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| * Fix shard shutdown via ContextZeyla Hellyer2017-10-292-7/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This fixes the shard shutdown via the Context. This works by setting a "shutdown" field on the Shard struct as being true, indicating that the Shard has shutdown. The Shard Runner detects this and requests a shutdown from the Shard Manager. The ideal solution here would be to add a "Shutdown" variant to serenity::gateway::ConnectionStage, but that would be a breaking change, so we instead need to opt for adding a new struct to gateway::Shard. The Shard Manager has also been updated to only attempt the shutdown of a shard if it doesn't already know for certain that it shut itself down, which avoids an error logged saying that there was an error sending a shutdown message to its Shard Runner. When all shards have been shutdown (for most bots, this will only be one), the Shard Manager will end and the Client will stop its operations, returning thread control to the user.
* | Fix Client's framework setZeyla Hellyer2017-11-031-2/+2
| | | | | | | | | | | | | | The Client would create two Arc's containing unique instances of a user's given Framework, one given to the ShardManager and one kept on the Client. This would result in the user's Framework on the Client being set, but the other left untouched and permanently staying empty.
* | Redo client internals + gatewayZeyla Hellyer2017-11-0311-303/+1256
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit is a rewrite of the client module's internals and the gateway. The main benefit of this is that there is either 0 or 1 lock retrievals per event received, and the ability to utilize the ShardManager both internally and in userland code has been improved. The primary rework is in the `serenity::client` module, which now includes a few more structures, some changes to existing ones, and more functionality (such as to the `ShardManager`). The two notable additions to the client-gateway bridge are the `ShardMessenger` and `ShardManagerMonitor`. The `ShardMessenger` is a simple-to-use interface for users to use to interact with shards. The user is given one of these in the `serenity::client::Context` in dispatches to the `serenity::client::EventHandler`. This can be used for updating the presence of a shard, sending a guild chunk message, or sending a user's defined WebSocket message. The `ShardManagerMonitor` is a loop run in its own thread, potentially the main thread, that is responsible for receiving messages over an mpsc channel on what to do with shards via the `ShardManager`. For example, it will receive a message to shutdown a single shard, restart a single shard, or shutdown the entire thing. Users, in most applications, will not interact with the `ShardManagerMonitor`. Users using the `serenity::client::Client` interact with only the `ShardMessenger`. The `ShardManager` is now usable by the user and is available to them, and contains public functions for shutdowns, initializations, restarts, and complete shutdowns of shards. It contains utility functions like determining whether the `ShardManager` is responsible for a shard of a given ID and the IDs of shards currently active (having an associated `ShardRunner`). It can be found on `serenity::client::Client::shard_manager`. Speaking of the `ShardRunner`, it no longer owns a clone of an Arc to its assigned `serenity::gateway::Shard`. It now completely owns the Shard. This means that in order to open the shard, a `ShardRunner` no longer has to repeatedly retrieve a lock to it. This reduces the number of lock retrievals per event dispatching cycle from 3 or 4 depending on event type to 0 or 1 depending on whether it's a message create _and_ if the framework is in use. To interact with the Shard, one must now go through the previously mentioned `ShardMessenger`, which the `ShardRunner` will check for messages from on a loop. `serenity::client::Context` is now slightly different. Instead of the `shard` field being `Arc<Mutex<Shard>>`, it is an instance of a `ShardMessenger`. The interface is the same (minus losing some Shard-specific methods like `latency`), and `Context`'s shortcuts still exist (like `Context::online` or `Context::set_game`). It now additionally includes a `Context::shard_id` field which is a u64 containing the ID of the shard that the event was dispatched from. `serenity::client::Client` has one changed field name, one field that is now public, and a new field. `Client::shard_runners` is now `Client::shard_manager` of type `Arc<Mutex<ShardManager>>`. The `Client::token` field is now public. This can, for example, be mutated on token resets if you know what you're doing. `Client::ws_uri` is new and contains the URI for shards to use when connecting to the gateway. Otherwise, the Client's usage is unchanged. `serenity::gateway::Shard` has a couple of minor changes and many more public methods and fields. The `autoreconnect`, `check_heartbeat`, `handle_event`, `heartbeat`, `identify`, `initialize`, `reset`, `resume`, `reconnect`, and `update_presence` methods are now public. The `token` structfield is now public. There are new getters for various structfields, such as `heartbeat_instants` and `last_heartbeat_ack`. The breaking change on the `Shard` is that `Shard::handle_event` now takes an event by reference and, instead of returning `Result<Option<Event>>`, it now returns `Result<Option<ShardAction>>`. `serenity::gateway::ShardAction` is a light enum determining an action that someone _should_/_must_ perform on the shard, e.g. reconnecting or identifying. This is determined by `Shard::handle_event`. In total, there aren't too many breaking changes that most of userland use cases has to deal with -- at most, changing some usage of `Context`. Retrieving information like a Shard's latency is currently not possible anymore but work will be done to make this functionality available again.
* | Make the Client return a ResultZeyla Hellyer2017-11-032-24/+50
| | | | | | | | | | | | | | | | The client now returns a Result in preparation of a future commit. Upgrade path: Handle the case of an error via pattern matching, or unwrap the Result.
* | Remove `on_` prefix to EventHandler tymethodsZeyla Hellyer2017-10-223-113/+113
| | | | | | | | | | It was voted that the `on_` prefix is unnecessary, so these have been dropped.
