| Commit message (Collapse) | Author | Age | Files | Lines |
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Also not quite sure if they goofed rustfmt or something, but its changes it did were a bit bizarre.
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This commit does NOT interfere with the "accept Display" change to the builder
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It's already been enough time for people to migrate
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Allow `push` and `push_safe` to use a flexible syntax for formatting.
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Add new methods to MessageBuilder to push content similar to the other
methods, except with the addition of appending a newline afterwards.
This should help prettify some MessageBuilder usage.
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Add examples to some functions, and update some of the old examples to
use the `?` operator instead of unwrapping.
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Modules are now separated into a fashion where the library can be used
for most use cases, without needing to compile the rest.
The core of serenity, with no features enabled, contains only the
struct (model) definitions, constants, and prelude. Models do not have
most functions compiled in, as that is separated into the `model`
feature.
The `client` module has been split into 3 modules: `client`, `gateway`,
and `http`.
`http` contains functions to interact with the REST API. `gateway`
contains the Shard to interact with the gateway, requiring `http` for
retrieving the gateway URL. `client` requires both of the other features
and acts as an abstracted interface over both the gateway and REST APIs,
handling the event loop.
The `builder` module has been separated from `utils`, and can now be
optionally compiled in. It and the `http` feature are required by the
`model` feature due to a large number of methods requiring access to
them.
`utils` now contains a number of utilities, such as the Colour struct, the
`MessageBuilder`, and mention parsing functions.
Each of the original `ext` modules are still featured, with `cache` not
requiring any feature to be enabled, `framework` requiring the `client`,
`model`, and `utils`, and `voice` requiring `gateway`.
In total the features and their requirements are:
- `builder`: none
- `cache`: none
- `client`: `gateway`, `http`
- `framework`: `client`, `model`, `utils`
- `gateway`: `http`
- `http`: none
- `model`: `builder`, `http`
- `utils`: none
- `voice`: `gateway`
The default features are `builder`, `cache`, `client`, `framework`,
`gateway`, `model`, `http`, and `utils`.
To help with forwards compatibility, modules have been re-exported from
their original locations.
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Add `faded_purple` as a Colour, and rename `meibi_pink` to `meibe_pink`.
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Instead of having methods which return a preset value, use constants
since the actual values are themselves constant.
Deprecate the previous methods and move documentation to the new
constants.
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A new feature in Discord is warning users about NSFW channels. This can
be useful when wanting to determine if a command can be used in a
channel or not, depending on the command content.
To help with this, provide a utility function named `utils::is_nsfw`.
This function accepts a channel name, which determines if the channel
is NSFW.
This information is not provided with data from the server. It is
determined client-side based on a few rules.
The rules for a channel being NSFW are:
- must be a guild channel
- must be a text channel
- must be named `nsfw` or be prefixed with `nsfw-`
If any of these conditions are false, then the channel is not NSFW.
Additionally, provide four helper methods:
- `GuildChannel::is_nsfw`: follows rules
- `Group::is_nsfw`: always false
- `PrivateChannel::is_nsfw`: always false
- `Channel::is_nsfw`: depends on inner channel (one of 3 above)
This check is volatile, as Discord may change requirements at any time.
The check provided by the library should not be taken as being accurate
all the time.
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Update the dependencies `base64`, `bitflags`, `byteorder`, `serde`,
`serde_derive`, and `serde_json`.
These dependencies have been updated, with byteorder and serde** hitting
v1.0.0, so they should be updated for the v0.2.0 serenity release.
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Due to the maximum length of the textual content of an embed being 4000,
this should be checked prior to message sending.
Embeds have a fairly new limit of only being 4000 character long, at
maximum. The length of these fields - where present - should be summed,
so that bad requests are not made with embeds that are too large in
text.
The fields that count as "textual" includes:
- author name
- description
- `name` and `value` of each field
- footer text
- title
If this exceeds the limit - currently at 4000 unicode codepoints - then
a `ClientError::EmbedTooLarge` will be returned, including the number
of codepoints overflowing.
