| Commit message (Collapse) | Author | Age | Files | Lines |
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After the shard handler successfully reconnects a shard, reset the
`last_ack_time` and `last_heartbeat_sent` to avoid going into an
endless reconnection loop.
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Switch from using `#[doc(hidden)]` to hide some internal functions to
`pub(crate)`.
The library now requires rustc 1.18.
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The `channel_id` field on Context is no longer required internally, and
is no longer of use to userland as event handlers are given the channel
ID in some way where possible.
`queue` is a remnant from when the Context was the primary way to
interact with the REST API.
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Upgrade `rust-websocket` to v0.20, maintaining use of its sync client.
This indirectly switches from `rust-openssl` v0.7 - which required
openssl-1.0 on all platforms - to `native-tls`, which allows for use of
schannel on Windows, Secure Transport on OSX, and openssl-1.1 on other
platforms.
Additionally, since hyper is no longer even a dependency of
rust-websocket, we can safely and easily upgrade to `hyper` v0.10 and
`multipart` v0.12.
This commit is fairly experimental as it has not been tested on a
long-running bot.
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When returning, the Client would return an Ok(()). Instead, return an
error, since there is currently no reason the client would return under
"okay" circumstances.
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Instead of running a loop forever, have the client join threads when
they end.
This is currently a poor way of having the client eventually end, but
for now it's a duck-tape solution, as when one shard completely fails to
reboot it's an indicator of a larger issue (invalidated authentication,
intermittent network issues, etc.)
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Some of the methods used in the client dispatch, namely `Channel::id`
and `Message::transform_content`, are not _required_ for functionality
by the dispatcher. Since these methods are `model` features, they can be
gated behind a `model` feature cfg.
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Add examples to some functions, and update some of the old examples to
use the `?` operator instead of unwrapping.
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Modules are now separated into a fashion where the library can be used
for most use cases, without needing to compile the rest.
The core of serenity, with no features enabled, contains only the
struct (model) definitions, constants, and prelude. Models do not have
most functions compiled in, as that is separated into the `model`
feature.
The `client` module has been split into 3 modules: `client`, `gateway`,
and `http`.
`http` contains functions to interact with the REST API. `gateway`
contains the Shard to interact with the gateway, requiring `http` for
retrieving the gateway URL. `client` requires both of the other features
and acts as an abstracted interface over both the gateway and REST APIs,
handling the event loop.
The `builder` module has been separated from `utils`, and can now be
optionally compiled in. It and the `http` feature are required by the
`model` feature due to a large number of methods requiring access to
them.
`utils` now contains a number of utilities, such as the Colour struct, the
`MessageBuilder`, and mention parsing functions.
Each of the original `ext` modules are still featured, with `cache` not
requiring any feature to be enabled, `framework` requiring the `client`,
`model`, and `utils`, and `voice` requiring `gateway`.
In total the features and their requirements are:
- `builder`: none
- `cache`: none
- `client`: `gateway`, `http`
- `framework`: `client`, `model`, `utils`
- `gateway`: `http`
- `http`: none
- `model`: `builder`, `http`
- `utils`: none
- `voice`: `gateway`
The default features are `builder`, `cache`, `client`, `framework`,
`gateway`, `model`, `http`, and `utils`.
To help with forwards compatibility, modules have been re-exported from
their original locations.
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When message type 7 is received from the gateway, transform the content
if the type is 7 to a proper greeting.
Additionally, when the type is 6, provide a proper content notifying that a
user has pinned a message to the channel.
These transformations are not done at REST-level when retrieving messages, and
are instead done in `ChannelId::message` and `ChannelId::messages`.
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Previously retrieving an invite with the `?with_counts=true` wasn't possible.
Added support to `get_invite` for retrieving an invite with the counts, this requires the user to pass true to the function.
The counts include `approximate_presence_count` and `approximate_member_count` which have been added to the `Invite` stuct, as well as `text_channel_count` and `voice_channel_count` to the `InviteGuild` struct.
