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* Fix no-framework, client compilesZeyla Hellyer2017-06-241-1/+1
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* Attempt to reconnect if heartbeating failsZeyla Hellyer2017-06-211-1/+1
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* Reconnect on failed heartbeatsZeyla Hellyer2017-06-211-1/+5
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* Rework shard logic and shard handlingZeyla Hellyer2017-06-161-127/+49
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* Reset shard handling on reconnectsZeyla Hellyer2017-06-141-0/+6
| | | | | | After the shard handler successfully reconnects a shard, reset the `last_ack_time` and `last_heartbeat_sent` to avoid going into an endless reconnection loop.
* Fix no-framework compilationZeyla Hellyer2017-06-141-1/+1
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* Switch from #[doc(hidden)] to pub(crate)alex2017-06-141-8/+1
| | | | | | Switch from using `#[doc(hidden)]` to hide some internal functions to `pub(crate)`. The library now requires rustc 1.18.
* Remove Context::{channel_id, queue}Zeyla Hellyer2017-06-132-70/+42
| | | | | | | | | The `channel_id` field on Context is no longer required internally, and is no longer of use to userland as event handlers are given the channel ID in some way where possible. `queue` is a remnant from when the Context was the primary way to interact with the REST API.
* Fix voice compilationZeyla Hellyer2017-06-101-33/+49
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* Upgrade rust-websocket, rust-openssl, and hyperZeyla Hellyer2017-06-072-44/+69
| | | | | | | | | | | | | | | | Upgrade `rust-websocket` to v0.20, maintaining use of its sync client. This indirectly switches from `rust-openssl` v0.7 - which required openssl-1.0 on all platforms - to `native-tls`, which allows for use of schannel on Windows, Secure Transport on OSX, and openssl-1.1 on other platforms. Additionally, since hyper is no longer even a dependency of rust-websocket, we can safely and easily upgrade to `hyper` v0.10 and `multipart` v0.12. This commit is fairly experimental as it has not been tested on a long-running bot.
* Make client starts return an errorZeyla Hellyer2017-06-062-2/+39
| | | | | | When returning, the Client would return an Ok(()). Instead, return an error, since there is currently no reason the client would return under "okay" circumstances.
* Make client join shards and returnZeyla Hellyer2017-06-061-4/+8
| | | | | | | | | | Instead of running a loop forever, have the client join threads when they end. This is currently a poor way of having the client eventually end, but for now it's a duck-tape solution, as when one shard completely fails to reboot it's an indicator of a larger issue (invalidated authentication, intermittent network issues, etc.)
* Deprecate Client::login, add Client::newZeyla Hellyer2017-06-062-44/+53
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* Fix compilations across feature combinationsZeyla Hellyer2017-06-022-3/+6
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* Fix client-feature, no-model compilesZeyla Hellyer2017-06-011-3/+21
| | | | | | | Some of the methods used in the client dispatch, namely `Channel::id` and `Message::transform_content`, are not _required_ for functionality by the dispatcher. Since these methods are `model` features, they can be gated behind a `model` feature cfg.
* Add more examples and improve some othersZeyla Hellyer2017-05-232-26/+453
| | | | | Add examples to some functions, and update some of the old examples to use the `?` operator instead of unwrapping.