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A lot of structs - such as `Guild` or `ChannelId` - have methods with
prefixes of `get_`, which are generally discouraged. To fix this,
deprecate them and remove them in v0.3.0.
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Add helpers to retrieve the shard Id for guilds, and count how many
guilds are handled by a Shard.
Helpers to retrieve the shard Id of a guild have been added as:
- `Guild::shard_id`
- `GuildId::shard_id`
These are in two forms: one working with the cache feature, and one
without. The function that works with the cache will automatically
retrieve the total number of shards from the Cache, while the uncached
version requires passing in the total number of shards used.
With the cache enabled, this might look like:
```rust
guild.shard_id();
// which calls:
guild_id.shard_id();
```
Without the cache enabled, this looks like:
```rust
let shard_count = 7;
guild.shard_id(shard_count);
// which calls:
guild_id.shard_id(shard_count);
```
These two variants on `Guild` and `GuildId` are helper sugar methods
over the new function `utils::shard_id`, which accepts a `guild_id` and
a `shard_count`:
```rust
use serenity::utils;
assert_eq!(utils::shard_id(81384788765712384, 17), 7);
```
You would use `utils::shard_id` when you have the total number of shards
due to `{Guild,GuildId}::shard_id` unlocking the cache to retrieve the
total number of shards. This avoids some amount of work
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The current build system is rudimentary, incomplete, and rigid, offering
little in the way of customizing decoding options.
To solve this, switch to using serde-derive with custom Deserialization
implementations. This allows very simple deserialization when special
logic does not need to be applied, yet allows us to implement our own
deserialization logic when required.
The problem with the build system was that it built enums and structs
from YAML files. This is not so good, because it requires creating a
custom build system (which was rudimentary), creating "special struct
configs" when logic needed to be ever so slightly extended (rigid), and
if special logic needed to be applied, a custom deserialization method
would have been needed to be made anyway (incomplete).
To solve this, switch to serde-derive and implementing Deserialize
ourselves where required. This reduces YAML definitions that might
look like:
```yaml
---
name: Group
description: >
A group channel, potentially including other users, separate from a [`Guild`].
[`Guild`]: struct.Guild.html
fields:
- name: channel_id
description: The Id of the group channel.
from: id
type: ChannelId
- name: icon
description: The optional icon of the group channel.
optional: true
type: string
- name: last_message_id
description: The Id of the last message sent.
optional: true
type: MessageId
- name: last_pin_timestamp
description: Timestamp of the latest pinned message.
optional: true
type: string
- name: name
description: The name of the group channel.
optional: true
type: string
- name: owner_id
description: The Id of the group channel creator.
type: UserId
- name: recipients
description: Group channel's members.
custom: decode_users
t: UserId, Arc<RwLock<User>>
type: hashmap
```
to:
```rs
/// A group channel - potentially including other [`User`]s - separate from a
/// [`Guild`].
///
/// [`Guild`]: struct.Guild.html
/// [`User`]: struct.User.html
pub struct Group {
/// The Id of the group channel.
#[serde(rename="id")]
pub channel_id: ChannelId,
/// The optional icon of the group channel.
pub icon: Option<String>,
/// The Id of the last message sent.
pub last_message_id: Option<MessageId>,
/// Timestamp of the latest pinned message.
pub last_pin_timestamp: Option<String>,
/// The name of the group channel.
pub name: Option<String>,
/// The Id of the group owner.
pub owner_id: UserId,
/// A map of the group's recipients.
#[serde(deserialize_with="deserialize_users")]
pub recipients: HashMap<UserId, Arc<RwLock<User>>>,
}
```
This is much simpler and does not have as much boilerplate.
There should not be any backwards incompatible changes other than the
old, public - yet undocumented (and hidden from documentation) - decode
methods being removed. Due to the nature of this commit, field names may
be incorrect, and will need to be corrected as deserialization errors
are found.
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While selfbots have always been "roughly tolerated", lately they have
been tolerated to less of a degree.
