| Commit message (Collapse) | Author | Age | Files | Lines |
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Add `faded_purple` as a Colour, and rename `meibi_pink` to `meibe_pink`.
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When performing an action on a DM Channel or Group, an arbitrary
permission check would always fail, causing the action to error out with
a lacking permissions error.
To fix this, just assume the action will always succeed.
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When leaving a guild, `rest::leave_guild` would attempt to deserialize a
JSON body containing a partial amount of guild info, resulting in an
error:
```
Could not leave guild: Json(ErrorImpl { code: EofWhileParsingValue, line: 1, column: 0 })
```
Although the bot would still actually leave the guild, it would always
return this error.
To fix this, don't try to deserialize anything and only check for a 204
instead.
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By accepting references, users don't have to either pass in the entirity
of an instance or clone it.
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A shortcut for kicking a member directly was missing, so add it in.
This method performs permission checking.
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If a value is present for `Member::guild_id` when calling
`Member::find_guild`, return that value instead of searching the cache.
This can potentially save a large amount of calculations and time.
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Instead of having methods which return a preset value, use constants
since the actual values are themselves constant.
Deprecate the previous methods and move documentation to the new
constants.
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Deserializing a non-custom emoji would fail, as an Id would always be
expected.
To fix this, special-case that if a name and id are both present, to
deserialize it as a Custom emoji reaction. Otherwise, use only the name
and deserialize as a basic reaction.
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A new feature in Discord is warning users about NSFW channels. This can
be useful when wanting to determine if a command can be used in a
channel or not, depending on the command content.
To help with this, provide a utility function named `utils::is_nsfw`.
This function accepts a channel name, which determines if the channel
is NSFW.
This information is not provided with data from the server. It is
determined client-side based on a few rules.
The rules for a channel being NSFW are:
- must be a guild channel
- must be a text channel
- must be named `nsfw` or be prefixed with `nsfw-`
If any of these conditions are false, then the channel is not NSFW.
Additionally, provide four helper methods:
- `GuildChannel::is_nsfw`: follows rules
- `Group::is_nsfw`: always false
- `PrivateChannel::is_nsfw`: always false
- `Channel::is_nsfw`: depends on inner channel (one of 3 above)
This check is volatile, as Discord may change requirements at any time.
The check provided by the library should not be taken as being accurate
all the time.
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Change the User struct's `discriminator` field to a u16 for performance.
The User struct's `discriminator` field was previously a u16 but changed
to a `String` for ease-of-use. Lately the library has been gearing more
towards performance where possible while not sacrificing ergonomics
_too much_ in most scenarios.
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Due to the serde 1.0 upgrade, integers are no longer automatically
deserialized from Strings. To resolve this, create a visitor that
performs the operation based on the input.
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Attempt to deserialize from both a str and a u64 instead of the default
derive impl.
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Update the dependencies `base64`, `bitflags`, `byteorder`, `serde`,
`serde_derive`, and `serde_json`.
These dependencies have been updated, with byteorder and serde** hitting
v1.0.0, so they should be updated for the v0.2.0 serenity release.
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Routes with a `Route::None` - to indicate not to keep a ratelimit
bucket - would enter a loop on the route. To fix this, add an `else`
block to the check for whether the route is _not_ `Route::None`, and
return from it.
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The help commands don't actually need to have the arguments passed by
value, so passing them by reference is fine.
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These events are mostly only userbot events and were leftover from
userbot support.
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A use statement in shard.rs was only necessary on cached compiles. To
fix this, gate it behind the `cache` feature.
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Due to the maximum length of the textual content of an embed being 4000,
this should be checked prior to message sending.
Embeds have a fairly new limit of only being 4000 character long, at
maximum. The length of these fields - where present - should be summed,
so that bad requests are not made with embeds that are too large in
text.
The fields that count as "textual" includes:
- author name
- description
- `name` and `value` of each field
- footer text
- title
If this exceeds the limit - currently at 4000 unicode codepoints - then
a `ClientError::EmbedTooLarge` will be returned, including the number
of codepoints overflowing.
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Add a test suite for most of the events that can be easily procuced,
and store them in static JSON files so the tests are ran on every build.
The recent update to using serde{,_derive} for deserialization was a
rough patch, as it was a large change which couldn't be fully tested at
the time. By adding JSON files which are deserialized, this will produce
a test suite that can be easily run on every new set of commits to
prevent any backwards incompatible changes with regards to
deserialization.
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Implement the ability to create a ReactionType from a string slice.
This is to be able to produce code like:
```rust
msg.react("🍎");
```
rather than needing to go the longer route:
```rust
msg.react("🍎".to_owned());
```
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A lot of structs - such as `Guild` or `ChannelId` - have methods with
prefixes of `get_`, which are generally discouraged. To fix this,
deprecate them and remove them in v0.3.0.