* Restructure modulesZeyla Hellyer2017-05-2211-3190/+55
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modules are now separated into a fashion where the library can be used for most use cases, without needing to compile the rest. The core of serenity, with no features enabled, contains only the struct (model) definitions, constants, and prelude. Models do not have most functions compiled in, as that is separated into the `model` feature. The `client` module has been split into 3 modules: `client`, `gateway`, and `http`. `http` contains functions to interact with the REST API. `gateway` contains the Shard to interact with the gateway, requiring `http` for retrieving the gateway URL. `client` requires both of the other features and acts as an abstracted interface over both the gateway and REST APIs, handling the event loop. The `builder` module has been separated from `utils`, and can now be optionally compiled in. It and the `http` feature are required by the `model` feature due to a large number of methods requiring access to them. `utils` now contains a number of utilities, such as the Colour struct, the `MessageBuilder`, and mention parsing functions. Each of the original `ext` modules are still featured, with `cache` not requiring any feature to be enabled, `framework` requiring the `client`, `model`, and `utils`, and `voice` requiring `gateway`. In total the features and their requirements are: - `builder`: none - `cache`: none - `client`: `gateway`, `http` - `framework`: `client`, `model`, `utils` - `gateway`: `http` - `http`: none - `model`: `builder`, `http` - `utils`: none - `voice`: `gateway` The default features are `builder`, `cache`, `client`, `framework`, `gateway`, `model`, `http`, and `utils`. To help with forwards compatibility, modules have been re-exported from their original locations.
* Reasonably derive Debug on itemsZeyla Hellyer2017-05-221-0/+1
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* Handle message type 7 (member join)illia k2017-05-221-2/+6
| | | | | | | | | | When message type 7 is received from the gateway, transform the content if the type is 7 to a proper greeting. Additionally, when the type is 6, provide a proper content notifying that a user has pinned a message to the channel. These transformations are not done at REST-level when retrieving messages, and are instead done in `ChannelId::message` and `ChannelId::messages`.
* Add support for retrieving invites with countsMei2017-05-181-2/+8
| | | | | | | Previously retrieving an invite with the `?with_counts=true` wasn't possible. Added support to `get_invite` for retrieving an invite with the counts, this requires the user to pass true to the function. The counts include `approximate_presence_count` and `approximate_member_count` which have been added to the `Invite` stuct, as well as `text_channel_count` and `voice_channel_count` to the `InviteGuild` struct.
* Fix guild leaving resultZeyla Hellyer2017-05-051-7/+2
| | | | | | | | | | | | | | | | When leaving a guild, `rest::leave_guild` would attempt to deserialize a JSON body containing a partial amount of guild info, resulting in an error: ``` Could not leave guild: Json(ErrorImpl { code: EofWhileParsingValue, line: 1, column: 0 }) ``` Although the bot would still actually leave the guild, it would always return this error. To fix this, don't try to deserialize anything and only check for a 204 instead.
* Make `User.discriminator` a u16Zeyla Hellyer2017-04-251-3/+1
| | | | | | | | | Change the User struct's `discriminator` field to a u16 for performance. The User struct's `discriminator` field was previously a u16 but changed to a `String` for ease-of-use. Lately the library has been gearing more towards performance where possible while not sacrificing ergonomics _too much_ in most scenarios.
* Fix ratelimiting on `Route::None` routesZeyla Hellyer2017-04-191-0/+2
| | | | | | | Routes with a `Route::None` - to indicate not to keep a ratelimit bucket - would enter a loop on the route. To fix this, add an `else` block to the check for whether the route is _not_ `Route::None`, and return from it.
* Remove ChannelPinsAck/MessageAck eventsZeyla Hellyer2017-04-193-29/+0
| | | | | These events are mostly only userbot events and were leftover from userbot support.
* Fix an unused use on non-cacheZeyla Hellyer2017-04-191-1/+2
| | | | | A use statement in shard.rs was only necessary on cached compiles. To fix this, gate it behind the `cache` feature.
* Check for embed lengths on message sendsZeyla Hellyer2017-04-191-0/+3
| | | | | | | | | | | | | | | | | | | | | | Due to the maximum length of the textual content of an embed being 4000, this should be checked prior to message sending. Embeds have a fairly new limit of only being 4000 character long, at maximum. The length of these fields - where present - should be summed, so that bad requests are not made with embeds that are too large in text. The fields that count as "textual" includes: - author name - description - `name` and `value` of each field - footer text - title If this exceeds the limit - currently at 4000 unicode codepoints - then a `ClientError::EmbedTooLarge` will be returned, including the number of codepoints overflowing.