The simple answer is to no longer support selfbots in any form. This is
done for a few of reasons: 1) in anticipation of selfbots no longer
being tolerated; 2) there are few reasons why one should make a selfbot
in Rust and not a scripting language; 3) there are alternatives
(i.e. discord-rs) that still support userbots. Selfbots are simply not
a goal of the maintainer of serenity.
Upgrade path:
Don't use selfbots with serenity. Use discord-rs instead.
The following has been removed:
Enums:
- `RelationshipType`
Structs:
- `FriendSourceFlags`
- `ReadState`
- `Relationship`
- `SearchResult`
- `SuggestionReason`
- `Tutorial`
- `UserConnection`
- `UserGuildSettings`
- `UserSettings`
Removed the following fields:
- `CurrentUser::mobile`
- Ready::{
analytics_token,
experiments,
friend_suggestion_count,
notes,
read_state,
relationships,
tutorial,
user_guild_settings,
user_settings,
}
Removed the following methods:
- `Client::login_user`
Deprecated `Client::login_bot` in favour of `Client::login`.
Removed `client::LoginType`.
The following no longer take a `login_type` parameter:
- `Context::new`
- `Shard::new`
`Shard::sync_guilds` has been removed.
The `client::Error::{InvalidOperationAsBot, InvalidOperationAsUser}`
variants have been removed.
The following event handlers on `Client` have been removed:
- `on_friend_suggestion_create`
- `on_friend_suggestion_delete`
- `on_relationship_add`
- `on_relationship_remove`
- `on_user_guild_settings_update`
- `on_note_update`
- `on_user_settings_update`
The following `client::rest` functions have been removed:
- `ack_message`
- `edit_note`
- `get_user_connections`
- `search_channel_messages`
- `search_guild_messages`
The following `client::rest::ratelimiting::Route` variants have been
removed:
- `ChannelsIdMessagesSearch`
- `GuildsIdMessagesSearch`
- `UsersMeConnections`
The following fields on `ext::cache::Cache` have been removed:
- `guild_settings`
- `relationships`
- `settings`
while the following methods have also been removed:
- `update_with_relationship_add`
- `update_with_relationship_remove`
- `update_with_user_guild_settings_update`
- `update_with_user_note_update`
- `update_with_user_settings_update`
The following methods have been removed across models:
- `ChannelId::{ack, search}`
- `Channel::{ack, search}`
- `Group::{ack, search}`
- `GuildChannel::{ack, search}`
- `GuildId::{search, search_channels}`
- `Guild::{search, search_channels}`
- `Message::ack`
- `PartialGuild::{search, search_channels}`
- `PrivateChannel::{ack, search}`
- `UserId::{delete_note, edit_note}`
- `User::{delete_note, edit_note}`
The following events in `model::events` have been removed:
- `FriendSuggestionCreateEvent`
- `FriendSuggestionDeleteEvent`
- `MessageAckEvent`
- `RelationshipAddEvent`
- `RelationshipRemoveEvent`
- `UserGuildSettingsUpdateEvent`
- `UserNoteUpdateEvent`
- `UserSettingsUpdateEvent`
Consequently, the following variants on `model::event::Event` have been
removed:
- `FriendSuggestionCreate`
- `FriendSuggestionDelete`
- `MessageAdd`
- `RelationshipAdd`
- `RelationshipRemove`
- `UserGuildSettingUpdate`
- `UserNoteUpdate`
- `UserSettingsUpdate`
The `utils::builder::Search` search builder has been removed.
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Add the `send_file` method to:
- `model::Channel`
- `model::Group`
- `model::GuildChannel`
Add the `send_message` method to:
- `model::Channel`
Additionally, add more documentation for these with an example.
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Due to the Context having many methods removed, the doctests were
failing.
Update the doctests to use alternative methods to accomplish the same.
Example:
Before:
```rust
context.say("hi");
```
After:
```rust
message.channel_id.say("hi")
```
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There used to be a method to do the equivilant but was lost in the move
to an OOP pattern, so this should be re-added back.
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The context is now strictly in relation to the context of the current
channel related to the event, if any. See Context::say for a list of
events that the context can be used for.
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The struct only has one field (`value`) anyway.
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