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When leaving a guild, `rest::leave_guild` would attempt to deserialize a
JSON body containing a partial amount of guild info, resulting in an
error:
```
Could not leave guild: Json(ErrorImpl { code: EofWhileParsingValue, line: 1, column: 0 })
```
Although the bot would still actually leave the guild, it would always
return this error.
To fix this, don't try to deserialize anything and only check for a 204
instead.
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Change the User struct's `discriminator` field to a u16 for performance.
The User struct's `discriminator` field was previously a u16 but changed
to a `String` for ease-of-use. Lately the library has been gearing more
towards performance where possible while not sacrificing ergonomics
_too much_ in most scenarios.
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Routes with a `Route::None` - to indicate not to keep a ratelimit
bucket - would enter a loop on the route. To fix this, add an `else`
block to the check for whether the route is _not_ `Route::None`, and
return from it.
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These events are mostly only userbot events and were leftover from
userbot support.
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A use statement in shard.rs was only necessary on cached compiles. To
fix this, gate it behind the `cache` feature.
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Due to the maximum length of the textual content of an embed being 4000,
this should be checked prior to message sending.
Embeds have a fairly new limit of only being 4000 character long, at
maximum. The length of these fields - where present - should be summed,
so that bad requests are not made with embeds that are too large in
text.
The fields that count as "textual" includes:
- author name
- description
- `name` and `value` of each field
- footer text
- title
If this exceeds the limit - currently at 4000 unicode codepoints - then
a `ClientError::EmbedTooLarge` will be returned, including the number
of codepoints overflowing.
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A lot of structs - such as `Guild` or `ChannelId` - have methods with
prefixes of `get_`, which are generally discouraged. To fix this,
deprecate them and remove them in v0.3.0.
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When using an unsharded client, the shard data sent in the IDENTIFY
should default to `[0, 1]`, as sending a null value results in a
4010 response code.
The response code for the error looks like:
```
WARN:serenity::client: Failed to boot shard: Gateway(Closed(Some(4010), "Invalid shard."))
WARN:serenity::client: Error starting shard None: Client(ShardBootFailure)
```
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Add helpers to retrieve the shard Id for guilds, and count how many
guilds are handled by a Shard.
Helpers to retrieve the shard Id of a guild have been added as:
- `Guild::shard_id`
- `GuildId::shard_id`
These are in two forms: one working with the cache feature, and one
without. The function that works with the cache will automatically
retrieve the total number of shards from the Cache, while the uncached
version requires passing in the total number of shards used.
With the cache enabled, this might look like:
```rust
guild.shard_id();
// which calls:
guild_id.shard_id();
```
Without the cache enabled, this looks like:
```rust
let shard_count = 7;
guild.shard_id(shard_count);
// which calls:
guild_id.shard_id(shard_count);
```
These two variants on `Guild` and `GuildId` are helper sugar methods
over the new function `utils::shard_id`, which accepts a `guild_id` and
a `shard_count`:
```rust
use serenity::utils;
assert_eq!(utils::shard_id(81384788765712384, 17), 7);
```
You would use `utils::shard_id` when you have the total number of shards
due to `{Guild,GuildId}::shard_id` unlocking the cache to retrieve the
total number of shards. This avoids some amount of work
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The doctest for this function did not have an ending code fence, causing
the remaining documentation to be lexed as part of the doctest.
To fix this, add a code fence after the code and prior to the named
anchor links.
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The current build system is rudimentary, incomplete, and rigid, offering
little in the way of customizing decoding options.
To solve this, switch to using serde-derive with custom Deserialization
implementations. This allows very simple deserialization when special
logic does not need to be applied, yet allows us to implement our own
deserialization logic when required.
The problem with the build system was that it built enums and structs
from YAML files. This is not so good, because it requires creating a
custom build system (which was rudimentary), creating "special struct
configs" when logic needed to be ever so slightly extended (rigid), and
if special logic needed to be applied, a custom deserialization method
would have been needed to be made anyway (incomplete).
