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path: root/src/model/channel/embed.rs
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* Fix some clippy lintsZeyla Hellyer2018-07-151-2/+2
| | | | | Some lints were not resolved due to causing API changes. Most lints in the framework were left unfixed.
* Fix doc links with no anchorZeyla Hellyer2018-07-111-0/+4
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* Monomorphize all functionsZeyla Hellyer2018-07-041-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | This commit monomorphizes all functions, turning functions like: ```rust fn foo<T: Into<Bar>>(baz: T) { baz = baz.into(); // function here } ``` Into functions like: ```rust fn foo<T: Into<Bar>>(baz: T) { _foo(baz.into()) } fn _foo(baz: Bar) { // function here } ``` This avoids binary bloat and improves build times, by reducing the amount of code duplication.
* Implement or derive Serialize on all modelsZeyla Hellyer2018-01-011-8/+8
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* Improve performance of builders even furtheracdenisSK2017-12-271-1/+1
| | | | | | By negating hashing altogether. The increase is around 1000-ish nanoseconds saved.
* Break up the model moduleZeyla Hellyer2017-12-161-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The `model` module has historically been one giant module re-exporting all of the model types, which is somewhere around 100 types. This can be a lot to look at for a new user and somewhat overwhelming, especially with a large number of fine-grained imports from the module. The module is now neatly split up into submodules, mostly like it has been internally since the early versions of the library. The submodules are: - application - channel - error - event - gateway - guild - id - invite - misc - permissions - prelude - user - voice - webhook Each submodule contains types that are "owned" by the module. For example, the `guild` submodule contains, but not limited to, Emoji, AuditLogsEntry, Role, and Member. `channel` contains, but not limited to, Attachment, Embed, Message, and Reaction. Upgrade path: Instead of glob importing the models via `use serenity::model::*;`, instead glob import via the prelude: ```rust use serenity::model::prelude::*; ``` Instead of importing from the root model module: ```rust use serenity::model::{Guild, Message, OnlineStatus, Role, User}; ``` instead import from the submodules like so: ```rust use serenity::model::channel::Message; use serenity::model::guild::{Guild, Role}; use serenity::model::user::{OnlineStatus, User}; ```
* Re-order use statements alphabeticallyZeyla Hellyer2017-11-111-4/+4
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* Change CreateEmbed::field{,s} to not take buildersZeyla Hellyer2017-10-181-4/+19
| | | | | | | | | Change the `field` and `fields` methods on `builder::CreateEmbed` to not accept a `CreateEmbedField` builder. The embed field builder realistically only had (and most likely, only will) have one optional argument, so the parameters may as well be on `CreateEmbed::field`.
* Slightly improve performance of buildersZeyla Hellyer2017-10-181-1/+5
| | | | | | | | | | | | | | | Builders would keep a `serde_json::Map<String, Value>`, which would require re-creating owned strings for the same parameter multiple times in some cases, depending on builder defaults and keying strategies. This commit uses a `std::collections::HashMap<&'static str, Value>` internally, and moves over values to a `serde_json::Map<String, Value>` when it comes time to sending them to the appropriate `http` module function. This saves the number of heap-allocated string creations on most builders, with specific performance increase on `builder::CreateMessage` and `builder::CreateEmbed` & co.
* Change the config a bit, and a few nitpicksacdenisSK2017-07-271-2/+1
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* rustfmtacdenisSK2017-07-271-13/+15
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* Make EmbedFooter icon URLs optionalZeyla Hellyer2017-06-141-2/+2
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* Deserialize embed footersZeyla Hellyer2017-06-101-0/+2
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* Add some model docs, deprecate Role::edit_roleMaiddog2017-06-031-0/+16
| | | Deprecate `Role::edit_role` and rename it to `Role::edit`.
