| Commit message (Collapse) | Author | Age | Files | Lines |
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"default channel" concept
Also fix a little mistake
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The `ext` has existed for a long while just for backwards compatibility.
But then again, majority of people should have migrated to the current modules already; making this module useless to keep in the library.
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It's already been enough time for people to migrate
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provided to the function instead
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Possibly removes some overhead introduced by enums but makes the underlaying code of the function easier to read and is more concise
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Audit log works and does give a reason, so this note is just false info
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All codepaths result in Some value, so it doesn't need to be optional.
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Chrono is easier to use than timestamped strings, so they should be
automatically deserialized and available for the user, instead of having
the user deserialize the strings themselves.
These fields have been changed to use a type of `DateTime<FixedOffset>`:
- `ChannelPinsUpdateEvent.last_pin_timestamp`
- `Group.last_pin_timestamp`
- `Guild.joined_at`
- `GuildChannel.last_pin_timestamp`
- `Invite.created_at`
- `Member.joined_at`
- `Message.edited_timestamp
- `Message.timestamp`
- `MessageUpdateEvent.edited_timestamp`
- `MessageUpdateEvent.timestamp`
- `PrivateChannel.last_pin_timestamp`
`Member.joined_at` is now also an `Option`. Previously, if a Guild
Member Update was received for a member not in the cache, a new Member
would be instantiated with a default String value. This is incorrect
behaviour, and has now been replaced with being set to `None` in that
case.
Id methods' `created_at()` method now return a `chrono::NaiveDateTime`
instead of a `time::Timespec`, and `User::created_at` has been updated
to reflect that.
Additionally, drop `time` as a direct dependency and use chrono for
internals.
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Deprecate `Role::edit_role` and rename it to `Role::edit`.
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Change `Guild::create_channel` to take a non-mutable reference, as
mutability isn't required.
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A new verification level was added for guilds with a value of 4, which
means "Must have a verified phone on their Discord account."
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Modules are now separated into a fashion where the library can be used
for most use cases, without needing to compile the rest.
The core of serenity, with no features enabled, contains only the
struct (model) definitions, constants, and prelude. Models do not have
most functions compiled in, as that is separated into the `model`
feature.
The `client` module has been split into 3 modules: `client`, `gateway`,
and `http`.
`http` contains functions to interact with the REST API. `gateway`
contains the Shard to interact with the gateway, requiring `http` for
retrieving the gateway URL. `client` requires both of the other features
and acts as an abstracted interface over both the gateway and REST APIs,
handling the event loop.
The `builder` module has been separated from `utils`, and can now be
optionally compiled in. It and the `http` feature are required by the
`model` feature due to a large number of methods requiring access to
them.
`utils` now contains a number of utilities, such as the Colour struct, the
`MessageBuilder`, and mention parsing functions.
Each of the original `ext` modules are still featured, with `cache` not
requiring any feature to be enabled, `framework` requiring the `client`,
`model`, and `utils`, and `voice` requiring `gateway`.
In total the features and their requirements are:
- `builder`: none
- `cache`: none
- `client`: `gateway`, `http`
- `framework`: `client`, `model`, `utils`
- `gateway`: `http`
- `http`: none
- `model`: `builder`, `http`
- `utils`: none
- `voice`: `gateway`
The default features are `builder`, `cache`, `client`, `framework`,
`gateway`, `model`, `http`, and `utils`.
To help with forwards compatibility, modules have been re-exported from
their original locations.
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When leaving a guild, `rest::leave_guild` would attempt to deserialize a
JSON body containing a partial amount of guild info, resulting in an
error:
```
Could not leave guild: Json(ErrorImpl { code: EofWhileParsingValue, line: 1, column: 0 })
```
Although the bot would still actually leave the guild, it would always
return this error.
To fix this, don't try to deserialize anything and only check for a 204
instead.
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By accepting references, users don't have to either pass in the entirity
of an instance or clone it.
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A shortcut for kicking a member directly was missing, so add it in.
This method performs permission checking.
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If a value is present for `Member::guild_id` when calling
`Member::find_guild`, return that value instead of searching the cache.
This can potentially save a large amount of calculations and time.
