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* Fix unused import lintZeyla Hellyer2017-05-131-1/+2
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* Add Eq, PartialEq, Hash to ReactionType derivesalex2017-05-121-1/+1
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* Accept references on Into<Id>Zeyla Hellyer2017-05-042-0/+31
| | | | | By accepting references, users don't have to either pass in the entirity of an instance or clone it.
* Fix non-custom emoji deserializationZeyla Hellyer2017-04-271-3/+86
| | | | | | | | | Deserializing a non-custom emoji would fail, as an Id would always be expected. To fix this, special-case that if a name and id are both present, to deserialize it as a Custom emoji reaction. Otherwise, use only the name and deserialize as a basic reaction.
* Add `is_nsfw` check to channelsZeyla Hellyer2017-04-264-0/+56
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A new feature in Discord is warning users about NSFW channels. This can be useful when wanting to determine if a command can be used in a channel or not, depending on the command content. To help with this, provide a utility function named `utils::is_nsfw`. This function accepts a channel name, which determines if the channel is NSFW. This information is not provided with data from the server. It is determined client-side based on a few rules. The rules for a channel being NSFW are: - must be a guild channel - must be a text channel - must be named `nsfw` or be prefixed with `nsfw-` If any of these conditions are false, then the channel is not NSFW. Additionally, provide four helper methods: - `GuildChannel::is_nsfw`: follows rules - `Group::is_nsfw`: always false - `PrivateChannel::is_nsfw`: always false - `Channel::is_nsfw`: depends on inner channel (one of 3 above) This check is volatile, as Discord may change requirements at any time. The check provided by the library should not be taken as being accurate all the time.
* Make `User.discriminator` a u16Zeyla Hellyer2017-04-251-1/+2
| | | | | | | | | Change the User struct's `discriminator` field to a u16 for performance. The User struct's `discriminator` field was previously a u16 but changed to a `String` for ease-of-use. Lately the library has been gearing more towards performance where possible while not sacrificing ergonomics _too much_ in most scenarios.
* Fix embed length checkzeyla2017-04-251-2/+2
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* Fix deserialization for IdsZeyla Hellyer2017-04-241-0/+2
| | | | | Attempt to deserialize from both a str and a u64 instead of the default derive impl.
* Update most dependency version requirementsZeyla Hellyer2017-04-231-4/+4
| | | | | | | | Update the dependencies `base64`, `bitflags`, `byteorder`, `serde`, `serde_derive`, and `serde_json`. These dependencies have been updated, with byteorder and serde** hitting v1.0.0, so they should be updated for the v0.2.0 serenity release.
* Check for embed lengths on message sendsZeyla Hellyer2017-04-192-7/+67
| | | | | | | | | | | | | | | | | | | | | | Due to the maximum length of the textual content of an embed being 4000, this should be checked prior to message sending. Embeds have a fairly new limit of only being 4000 character long, at maximum. The length of these fields - where present - should be summed, so that bad requests are not made with embeds that are too large in text. The fields that count as "textual" includes: - author name - description - `name` and `value` of each field - footer text - title If this exceeds the limit - currently at 4000 unicode codepoints - then a `ClientError::EmbedTooLarge` will be returned, including the number of codepoints overflowing.
* Implement `From<&str> for ReactionType`Zeyla Hellyer2017-04-191-0/+22
| | | | | | | | | | | | | | | | Implement the ability to create a ReactionType from a string slice. This is to be able to produce code like: ```rust msg.react("🍎"); ``` rather than needing to go the longer route: ```rust msg.react("🍎".to_owned()); ```
* Deprecate methods prefixed with `get_`Zeyla Hellyer2017-04-196-138/+349
| | | | | | A lot of structs - such as `Guild` or `ChannelId` - have methods with prefixes of `get_`, which are generally discouraged. To fix this, deprecate them and remove them in v0.3.0.