* Fix compilations across feature combinationsZeyla Hellyer2017-06-021-3/+2
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* Restructure modulesZeyla Hellyer2017-05-221-2/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modules are now separated into a fashion where the library can be used for most use cases, without needing to compile the rest. The core of serenity, with no features enabled, contains only the struct (model) definitions, constants, and prelude. Models do not have most functions compiled in, as that is separated into the `model` feature. The `client` module has been split into 3 modules: `client`, `gateway`, and `http`. `http` contains functions to interact with the REST API. `gateway` contains the Shard to interact with the gateway, requiring `http` for retrieving the gateway URL. `client` requires both of the other features and acts as an abstracted interface over both the gateway and REST APIs, handling the event loop. The `builder` module has been separated from `utils`, and can now be optionally compiled in. It and the `http` feature are required by the `model` feature due to a large number of methods requiring access to them. `utils` now contains a number of utilities, such as the Colour struct, the `MessageBuilder`, and mention parsing functions. Each of the original `ext` modules are still featured, with `cache` not requiring any feature to be enabled, `framework` requiring the `client`, `model`, and `utils`, and `voice` requiring `gateway`. In total the features and their requirements are: - `builder`: none - `cache`: none - `client`: `gateway`, `http` - `framework`: `client`, `model`, `utils` - `gateway`: `http` - `http`: none - `model`: `builder`, `http` - `utils`: none - `voice`: `gateway` The default features are `builder`, `cache`, `client`, `framework`, `gateway`, `model`, `http`, and `utils`. To help with forwards compatibility, modules have been re-exported from their original locations.
* Switch to using serde for deserializationZeyla Hellyer2017-04-111-2/+146
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The current build system is rudimentary, incomplete, and rigid, offering little in the way of customizing decoding options. To solve this, switch to using serde-derive with custom Deserialization implementations. This allows very simple deserialization when special logic does not need to be applied, yet allows us to implement our own deserialization logic when required. The problem with the build system was that it built enums and structs from YAML files. This is not so good, because it requires creating a custom build system (which was rudimentary), creating "special struct configs" when logic needed to be ever so slightly extended (rigid), and if special logic needed to be applied, a custom deserialization method would have been needed to be made anyway (incomplete). To solve this, switch to serde-derive and implementing Deserialize ourselves where required. This reduces YAML definitions that might look like: ```yaml --- name: Group description: > A group channel, potentially including other users, separate from a [`Guild`]. [`Guild`]: struct.Guild.html fields: - name: channel_id description: The Id of the group channel. from: id type: ChannelId - name: icon description: The optional icon of the group channel. optional: true type: string - name: last_message_id description: The Id of the last message sent. optional: true type: MessageId - name: last_pin_timestamp description: Timestamp of the latest pinned message. optional: true type: string - name: name description: The name of the group channel. optional: true type: string - name: owner_id description: The Id of the group channel creator. type: UserId - name: recipients description: Group channel's members. custom: decode_users t: UserId, Arc<RwLock<User>> type: hashmap ``` to: ```rs /// A group channel - potentially including other [`User`]s - separate from a /// [`Guild`]. /// /// [`Guild`]: struct.Guild.html /// [`User`]: struct.User.html pub struct Group { /// The Id of the group channel. #[serde(rename="id")] pub channel_id: ChannelId, /// The optional icon of the group channel. pub icon: Option<String>, /// The Id of the last message sent. pub last_message_id: Option<MessageId>, /// Timestamp of the latest pinned message. pub last_pin_timestamp: Option<String>, /// The name of the group channel. pub name: Option<String>, /// The Id of the group owner. pub owner_id: UserId, /// A map of the group's recipients. #[serde(deserialize_with="deserialize_users")] pub recipients: HashMap<UserId, Arc<RwLock<User>>>, } ``` This is much simpler and does not have as much boilerplate. There should not be any backwards incompatible changes other than the old, public - yet undocumented (and hidden from documentation) - decode methods being removed. Due to the nature of this commit, field names may be incorrect, and will need to be corrected as deserialization errors are found.
* Rework the models directoryZeyla Hellyer2017-03-251-0/+15