* Deprecate methods prefixed with `get_`Zeyla Hellyer2017-04-192-10/+8
| | | | | | A lot of structs - such as `Guild` or `ChannelId` - have methods with prefixes of `get_`, which are generally discouraged. To fix this, deprecate them and remove them in v0.3.0.
* Default to using [0, 1] shardsZeyla Hellyer2017-04-131-1/+1
| | | | | | | | | | | | | When using an unsharded client, the shard data sent in the IDENTIFY should default to `[0, 1]`, as sending a null value results in a 4010 response code. The response code for the error looks like: ``` WARN:serenity::client: Failed to boot shard: Gateway(Closed(Some(4010), "Invalid shard.")) WARN:serenity::client: Error starting shard None: Client(ShardBootFailure) ```
* Add Shard Id helpersZeyla Hellyer2017-04-121-1/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add helpers to retrieve the shard Id for guilds, and count how many guilds are handled by a Shard. Helpers to retrieve the shard Id of a guild have been added as: - `Guild::shard_id` - `GuildId::shard_id` These are in two forms: one working with the cache feature, and one without. The function that works with the cache will automatically retrieve the total number of shards from the Cache, while the uncached version requires passing in the total number of shards used. With the cache enabled, this might look like: ```rust guild.shard_id(); // which calls: guild_id.shard_id(); ``` Without the cache enabled, this looks like: ```rust let shard_count = 7; guild.shard_id(shard_count); // which calls: guild_id.shard_id(shard_count); ``` These two variants on `Guild` and `GuildId` are helper sugar methods over the new function `utils::shard_id`, which accepts a `guild_id` and a `shard_count`: ```rust use serenity::utils; assert_eq!(utils::shard_id(81384788765712384, 17), 7); ``` You would use `utils::shard_id` when you have the total number of shards due to `{Guild,GuildId}::shard_id` unlocking the cache to retrieve the total number of shards. This avoids some amount of work
* Fix `client::rest::delete_webhook_with_token` testZeyla Hellyer2017-04-111-0/+1
| | | | | | | | The doctest for this function did not have an ending code fence, causing the remaining documentation to be lexed as part of the doctest. To fix this, add a code fence after the code and prior to the named anchor links.
* Switch to using serde for deserializationZeyla Hellyer2017-04-116-182/+174
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The current build system is rudimentary, incomplete, and rigid, offering little in the way of customizing decoding options. To solve this, switch to using serde-derive with custom Deserialization implementations. This allows very simple deserialization when special logic does not need to be applied, yet allows us to implement our own deserialization logic when required. The problem with the build system was that it built enums and structs from YAML files. This is not so good, because it requires creating a custom build system (which was rudimentary), creating "special struct configs" when logic needed to be ever so slightly extended (rigid), and if special logic needed to be applied, a custom deserialization method would have been needed to be made anyway (incomplete). To solve this, switch to serde-derive and implementing Deserialize ourselves where required. This reduces YAML definitions that might look like: ```yaml --- name: Group description: > A group channel, potentially including other users, separate from a [`Guild`]. [`Guild`]: struct.Guild.html fields: - name: channel_id description: The Id of the group channel. from: id type: ChannelId - name: icon description: The optional icon of the group channel. optional: true type: string - name: last_message_id description: The Id of the last message sent. optional: true type: MessageId - name: last_pin_timestamp description: Timestamp of the latest pinned message. optional: true type: string - name: name description: The name of the group channel. optional: true type: string - name: owner_id description: The Id of the group channel creator. type: UserId - name: recipients description: Group channel's members. custom: decode_users t: UserId, Arc<RwLock<User>> type: hashmap ``` to: ```rs /// A group channel - potentially including other [`User`]s - separate from a /// [`Guild`]. /// /// [`Guild`]: struct.Guild.html /// [`User`]: struct.User.html pub struct Group { /// The Id of the group channel. #[serde(rename="id")] pub channel_id: ChannelId, /// The optional icon of the group channel. pub icon: Option<String>, /// The Id of the last message sent. pub last_message_id: Option<MessageId>, /// Timestamp of the latest pinned message. pub last_pin_timestamp: Option<String>, /// The name of the group channel. pub name: Option<String>, /// The Id of the group owner. pub owner_id: UserId, /// A map of the group's recipients. #[serde(deserialize_with="deserialize_users")] pub recipients: HashMap<UserId, Arc<RwLock<User>>>, } ``` This is much simpler and does not have as much boilerplate. There should not be any backwards incompatible changes other than the old, public - yet undocumented (and hidden from documentation) - decode methods being removed. Due to the nature of this commit, field names may be incorrect, and will need to be corrected as deserialization errors are found.
