponds to the +\fB\-\-blur\-kerns\fR +command line option\&. +.RE +.RE +.SH "SIGNALS" +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +picom reinitializes itself upon receiving +SIGUSR1\&. +.RE +.SH "D\-BUS API" +.sp +It\(cqs possible to control picom via D\-Bus messages, by running picom with \fB\-\-dbus\fR and send messages to com\&.github\&.chjj\&.compton\&.<DISPLAY>\&. <DISPLAY> is the display used by picom, with all non\-alphanumeric characters transformed to underscores\&. For DISPLAY=:0\&.0 you should use com\&.github\&.chjj\&.compton\&._0_0, for example\&. +.sp +The D\-Bus methods and signals are not yet stable, thus undocumented right now\&. +.SH "EXAMPLES" +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Disable configuration file parsing: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ picom \-\-config /dev/null +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Run picom with client\-side shadow and fading, disable shadow on dock windows and drag\-and\-drop windows: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ picom \-cCGf +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Same thing as above, plus making inactive windows 80% transparent, making frame 80% transparent, don\(cqt fade on window open/close, and fork to background: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ picom \-bcCGf \-i 0\&.8 \-e 0\&.8 \-\-no\-fading\-openclose +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Draw white shadows: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ picom \-c \-\-shadow\-red 1 \-\-shadow\-green 1 \-\-shadow\-blue 1 +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Avoid drawing shadows on wbar window: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ picom \-c \-\-shadow\-exclude \*(Aqclass_g = "wbar"\*(Aq +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Enable VSync with GLX backend: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ picom \-\-backend glx \-\-vsync +.fi +.if n \{\ +.RE +.\} +.RE +.SH "BUGS" +.sp +Please submit bug reports to https://github\&.com/allusive\-dev/picom\-allusive\&. +.sp +Out dated information in this man page is NOT considered a bug\&. +.SH "RESOURCES" +.sp +Website: https://allusive\&.dev +.sp +GithubPage: https://github\&.com/allusive\-dev/picom\-allusive |