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When using an unsharded client, the shard data sent in the IDENTIFY
should default to `[0, 1]`, as sending a null value results in a
4010 response code.
The response code for the error looks like:
```
WARN:serenity::client: Failed to boot shard: Gateway(Closed(Some(4010), "Invalid shard."))
WARN:serenity::client: Error starting shard None: Client(ShardBootFailure)
```
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Add helpers to retrieve the shard Id for guilds, and count how many
guilds are handled by a Shard.
Helpers to retrieve the shard Id of a guild have been added as:
- `Guild::shard_id`
- `GuildId::shard_id`
These are in two forms: one working with the cache feature, and one
without. The function that works with the cache will automatically
retrieve the total number of shards from the Cache, while the uncached
version requires passing in the total number of shards used.
With the cache enabled, this might look like:
```rust
guild.shard_id();
// which calls:
guild_id.shard_id();
```
Without the cache enabled, this looks like:
```rust
let shard_count = 7;
guild.shard_id(shard_count);
// which calls:
guild_id.shard_id(shard_count);
```
These two variants on `Guild` and `GuildId` are helper sugar methods
over the new function `utils::shard_id`, which accepts a `guild_id` and
a `shard_count`:
```rust
use serenity::utils;
assert_eq!(utils::shard_id(81384788765712384, 17), 7);
```
You would use `utils::shard_id` when you have the total number of shards
due to `{Guild,GuildId}::shard_id` unlocking the cache to retrieve the
total number of shards. This avoids some amount of work
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The doctest for this function did not have an ending code fence, causing
the remaining documentation to be lexed as part of the doctest.
To fix this, add a code fence after the code and prior to the named
anchor links.
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The current build system is rudimentary, incomplete, and rigid, offering
little in the way of customizing decoding options.
To solve this, switch to using serde-derive with custom Deserialization
implementations. This allows very simple deserialization when special
logic does not need to be applied, yet allows us to implement our own
deserialization logic when required.
The problem with the build system was that it built enums and structs
from YAML files. This is not so good, because it requires creating a
custom build system (which was rudimentary), creating "special struct
configs" when logic needed to be ever so slightly extended (rigid), and
if special logic needed to be applied, a custom deserialization method
would have been needed to be made anyway (incomplete).
To solve this, switch to serde-derive and implementing Deserialize
ourselves where required. This reduces YAML definitions that might
look like:
```yaml
---
name: Group
description: >
A group channel, potentially including other users, separate from a [`Guild`].
[`Guild`]: struct.Guild.html
fields:
- name: channel_id
description: The Id of the group channel.
from: id
type: ChannelId
- name: icon
description: The optional icon of the group channel.
optional: true
type: string
- name: last_message_id
description: The Id of the last message sent.
optional: true
type: MessageId
- name: last_pin_timestamp
description: Timestamp of the latest pinned message.
optional: true
type: string
- name: name
description: The name of the group channel.
optional: true
type: string
- name: owner_id
description: The Id of the group channel creator.
type: UserId
- name: recipients
description: Group channel's members.
custom: decode_users
t: UserId, Arc<RwLock<User>>
type: hashmap
```
to:
```rs
/// A group channel - potentially including other [`User`]s - separate from a
/// [`Guild`].
///
/// [`Guild`]: struct.Guild.html
/// [`User`]: struct.User.html
pub struct Group {
/// The Id of the group channel.
#[serde(rename="id")]
pub channel_id: ChannelId,
/// The optional icon of the group channel.
pub icon: Option<String>,
/// The Id of the last message sent.
pub last_message_id: Option<MessageId>,
/// Timestamp of the latest pinned message.
pub last_pin_timestamp: Option<String>,
/// The name of the group channel.
pub name: Option<String>,
/// The Id of the group owner.
pub owner_id: UserId,
/// A map of the group's recipients.
#[serde(deserialize_with="deserialize_users")]
pub recipients: HashMap<UserId, Arc<RwLock<User>>>,
}
```
This is much simpler and does not have as much boilerplate.
There should not be any backwards incompatible changes other than the
old, public - yet undocumented (and hidden from documentation) - decode
methods being removed. Due to the nature of this commit, field names may
be incorrect, and will need to be corrected as deserialization errors
are found.
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Perform a number of various clippy lints, and rewrite the permissions
values to use byte literals instead of bitshifts.
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Calls and guild sync are essentially leftovers from selfbot support
removal, the former moreso.
Removes the following `model::event` structs:
- CallCreateEvent
- CallDeleteEvent
- CallUpdateEvent
- GuildSyncEvent
which also removes the following `model::event::Event` variants:
`client::gateway::Shard::sync_calls` has been removed.