* Clippy lints + permission byte literalsZeyla Hellyer2017-04-091-1/+1
| | | | | Perform a number of various clippy lints, and rewrite the permissions values to use byte literals instead of bitshifts.
* Remove support for group calls and guild syncZeyla Hellyer2017-04-094-176/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Calls and guild sync are essentially leftovers from selfbot support removal, the former moreso. Removes the following `model::event` structs: - CallCreateEvent - CallDeleteEvent - CallUpdateEvent - GuildSyncEvent which also removes the following `model::event::Event` variants: `client::gateway::Shard::sync_calls` has been removed. The following `client::Client` methods have been removed: - `on_call_create` - `on_call_delete` - `on_call_update` - `on_guild_sync` Removes the following items on `ext::cache::Cache`: ``` ext::cache::Cache::{ // fields calls, // methods get_call, update_with_call_create, update_with_call_delete, update_with_call_update, update_with_guild_sync, } ``` Voice structs and methods now take solely a `guild_id` instead of a `target`, due to the handling of 1-on-1 and group calls being removed. This continues off commit d9118c0.<Paste>
* Remove selfbot supportZeyla Hellyer2017-04-059-544/+83
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | While selfbots have always been "roughly tolerated", lately they have been tolerated to less of a degree. The simple answer is to no longer support selfbots in any form. This is done for a few of reasons: 1) in anticipation of selfbots no longer being tolerated; 2) there are few reasons why one should make a selfbot in Rust and not a scripting language; 3) there are alternatives (i.e. discord-rs) that still support userbots. Selfbots are simply not a goal of the maintainer of serenity. Upgrade path: Don't use selfbots with serenity. Use discord-rs instead. The following has been removed: Enums: - `RelationshipType` Structs: - `FriendSourceFlags` - `ReadState` - `Relationship` - `SearchResult` - `SuggestionReason` - `Tutorial` - `UserConnection` - `UserGuildSettings` - `UserSettings` Removed the following fields: - `CurrentUser::mobile` - Ready::{ analytics_token, experiments, friend_suggestion_count, notes, read_state, relationships, tutorial, user_guild_settings, user_settings, } Removed the following methods: - `Client::login_user` Deprecated `Client::login_bot` in favour of `Client::login`. Removed `client::LoginType`. The following no longer take a `login_type` parameter: - `Context::new` - `Shard::new` `Shard::sync_guilds` has been removed. The `client::Error::{InvalidOperationAsBot, InvalidOperationAsUser}` variants have been removed. The following event handlers on `Client` have been removed: - `on_friend_suggestion_create` - `on_friend_suggestion_delete` - `on_relationship_add` - `on_relationship_remove` - `on_user_guild_settings_update` - `on_note_update` - `on_user_settings_update` The following `client::rest` functions have been removed: - `ack_message` - `edit_note` - `get_user_connections` - `search_channel_messages` - `search_guild_messages` The following `client::rest::ratelimiting::Route` variants have been removed: - `ChannelsIdMessagesSearch` - `GuildsIdMessagesSearch` - `UsersMeConnections` The following fields on `ext::cache::Cache` have been removed: - `guild_settings` - `relationships` - `settings` while the following methods have also been removed: - `update_with_relationship_add` - `update_with_relationship_remove` - `update_with_user_guild_settings_update` - `update_with_user_note_update` - `update_with_user_settings_update` The