1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
|
use parking_lot::Mutex;
use std::sync::Arc;
pub const HEADER_LEN: usize = 12;
pub const SAMPLE_RATE: u32 = 48_000;
/// A readable audio source.
pub trait AudioSource: Send {
fn is_stereo(&mut self) -> bool;
fn get_type(&self) -> AudioType;
fn read_pcm_frame(&mut self, buffer: &mut [i16]) -> Option<usize>;
fn read_opus_frame(&mut self) -> Option<Vec<u8>>;
}
/// A receiver for incoming audio.
pub trait AudioReceiver: Send {
fn speaking_update(&mut self, ssrc: u32, user_id: u64, speaking: bool);
fn voice_packet(&mut self,
ssrc: u32,
sequence: u16,
timestamp: u32,
stereo: bool,
data: &[i16]);
}
#[derive(Clone, Copy)]
pub enum AudioType {
Opus,
Pcm,
}
/// Control object for audio playback.
///
/// Accessed by both commands and the playback code -- as such, access is
/// always guarded.
pub struct Audio {
pub playing: bool,
pub volume: f32,
pub finished: bool,
pub source: Box<AudioSource>,
}
impl Audio {
pub fn new(source: Box<AudioSource>) -> Self {
Self {
playing: true,
volume: 1.0,
finished: false,
source,
}
}
pub fn play(&mut self) -> &mut Self {
self.playing = true;
self
}
pub fn pause(&mut self) -> &mut Self {
self.playing = false;
self
}
pub fn volume(&mut self, volume: f32) -> &mut Self {
self.volume = volume;
self
}
}
/// Threadsafe form of an instance of the [`Audio`] struct, locked behind a
/// Mutex.
///
/// [`Audio`]: struct.Audio.html
pub type LockedAudio = Arc<Mutex<Audio>>;
|