The following `client::Client` methods have been removed:
- `on_call_create`
- `on_call_delete`
- `on_call_update`
- `on_guild_sync`
Removes the following items on `ext::cache::Cache`:
```
ext::cache::Cache::{
// fields
calls,
// methods
get_call,
update_with_call_create,
update_with_call_delete,
update_with_call_update,
update_with_guild_sync,
}
```
Voice structs and methods now take solely a `guild_id` instead of a
`target`, due to the handling of 1-on-1 and group calls being removed.
This continues off commit d9118c0.<Paste>
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While selfbots have always been "roughly tolerated", lately they have
been tolerated to less of a degree.
The simple answer is to no longer support selfbots in any form. This is
done for a few of reasons: 1) in anticipation of selfbots no longer
being tolerated; 2) there are few reasons why one should make a selfbot
in Rust and not a scripting language; 3) there are alternatives
(i.e. discord-rs) that still support userbots. Selfbots are simply not
a goal of the maintainer of serenity.
Upgrade path:
Don't use selfbots with serenity. Use discord-rs instead.
The following has been removed:
Enums:
- `RelationshipType`
Structs:
- `FriendSourceFlags`
- `ReadState`
- `Relationship`
- `SearchResult`
- `SuggestionReason`
- `Tutorial`
- `UserConnection`
- `UserGuildSettings`
- `UserSettings`
Removed the following fields:
- `CurrentUser::mobile`
- Ready::{
analytics_token,
experiments,
friend_suggestion_count,
notes,
read_state,
relationships,
tutorial,
user_guild_settings,
user_settings,
}
Removed the following methods:
- `Client::login_user`
Deprecated `Client::login_bot` in favour of `Client::login`.
Removed `client::LoginType`.
The following no longer take a `login_type` parameter:
- `Context::new`
- `Shard::new`
`Shard::sync_guilds` has been removed.
The `client::Error::{InvalidOperationAsBot, InvalidOperationAsUser}`
variants have been removed.
The following event handlers on `Client` have been removed:
- `on_friend_suggestion_create`
- `on_friend_suggestion_delete`
- `on_relationship_add`
- `on_relationship_remove`
- `on_user_guild_settings_update`
- `on_note_update`
- `on_user_settings_update`
The following `client::rest` functions have been removed:
- `ack_message`
- `edit_note`
- `get_user_connections`
- `search_channel_messages`
- `search_guild_messages`
The following `client::rest::ratelimiting::Route` variants have been
removed:
- `ChannelsIdMessagesSearch`
- `GuildsIdMessagesSearch`
- `UsersMeConnections`
The following fields on `ext::cache::Cache` have been removed:
- `guild_settings`
- `relationships`
- `settings`
while the following methods have also been removed:
- `update_with_relationship_add`
- `update_with_relationship_remove`
- `update_with_user_guild_settings_update`
- `update_with_user_note_update`
- `update_with_user_settings_update`
The following methods have been removed across models:
- `ChannelId::{ack, search}`
- `Channel::{ack, search}`
- `Group::{ack, search}`
- `GuildChannel::{ack, search}`
- `GuildId::{search, search_channels}`
- `Guild::{search, search_channels}`
- `Message::ack`
- `PartialGuild::{search, search_channels}`
- `PrivateChannel::{ack, search}`
- `UserId::{delete_note, edit_note}`
- `User::{delete_note, edit_note}`
The following events in `model::events` have been removed:
- `FriendSuggestionCreateEvent`
- `FriendSuggestionDeleteEvent`
- `MessageAckEvent`
- `RelationshipAddEvent`
- `RelationshipRemoveEvent`
- `UserGuildSettingsUpdateEvent`
- `UserNoteUpdateEvent`
- `UserSettingsUpdateEvent`
Consequently, the following variants on `model::event::Event` have been
removed:
- `FriendSuggestionCreate`
- `FriendSuggestionDelete`
- `MessageAdd`
- `RelationshipAdd`
- `RelationshipRemove`
- `UserGuildSettingUpdate`
- `UserNoteUpdate`
- `UserSettingsUpdate`
The `utils::builder::Search` search builder has been removed.
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Fix an issue where the library would check the Id of the guild that a
member is in by checking the Member's ID and joined_at value with those
of the members of guilds present in the cache.
Performing this check would have the issue of where a joined_at
for a member received over websocket would potentially have a varying
value than that of the same member retrieved over REST.
To fix this, attach the relevant guild's Id to the member on creation,
where the Id is available.
Fixes #68.
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Remove usage of `Value::to_string` - which would encapsulate the
produced value with quotation marks - and instead match the type of
value and wwrite the text accordingly.
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The doctest did not pass by reference per an update caused by
28743c8632458b79b472e3719d4754b57e116ad0.
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