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Change the User struct's `discriminator` field to a u16 for performance.
The User struct's `discriminator` field was previously a u16 but changed
to a `String` for ease-of-use. Lately the library has been gearing more
towards performance where possible while not sacrificing ergonomics
_too much_ in most scenarios.
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Update the dependencies `base64`, `bitflags`, `byteorder`, `serde`,
`serde_derive`, and `serde_json`.
These dependencies have been updated, with byteorder and serde** hitting
v1.0.0, so they should be updated for the v0.2.0 serenity release.
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Add a test suite for most of the events that can be easily procuced,
and store them in static JSON files so the tests are ran on every build.
The recent update to using serde{,_derive} for deserialization was a
rough patch, as it was a large change which couldn't be fully tested at
the time. By adding JSON files which are deserialized, this will produce
a test suite that can be easily run on every new set of commits to
prevent any backwards incompatible changes with regards to
deserialization.
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A lot of structs - such as `Guild` or `ChannelId` - have methods with
prefixes of `get_`, which are generally discouraged. To fix this,
deprecate them and remove them in v0.3.0.
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Add helpers to retrieve the shard Id for guilds, and count how many
guilds are handled by a Shard.
Helpers to retrieve the shard Id of a guild have been added as:
- `Guild::shard_id`
- `GuildId::shard_id`
These are in two forms: one working with the cache feature, and one
without. The function that works with the cache will automatically
retrieve the total number of shards from the Cache, while the uncached
version requires passing in the total number of shards used.
With the cache enabled, this might look like:
```rust
guild.shard_id();
// which calls:
guild_id.shard_id();
```
Without the cache enabled, this looks like:
```rust
let shard_count = 7;
guild.shard_id(shard_count);
// which calls:
guild_id.shard_id(shard_count);
```
These two variants on `Guild` and `GuildId` are helper sugar methods
over the new function `utils::shard_id`, which accepts a `guild_id` and
a `shard_count`:
```rust
use serenity::utils;
assert_eq!(utils::shard_id(81384788765712384, 17), 7);
```
You would use `utils::shard_id` when you have the total number of shards
due to `{Guild,GuildId}::shard_id` unlocking the cache to retrieve the
total number of shards. This avoids some amount of work
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The current build system is rudimentary, incomplete, and rigid, offering
little in the way of customizing decoding options.
To solve this, switch to using serde-derive with custom Deserialization
implementations. This allows very simple deserialization when special
logic does not need to be applied, yet allows us to implement our own
deserialization logic when required.
The problem with the build system was that it built enums and structs
from YAML files. This is not so good, because it requires creating a
custom build system (which was rudimentary), creating "special struct
configs" when logic needed to be ever so slightly extended (rigid), and
if special logic needed to be applied, a custom deserialization method
would have been needed to be made anyway (incomplete).
To solve this, switch to serde-derive and implementing Deserialize
ourselves where required. This reduces YAML definitions that might
look like:
```yaml
---
name: Group
description: >
A group channel, potentially including other users, separate from a [`Guild`].
[`Guild`]: struct.Guild.html
fields:
- name: channel_id
description: The Id of the group channel.
from: id
type: ChannelId
- name: icon
description: The optional icon of the group channel.
optional: true
type: string
- name: last_message_id
description: The Id of the last message sent.
optional: true
type: MessageId
- name: last_pin_timestamp
description: Timestamp of the latest pinned message.
optional: true
type: string
- name: name
description: The name of the group channel.
optional: true
type: string
- name: owner_id
description: The Id of the group channel creator.
type: UserId
- name: recipients
description: Group channel's members.
custom: decode_users
t: UserId, Arc<RwLock<User>>
type: hashmap
```
to:
```rs
/// A group channel - potentially including other [`User`]s - separate from a
/// [`Guild`].
///
/// [`Guild`]: struct.Guild.html
/// [`User`]: struct.User.html
pub struct Group {
/// The Id of the group channel.
#[serde(rename="id")]
pub channel_id: ChannelId,
/// The optional icon of the group channel.
pub icon: Option<String>,
/// The Id of the last message sent.
pub last_message_id: Option<MessageId>,
/// Timestamp of the latest pinned message.
pub last_pin_timestamp: Option<String>,
/// The name of the group channel.
pub name: Option<String>,
/// The Id of the group owner.
pub owner_id: UserId,
/// A map of the group's recipients.
