aboutsummaryrefslogtreecommitdiff
path: root/src/internal
Commit message (Collapse)AuthorAgeFilesLines
* Switch to using serde for deserializationZeyla Hellyer2017-04-111-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The current build system is rudimentary, incomplete, and rigid, offering little in the way of customizing decoding options. To solve this, switch to using serde-derive with custom Deserialization implementations. This allows very simple deserialization when special logic does not need to be applied, yet allows us to implement our own deserialization logic when required. The problem with the build system was that it built enums and structs from YAML files. This is not so good, because it requires creating a custom build system (which was rudimentary), creating "special struct configs" when logic needed to be ever so slightly extended (rigid), and if special logic needed to be applied, a custom deserialization method would have been needed to be made anyway (incomplete). To solve this, switch to serde-derive and implementing Deserialize ourselves where required. This reduces YAML definitions that might look like: ```yaml --- name: Group description: > A group channel, potentially including other users, separate from a [`Guild`]. [`Guild`]: struct.Guild.html fields: - name: channel_id description: The Id of the group channel. from: id type: ChannelId - name: icon description: The optional icon of the group channel. optional: true type: string - name: last_message_id description: The Id of the last message sent. optional: true type: MessageId - name: last_pin_timestamp description: Timestamp of the latest pinned message. optional: true type: string - name: name description: The name of the group channel. optional: true type: string - name: owner_id description: The Id of the group channel creator. type: UserId - name: recipients description: Group channel's members. custom: decode_users t: UserId, Arc<RwLock<User>> type: hashmap ``` to: ```rs /// A group channel - potentially including other [`User`]s - separate from a /// [`Guild`]. /// /// [`Guild`]: struct.Guild.html /// [`User`]: struct.User.html pub struct Group { /// The Id of the group channel. #[serde(rename="id")] pub channel_id: ChannelId, /// The optional icon of the group channel. pub icon: Option<String>, /// The Id of the last message sent. pub last_message_id: Option<MessageId>, /// Timestamp of the latest pinned message. pub last_pin_timestamp: Option<String>, /// The name of the group channel. pub name: Option<String>, /// The Id of the group owner. pub owner_id: UserId, /// A map of the group's recipients. #[serde(deserialize_with="deserialize_users")] pub recipients: HashMap<UserId, Arc<RwLock<User>>>, } ``` This is much simpler and does not have as much boilerplate. There should not be any backwards incompatible changes other than the old, public - yet undocumented (and hidden from documentation) - decode methods being removed. Due to the nature of this commit, field names may be incorrect, and will need to be corrected as deserialization errors are found.
* (╯°□°)╯︵ ┻━┻Austin Hellyer2016-12-191-1/+1
|
* More config for CreateCommand, add various methodsIllia2016-12-101-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | Adds multiple configurations to the command builder, and adds methods to various structs. Context::get_current_user is a shortcut to retrieve the current user from the cache. Message::get_member retrieves the member object of the message, if sent in a guild. Message::is_private checks if the message was sent in a Group or PrivateChannel. User::member retrieves the user's member object in a guild by Id; Adds 6 configurations to the command builder: - dm_only: whether the command can only be used in direct messages; - guild_only: whether the command can only be used in guilds; - help_available: whether the command should be displayed in the help list; - max_args: specify the maximum number of arguments a command must be given; - min_args: specify the minimum number of arguments a command must be given; - required_permissions: the permissions a member must have to be able to use the command;
* Change all try's into ?sacdenisSK2016-12-071-3/+3
| | | This breaks compatibility with < 1.13, but we didn't support that anyway.
* Clean up the codebaseAustin Hellyer2016-11-291-12/+13
|
* Re-organize the client moduleAustin Hellyer2016-11-211-5/+4
| | | | | | | | | | | | | | | | | | Re-organize the client module, creating a `gateway` submodule, and splitting the connection into separate files in it. The connection was a conglomeration of a number of purposes, most of which are actually used elsewhere in the library and/or exposed to the user. Thus, it makes sense to separate each item in a gateway-specific module. By splitting the client module further, this is a re-organization for preliminary RPC support WRT the Client. Additionally, rename the Connection struct to a Shard. The Connection itself was not the actual connection, and was a higher-level interface to the real connection logic. A Shard is a more accurate representation of what it actually is.
* Add voice connection supportAustin Hellyer2016-11-143-0/+112
|
* Add internal moduleAustin Hellyer2016-11-142-0/+10
Create a general `internal` module, and move `prelude_internal` to `internal::prelude`.