* Update the way errors are handled in dispatchIllia2017-04-191-1/+6
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* Switch to using serde for deserializationZeyla Hellyer2017-04-119-112/+545
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The current build system is rudimentary, incomplete, and rigid, offering little in the way of customizing decoding options. To solve this, switch to using serde-derive with custom Deserialization implementations. This allows very simple deserialization when special logic does not need to be applied, yet allows us to implement our own deserialization logic when required. The problem with the build system was that it built enums and structs from YAML files. This is not so good, because it requires creating a custom build system (which was rudimentary), creating "special struct configs" when logic needed to be ever so slightly extended (rigid), and if special logic needed to be applied, a custom deserialization method would have been needed to be made anyway (incomplete). To solve this, switch to serde-derive and implementing Deserialize ourselves where required. This reduces YAML definitions that might look like: ```yaml --- name: Group description: > A group channel, potentially including other users, separate from a [`Guild`]. [`Guild`]: struct.Guild.html fields: - name: channel_id description: The Id of the group channel. from: id type: ChannelId - name: icon description: The optional icon of the group channel. optional: true type: string - name: last_message_id description: The Id of the last message sent. optional: true type: MessageId - name: last_pin_timestamp description: Timestamp of the latest pinned message. optional: true type: string - name: name description: The name of the group channel. optional: true type: string - name: owner_id description: The Id of the group channel creator. type: UserId - name: recipients description: Group channel's members. custom: decode_users t: UserId, Arc<RwLock<User>> type: hashmap ``` to: ```rs /// A group channel - potentially including other [`User`]s - separate from a /// [`Guild`]. /// /// [`Guild`]: struct.Guild.html /// [`User`]: struct.User.html pub struct Group { /// The Id of the group channel. #[serde(rename="id")] pub channel_id: ChannelId, /// The optional icon of the group channel. pub icon: Option<String>, /// The Id of the last message sent. pub last_message_id: Option<MessageId>, /// Timestamp of the latest pinned message. pub last_pin_timestamp: Option<String>, /// The name of the group channel. pub name: Option<String>, /// The Id of the group owner. pub owner_id: UserId, /// A map of the group's recipients. #[serde(deserialize_with="deserialize_users")] pub recipients: HashMap<UserId, Arc<RwLock<User>>>, } ``` This is much simpler and does not have as much boilerplate. There should not be any backwards incompatible changes other than the old, public - yet undocumented (and hidden from documentation) - decode methods being removed. Due to the nature of this commit, field names may be incorrect, and will need to be corrected as deserialization errors are found.
* Remove selfbot supportZeyla Hellyer2017-04-058-274/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | While selfbots have always been "roughly tolerated", lately they have been tolerated to less of a degree. The simple answer is to no longer support selfbots in any form. This is done for a few of reasons: 1) in anticipation of selfbots no longer being tolerated; 2) there are few reasons why one should make a selfbot in Rust and not a scripting language; 3) there are alternatives (i.e. discord-rs) that still support userbots. Selfbots are simply not a goal of the maintainer of serenity. Upgrade path: Don't use selfbots with serenity. Use discord-rs instead. The following has been removed: Enums: - `RelationshipType` Structs: - `FriendSourceFlags` - `ReadState` - `Relationship` - `SearchResult` - `SuggestionReason` - `Tutorial` - `UserConnection` - `UserGuildSettings` - `UserSettings` Removed the following fields: - `CurrentUser::mobile` - Ready::{ analytics_token, experiments, friend_suggestion_count, notes, read_state, relationships, tutorial, user_guild_settings, user_settings, } Removed the following methods: - `Client::login_user` Deprecated `Client::login_bot` in favour of `Client::login`. Removed `client::LoginType`. The following no longer take a `login_type` parameter: - `Context::new` - `Shard::new` `Shard::sync_guilds` has been removed. The `client::Error::{InvalidOperationAsBot, InvalidOperationAsUser}` variants have been removed. The following event handlers on `Client` have been removed: - `on_friend_suggestion_create` - `on_friend_suggestion_delete` - `on_relationship_add` - `on_relationship_remove` - `on_user_guild_settings_update` - `on_note_update` - `on_user_settings_update` The following `client::rest` functions have been removed: - `ack_message` - `edit_note` - `get_user_connections` - `search_channel_messages` - `search_guild_messages` The following `client::rest::ratelimiting::Route` variants have been removed: - `ChannelsIdMessagesSearch` - `GuildsIdMessagesSearch` - `UsersMeConnections` The following fields on `ext::cache::Cache` have been removed: - `guild_settings` - `relationships` - `settings` while the following methods have also been removed: - `update_with_relationship_add` - `update_with_relationship_remove` - `update_with_user_guild_settings_update` - `update_with_user_note_update` - `update_with_user_settings_update` The following methods have been removed across models: - `ChannelId::{ack, search}` - `Channel::{ack, search}` - `Group::{ack, search}` - `GuildChannel::{ack, search}` - `GuildId::{search, search_channels}` - `Guild::{search, search_channels}` - `Message::ack` - `PartialGuild::{search, search_channels}` - `PrivateChannel::{ack, search}` - `UserId::{delete_note, edit_note}` - `User::{delete_note, edit_note}` The following events in `model::events` have been removed: - `FriendSuggestionCreateEvent` - `FriendSuggestionDeleteEvent` - `MessageAckEvent` - `RelationshipAddEvent` - `RelationshipRemoveEvent` - `UserGuildSettingsUpdateEvent` - `UserNoteUpdateEvent` - `UserSettingsUpdateEvent` Consequently, the following variants on `model::event::Event` have been removed: - `FriendSuggestionCreate` - `FriendSuggestionDelete` - `MessageAdd` - `RelationshipAdd` - `RelationshipRemove` - `UserGuildSettingUpdate` - `UserNoteUpdate` - `UserSettingsUpdate` The `utils::builder::Search` search builder has been removed.
* Rework the models directoryZeyla Hellyer2017-03-259-0/+2756