To solve this, switch to serde-derive and implementing Deserialize
ourselves where required. This reduces YAML definitions that might
look like:
```yaml
---
name: Group
description: >
A group channel, potentially including other users, separate from a [`Guild`].
[`Guild`]: struct.Guild.html
fields:
- name: channel_id
description: The Id of the group channel.
from: id
type: ChannelId
- name: icon
description: The optional icon of the group channel.
optional: true
type: string
- name: last_message_id
description: The Id of the last message sent.
optional: true
type: MessageId
- name: last_pin_timestamp
description: Timestamp of the latest pinned message.
optional: true
type: string
- name: name
description: The name of the group channel.
optional: true
type: string
- name: owner_id
description: The Id of the group channel creator.
type: UserId
- name: recipients
description: Group channel's members.
custom: decode_users
t: UserId, Arc<RwLock<User>>
type: hashmap
```
to:
```rs
/// A group channel - potentially including other [`User`]s - separate from a
/// [`Guild`].
///
/// [`Guild`]: struct.Guild.html
/// [`User`]: struct.User.html
pub struct Group {
/// The Id of the group channel.
#[serde(rename="id")]
pub channel_id: ChannelId,
/// The optional icon of the group channel.
pub icon: Option<String>,
/// The Id of the last message sent.
pub last_message_id: Option<MessageId>,
/// Timestamp of the latest pinned message.
pub last_pin_timestamp: Option<String>,
/// The name of the group channel.
pub name: Option<String>,
/// The Id of the group owner.
pub owner_id: UserId,
/// A map of the group's recipients.
#[serde(deserialize_with="deserialize_users")]
pub recipients: HashMap<UserId, Arc<RwLock<User>>>,
}
```
This is much simpler and does not have as much boilerplate.
There should not be any backwards incompatible changes other than the
old, public - yet undocumented (and hidden from documentation) - decode
methods being removed. Due to the nature of this commit, field names may
be incorrect, and will need to be corrected as deserialization errors
are found.
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Perform a number of various clippy lints, and rewrite the permissions
values to use byte literals instead of bitshifts.
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Calls and guild sync are essentially leftovers from selfbot support
removal, the former moreso.
Removes the following `model::event` structs:
- CallCreateEvent
- CallDeleteEvent
- CallUpdateEvent
- GuildSyncEvent
which also removes the following `model::event::Event` variants:
`client::gateway::Shard::sync_calls` has been removed.
The following `client::Client` methods have been removed:
- `on_call_create`
- `on_call_delete`
- `on_call_update`
- `on_guild_sync`
Removes the following items on `ext::cache::Cache`:
```
ext::cache::Cache::{
// fields
calls,
// methods
get_call,
update_with_call_create,
update_with_call_delete,
update_with_call_update,
update_with_guild_sync,
}
```
Voice structs and methods now take solely a `guild_id` instead of a
`target`, due to the handling of 1-on-1 and group calls being removed.
This continues off commit d9118c0.<Paste>
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While selfbots have always been "roughly tolerated", lately they have
been tolerated to less of a degree.
The simple answer is to no longer support selfbots in any form. This is
done for a few of reasons: 1) in anticipation of selfbots no longer
being tolerated; 2) there are few reasons why one should make a selfbot
in Rust and not a scripting language; 3) there are alternatives
(i.e. discord-rs) that still support userbots. Selfbots are simply not
a goal of the maintainer of serenity.
Upgrade path:
Don't use selfbots with serenity. Use discord-rs instead.
The following has been removed:
Enums:
- `RelationshipType`
Structs:
- `FriendSourceFlags`
- `ReadState`
- `Relationship`
- `SearchResult`
- `SuggestionReason`
- `Tutorial`
- `UserConnection`
- `UserGuildSettings`
- `UserSettings`
Removed the following fields:
- `CurrentUser::mobile`
- Ready::{
analytics_token,
experiments,
friend_suggestion_count,
notes,
read_state,
relationships,
tutorial,
user_guild_settings,
user_settings,
}
Removed the following methods:
- `Client::login_user`
Deprecated `Client::login_bot` in favour of `Client::login`.