following methods have been removed across models: - `ChannelId::{ack, search}` - `Channel::{ack, search}` - `Group::{ack, search}` - `GuildChannel::{ack, search}` - `GuildId::{search, search_channels}` - `Guild::{search, search_channels}` - `Message::ack` - `PartialGuild::{search, search_channels}` - `PrivateChannel::{ack, search}` - `UserId::{delete_note, edit_note}` - `User::{delete_note, edit_note}` The following events in `model::events` have been removed: - `FriendSuggestionCreateEvent` - `FriendSuggestionDeleteEvent` - `MessageAckEvent` - `RelationshipAddEvent` - `RelationshipRemoveEvent` - `UserGuildSettingsUpdateEvent` - `UserNoteUpdateEvent` - `UserSettingsUpdateEvent` Consequently, the following variants on `model::event::Event` have been removed: - `FriendSuggestionCreate` - `FriendSuggestionDelete` - `MessageAdd` - `RelationshipAdd` - `RelationshipRemove` - `UserGuildSettingUpdate` - `UserNoteUpdate` - `UserSettingsUpdate` The `utils::builder::Search` search builder has been removed.
* Update search paramsZeyla Hellyer2017-03-251-10/+4
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* Add slightly more documentationZeyla Hellyer2017-03-253-0/+209
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* Fix Member methods due to variant joined_at valuesZeyla Hellyer2017-03-201-3/+6
| | | | | | | | | | | | | | | Fix an issue where the library would check the Id of the guild that a member is in by checking the Member's ID and joined_at value with those of the members of guilds present in the cache. Performing this check would have the issue of where a joined_at for a member received over websocket would potentially have a varying value than that of the same member retrieved over REST. To fix this, attach the relevant guild's Id to the member on creation, where the Id is available. Fixes #68.
* Fix rest::send_fileZeyla Hellyer2017-03-171-1/+8
| | | | | | Remove usage of `Value::to_string` - which would encapsulate the produced value with quotation marks - and instead match the type of value and wwrite the text accordingly.
* Remove invite acceptingZeyla Hellyer2017-03-041-45/+0
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* Fix client::rest::get_guilds doctestZeyla Hellyer2017-03-031-1/+1
| | | | | The doctest did not pass by reference per an update caused by 28743c8632458b79b472e3719d4754b57e116ad0.
* Fix some clippy lintsZeyla Hellyer2017-02-282-4/+3
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* Pass by reference where possibleZeyla Hellyer2017-02-286-71/+65
| | | | | | | A lot of the `rest` methods took - for example a Map - by value, where they could instead take a reference. While this only prevents one clone in the library, user-land code should no longer need to clone maps when using the `rest` module.
* Update doctests for Context changesZeyla Hellyer2017-02-151-1/+1
| | | | | | | | | | | | | | | | | | | Due to the Context having many methods removed, the doctests were failing. Update the doctests to use alternative methods to accomplish the same. Example: Before: ```rust context.say("hi"); ``` After: ```rust message.channel_id.say("hi") ```
* Add 'say' to Group, GuildChannel, PrivateChannelZeyla Hellyer2017-02-131-1/+1
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* Remove most Context methodsZeyla Hellyer2017-02-121-821/+7
| | | | | | Most of the methods in the Context were for interacting with the related ChannelId, but these methods have been re-implemented on ChannelId itself, and is now the preferred (and now only) way to interact with it.