#[serde(deserialize_with="deserialize_users")]
pub recipients: HashMap<UserId, Arc<RwLock<User>>>,
}
```
This is much simpler and does not have as much boilerplate.
There should not be any backwards incompatible changes other than the
old, public - yet undocumented (and hidden from documentation) - decode
methods being removed. Due to the nature of this commit, field names may
be incorrect, and will need to be corrected as deserialization errors
are found.
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While selfbots have always been "roughly tolerated", lately they have
been tolerated to less of a degree.
The simple answer is to no longer support selfbots in any form. This is
done for a few of reasons: 1) in anticipation of selfbots no longer
being tolerated; 2) there are few reasons why one should make a selfbot
in Rust and not a scripting language; 3) there are alternatives
(i.e. discord-rs) that still support userbots. Selfbots are simply not
a goal of the maintainer of serenity.
Upgrade path:
Don't use selfbots with serenity. Use discord-rs instead.
The following has been removed:
Enums:
- `RelationshipType`
Structs:
- `FriendSourceFlags`
- `ReadState`
- `Relationship`
- `SearchResult`
- `SuggestionReason`
- `Tutorial`
- `UserConnection`
- `UserGuildSettings`
- `UserSettings`
Removed the following fields:
- `CurrentUser::mobile`
- Ready::{
analytics_token,
experiments,
friend_suggestion_count,
notes,
read_state,
relationships,
tutorial,
user_guild_settings,
user_settings,
}
Removed the following methods:
- `Client::login_user`
Deprecated `Client::login_bot` in favour of `Client::login`.
Removed `client::LoginType`.
The following no longer take a `login_type` parameter:
- `Context::new`
- `Shard::new`
`Shard::sync_guilds` has been removed.
The `client::Error::{InvalidOperationAsBot, InvalidOperationAsUser}`
variants have been removed.
The following event handlers on `Client` have been removed:
- `on_friend_suggestion_create`
- `on_friend_suggestion_delete`
- `on_relationship_add`
- `on_relationship_remove`
- `on_user_guild_settings_update`
- `on_note_update`
- `on_user_settings_update`
The following `client::rest` functions have been removed:
- `ack_message`
- `edit_note`
- `get_user_connections`
- `search_channel_messages`
- `search_guild_messages`
The following `client::rest::ratelimiting::Route` variants have been
removed:
- `ChannelsIdMessagesSearch`
- `GuildsIdMessagesSearch`
- `UsersMeConnections`
The following fields on `ext::cache::Cache` have been removed:
- `guild_settings`
- `relationships`
- `settings`
while the following methods have also been removed:
- `update_with_relationship_add`
- `update_with_relationship_remove`
- `update_with_user_guild_settings_update`
- `update_with_user_note_update`
- `update_with_user_settings_update`
The following methods have been removed across models:
- `ChannelId::{ack, search}`
- `Channel::{ack, search}`
- `Group::{ack, search}`
- `GuildChannel::{ack, search}`
- `GuildId::{search, search_channels}`
- `Guild::{search, search_channels}`
- `Message::ack`
- `PartialGuild::{search, search_channels}`
- `PrivateChannel::{ack, search}`
- `UserId::{delete_note, edit_note}`
- `User::{delete_note, edit_note}`
The following events in `model::events` have been removed:
- `FriendSuggestionCreateEvent`
- `FriendSuggestionDeleteEvent`
- `MessageAckEvent`
- `RelationshipAddEvent`
- `RelationshipRemoveEvent`
- `UserGuildSettingsUpdateEvent`
- `UserNoteUpdateEvent`
- `UserSettingsUpdateEvent`
Consequently, the following variants on `model::event::Event` have been
removed:
- `FriendSuggestionCreate`
- `FriendSuggestionDelete`
- `MessageAdd`
- `RelationshipAdd`
- `RelationshipRemove`
- `UserGuildSettingUpdate`
- `UserNoteUpdate`
- `UserSettingsUpdate`
The `utils::builder::Search` search builder has been removed.
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