Removed `client::LoginType`.
The following no longer take a `login_type` parameter:
- `Context::new`
- `Shard::new`
`Shard::sync_guilds` has been removed.
The `client::Error::{InvalidOperationAsBot, InvalidOperationAsUser}`
variants have been removed.
The following event handlers on `Client` have been removed:
- `on_friend_suggestion_create`
- `on_friend_suggestion_delete`
- `on_relationship_add`
- `on_relationship_remove`
- `on_user_guild_settings_update`
- `on_note_update`
- `on_user_settings_update`
The following `client::rest` functions have been removed:
- `ack_message`
- `edit_note`
- `get_user_connections`
- `search_channel_messages`
- `search_guild_messages`
The following `client::rest::ratelimiting::Route` variants have been
removed:
- `ChannelsIdMessagesSearch`
- `GuildsIdMessagesSearch`
- `UsersMeConnections`
The following fields on `ext::cache::Cache` have been removed:
- `guild_settings`
- `relationships`
- `settings`
while the following methods have also been removed:
- `update_with_relationship_add`
- `update_with_relationship_remove`
- `update_with_user_guild_settings_update`
- `update_with_user_note_update`
- `update_with_user_settings_update`
The following methods have been removed across models:
- `ChannelId::{ack, search}`
- `Channel::{ack, search}`
- `Group::{ack, search}`
- `GuildChannel::{ack, search}`
- `GuildId::{search, search_channels}`
- `Guild::{search, search_channels}`
- `Message::ack`
- `PartialGuild::{search, search_channels}`
- `PrivateChannel::{ack, search}`
- `UserId::{delete_note, edit_note}`
- `User::{delete_note, edit_note}`
The following events in `model::events` have been removed:
- `FriendSuggestionCreateEvent`
- `FriendSuggestionDeleteEvent`
- `MessageAckEvent`
- `RelationshipAddEvent`
- `RelationshipRemoveEvent`
- `UserGuildSettingsUpdateEvent`
- `UserNoteUpdateEvent`
- `UserSettingsUpdateEvent`
Consequently, the following variants on `model::event::Event` have been
removed:
- `FriendSuggestionCreate`
- `FriendSuggestionDelete`
- `MessageAdd`
- `RelationshipAdd`
- `RelationshipRemove`
- `UserGuildSettingUpdate`
- `UserNoteUpdate`
- `UserSettingsUpdate`
The `utils::builder::Search` search builder has been removed.
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Fix an issue where the library would check the Id of the guild that a
member is in by checking the Member's ID and joined_at value with those
of the members of guilds present in the cache.
Performing this check would have the issue of where a joined_at
for a member received over websocket would potentially have a varying
value than that of the same member retrieved over REST.
To fix this, attach the relevant guild's Id to the member on creation,
where the Id is available.
Fixes #68.
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Remove usage of `Value::to_string` - which would encapsulate the
produced value with quotation marks - and instead match the type of
value and wwrite the text accordingly.
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The doctest did not pass by reference per an update caused by
28743c8632458b79b472e3719d4754b57e116ad0.
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A lot of the `rest` methods took - for example a Map - by value, where
they could instead take a reference. While this only prevents one clone
in the library, user-land code should no longer need to clone maps when
using the `rest` module.
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Due to the Context having many methods removed, the doctests were
failing.
Update the doctests to use alternative methods to accomplish the same.
Example:
Before:
```rust
context.say("hi");
```
After:
```rust
message.channel_id.say("hi")
```
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Most of the methods in the Context were for interacting with the related
ChannelId, but these methods have been re-implemented on ChannelId
itself, and is now the preferred (and now only) way to interact with it.
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Message deletions fall under a separate ratelimit apart from the route's
global ratelimit, and so the DELETE verb for the route is now separately
handled.