* Re-export hyper status enums in rest moduleZeyla Hellyer2017-02-121-1/+2
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* Uniquely ratelimit message deletionsZeyla Hellyer2017-02-122-5/+30
| | | | | | | | | | | | | | | | | Message deletions fall under a separate ratelimit apart from the route's global ratelimit, and so the DELETE verb for the route is now separately handled. This is documented [here] as the following (at the time of this writing): > There is currently a single exception to the above rule regarding > different HTTP methods sharing the same rate limit, and that is for > the deletion of messages. Deleting messages falls under a separate, > higher rate limit so that bots are able to more quickly delete content > from channels (which is useful for moderation bots). [here]: https://discordapp.com/developers/docs/topics/rate-limits#rate-limits
* Handle unsuccessful responses before decodingZeyla Hellyer2017-02-112-5/+11
| | | | | | | Instead of assuming every request is successful, check that the class of the status is successful (2xx), and if not, return a `ClientError::InvalidRequest`, which is a renamed `ClientError::UnexpectedStatusCode`.
* Optimize cachingZeyla Hellyer2017-02-095-25/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Improve the cache by keeping track of new maps, making other maps have `Arc<RwLock>` values, optimizing already-existing methods, and take advantage of new, more efficient retrievals (e.g. simply keying a value from a map rather than iterating over vecs or maps and then itering over another vec). Keep track of two new maps in the cache: - **channels**: a map of all guild channels that exist, so that they can be efficiently found, and so a message's guild can be efficiently found - **users**: a map of all users that exist, so that it can be shared across all members and presences Other cache fields now have `Arc<RwLock>` values: - `groups` - `guilds` - `private_channels` `Cache::unavailable_guilds` is now a `HashSet<GuildId>` instead of a `Vec<GuildId>`. This should slightly optimize removals/insertions for large bots. `ext::cache::ChannelRef` has been removed as it became equivilant in functionality to `model::Channel`. Also, `model::Channel` now has all variant data encased in `Arc<RwLock>`s. E.g., `Channel::Group(Group)` is now `Channel::Group(Arc<RwLock<Group>>)`. Some model struct fields are now wrapped in an `Arc<RwLock>`. These are: - `Group::recipients`: `HashMap<UserId, User>` -> `HashMap<UserId, Arc<RwLock<User>>>` - `Guild::channels`: `HashMap<ChannelId, GuildChannel>` -> `HashMap<ChannelId, Arc<RwLock<GuildChannel>>>` - `Member::user`: `User` -> `Arc<RwLock<User>>` - `PrivateChannel::recipient`: `User` -> `Arc<RwLock<User>>` Some (cache-enabled) event handler signatures have changed to use `Arc<RwLock>`s: - `Client::on_call_delete` - `Client::on_call_update` - `Client::on_guild_delete` - `Client::on_guild_update` Many function signatures have changed: - `Cache::get_call` now returns a `Option<Arc<RwLock<Call>>>` instead of a `Option<&Call>` - `Cache::get_channel` now returns a `Option<Channel>` instead of a `Option<ChannelRef>`. This now also retrieves directly from the `Guild::channels` instead of iterating over guilds' for a guild channel - `Cache::get_guild` now returns a `Option<Arc<RwLock<Guild>>>` instead of a `Option<&Guild>` - `Cache::get_guild_channel` now returns a `Option<Arc<RwLock<GuildChannel>>>` instead of a `Option<&GuildChannel>` - `Cache::get_group` now returns a `Option<Arc<RwLock<Group>>>` instead of a `Option<&Group>` - `Cache::get_member` now returns a `Option<Member>` instead of a `Option<&Member>`, due to guilds being behind a lock themselves - `Cache::get_role` now returns a `Option<Role>` instead of a `Option<&Role>` for the above reason - `Cache::get_user` now returns a `Option<Arc<RwLock<User>>>` instead of a `Option<&User>` - `GuildId::find` now returns a `Option<Arc<RwLock<Guild>>>` instead of a `Option<Guild>` - `UserId::find` now returns a `Option<Arc<RwLock<User>>>` instead of a `Option<User>` - `Member::display_name` now returns a `Cow<String>` instead of a `&str` A new cache method has been added, `Cache::get_private_channel`, to retrieve a `PrivateChannel`. The `Display` formatter for `Channel` has been optimized to not clone.
* Resume when restarting WS sender/receiverAustin Hellyer2017-02-073-30/+37
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