This is documented [here] as the following (at the time of this
writing):
> There is currently a single exception to the above rule regarding
> different HTTP methods sharing the same rate limit, and that is for
> the deletion of messages. Deleting messages falls under a separate,
> higher rate limit so that bots are able to more quickly delete content
> from channels (which is useful for moderation bots).
[here]: https://discordapp.com/developers/docs/topics/rate-limits#rate-limits
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Instead of assuming every request is successful, check that the class of
the status is successful (2xx), and if not, return a
`ClientError::InvalidRequest`, which is a renamed
`ClientError::UnexpectedStatusCode`.
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Improve the cache by keeping track of new maps, making other maps have
`Arc<RwLock>` values, optimizing already-existing methods, and take advantage
of new, more efficient retrievals (e.g. simply keying a value from a map rather
than iterating over vecs or maps and then itering over another vec).
Keep track of two new maps in the cache:
- **channels**: a map of all guild channels that exist, so that they can be
efficiently found, and so a message's guild can be efficiently found
- **users**: a map of all users that exist, so that it can be shared across
all members and presences
Other cache fields now have `Arc<RwLock>` values:
- `groups`
- `guilds`
- `private_channels`
`Cache::unavailable_guilds` is now a `HashSet<GuildId>` instead of a
`Vec<GuildId>`. This should slightly optimize removals/insertions for large
bots.
`ext::cache::ChannelRef` has been removed as it became equivilant in
functionality to `model::Channel`. Also, `model::Channel` now has all variant
data encased in `Arc<RwLock>`s. E.g., `Channel::Group(Group)` is now
`Channel::Group(Arc<RwLock<Group>>)`.
Some model struct fields are now wrapped in an `Arc<RwLock>`. These are:
- `Group::recipients`: `HashMap<UserId, User>` -> `HashMap<UserId, Arc<RwLock<User>>>`
- `Guild::channels`: `HashMap<ChannelId, GuildChannel>` -> `HashMap<ChannelId, Arc<RwLock<GuildChannel>>>`
- `Member::user`: `User` -> `Arc<RwLock<User>>`
- `PrivateChannel::recipient`: `User` -> `Arc<RwLock<User>>`
Some (cache-enabled) event handler signatures have changed to use
`Arc<RwLock>`s:
- `Client::on_call_delete`
- `Client::on_call_update`
- `Client::on_guild_delete`
- `Client::on_guild_update`
Many function signatures have changed:
- `Cache::get_call` now returns a `Option<Arc<RwLock<Call>>>` instead of a
`Option<&Call>`
- `Cache::get_channel` now returns a `Option<Channel>` instead of a
`Option<ChannelRef>`. This now also retrieves directly from the
`Guild::channels` instead of iterating over guilds' for a guild channel
- `Cache::get_guild` now returns a `Option<Arc<RwLock<Guild>>>` instead of a
`Option<&Guild>`
- `Cache::get_guild_channel` now returns a `Option<Arc<RwLock<GuildChannel>>>`
instead of a `Option<&GuildChannel>`
- `Cache::get_group` now returns a `Option<Arc<RwLock<Group>>>` instead of a
`Option<&Group>`
- `Cache::get_member` now returns a `Option<Member>` instead of a
`Option<&Member>`, due to guilds being behind a lock themselves
- `Cache::get_role` now returns a `Option<Role>` instead of a `Option<&Role>`
for the above reason
- `Cache::get_user` now returns a `Option<Arc<RwLock<User>>>` instead of a
`Option<&User>`
- `GuildId::find` now returns a `Option<Arc<RwLock<Guild>>>` instead of a
`Option<Guild>`
- `UserId::find` now returns a `Option<Arc<RwLock<User>>>` instead of a
`Option<User>`
- `Member::display_name` now returns a `Cow<String>` instead of a `&str`
A new cache method has been added, `Cache::get_private_channel`, to retrieve a
`PrivateChannel`.
The `Display` formatter for `Channel` has been optimized to not clone.
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