* | Remove setting of the afk field in shardsZeyla Hellyer2017-10-191-7/+7
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* | Slightly improve performance of buildersZeyla Hellyer2017-10-181-7/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Builders would keep a `serde_json::Map<String, Value>`, which would require re-creating owned strings for the same parameter multiple times in some cases, depending on builder defaults and keying strategies. This commit uses a `std::collections::HashMap<&'static str, Value>` internally, and moves over values to a `serde_json::Map<String, Value>` when it comes time to sending them to the appropriate `http` module function. This saves the number of heap-allocated string creations on most builders, with specific performance increase on `builder::CreateMessage` and `builder::CreateEmbed` & co.
* | Update to account for changes made in 0.4.1acdenisSK2017-10-145-22/+27
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| * Fix clippy lintsZeyla Hellyer2017-10-115-22/+27
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| * Make the client threadpool user-customizableZeyla Hellyer2017-10-094-15/+38
| | | | | | | | | | | | In addition to making the threadpool used by client shards customizable by the user, make only a single threadpool (as opposed to one per shard) and share it across all shards.
| * Add a threadpool to the shard runnerZeyla Hellyer2017-10-092-27/+54
| | | | | | | | | | | | A threadpool will help with giving event dispatches a threaded behaviour while still allowing the library the ability to perform other actions, such as receiving new events and heartbeating over the websocket client.
| * Fix most clippy warningsMaiddog2017-10-042-14/+2
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| * `to_owned` -> `to_string`acdenisSK2017-10-012-6/+6
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| * Rename an internal Shard Runner methodZeyla Hellyer2017-09-301-2/+2
| | | | | | | | | | `ShardRunner::recv_events` actually only receives one event, so de-pluralize it.
| * Improve shard logicZeyla Hellyer2017-09-301-83/+75
| | | | | | | | | | | | | | | | | | | | Improve shard logic by more cleanly differentiating when resuming, as well as actually fixing resume logic. For shard runners, better handling of dead clients is added, as well as more use of the shard manager, in that the runner will now more liberally request a restart when required (instead of sitting and doing nothing infinitely).
| * Improve shard and shard runner loggingZeyla Hellyer2017-09-301-3/+19
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* | Switch to parking_lot::{Mutex, RwLock}Zeyla Hellyer2017-10-107-40/+33
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Switch to the `parking_lot` crate's implementations of `std::sync::Mutex` and `std::sync::RwLock`, which are more efficient. A writeup on why `parking_lot` is more efficient can be read here: <https://github.com/Amanieu/parking_lot> Upgrade path: Modify `mutex.lock().unwrap()` usage to `mutex.lock()` (not needing to unwrap or handle a result), and `rwlock.read().unwrap()`/`rwlock.write().unwrap()` usage to `rwlock.read()` and `rwlock.write()`. For example, modify: ```rust use serenity::CACHE; println!("{}", CACHE.read().unwrap().user.id); ``` to: ```rust use serenity::CACHE; println!("{}", CACHE.read().user.id); ```
* | Make the client threadpool user-customizableZeyla Hellyer2017-10-094-15/+38
| | | | | | | | | | | | In addition to making the threadpool used by client shards customizable by the user, make only a single threadpool (as opposed to one per shard) and share it across all shards.
* | Add a threadpool to the shard runnerZeyla Hellyer2017-10-092-27/+54
| | | | | | | | | | | | A threadpool will help with giving event dispatches a threaded behaviour while still allowing the library the ability to perform other actions, such as receiving new events and heartbeating over the websocket client.
* | Fix most clippy warningsMaiddog2017-10-092-14/+2
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* | `to_owned` -> `to_string`acdenisSK2017-10-092-6/+6
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* | Rename an internal Shard Runner methodZeyla Hellyer2017-10-091-2/+2
| | | | | | | | | | `ShardRunner::recv_events` actually only receives one event, so de-pluralize it.
* | Improve shard logicZeyla Hellyer2017-10-091-83/+75
| | | | | | | | | | | | | | | | | | | | Improve shard logic by more cleanly differentiating when resuming, as well as actually fixing resume logic. For shard runners, better handling of dead clients is added, as well as more use of the shard manager, in that the runner will now more liberally request a restart when required (instead of sitting and doing nothing infinitely).
* | Improve shard and shard runner loggingZeyla Hellyer2017-10-091-3/+19
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* Fix client shards by cloning ShardManager runnersZeyla Hellyer2017-09-274-10/+15
| | | | | | Due to the new ShardManager, `Client::shards` would never fill, so instead clone the `shard_runners` instance from the `ShardManager` to the `Client`.
* Fix client no-framework compilationZeyla Hellyer2017-09-274-32/+79
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* Fix tests and example 05Zeyla Hellyer2017-09-242-4/+1
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* Add a shard managerZeyla Hellyer2017-09-246-268/+526
| | | | The shard manager will queue up shards for booting.
* Remove tokio usageZeyla Hellyer2017-09-213-362/+135
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* Fix a documentation typoZeyla Hellyer2017-09-191-1/+1
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* Also rustfmtZeyla Hellyer2017-09-181-1/+3
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* Fix block on spawning multiple shardsZeyla Hellyer2017-09-183-22/+28
| | | | | | | | | | | | When spawning multiple shards (via an equal number of futures - one per shard) joined on a core.run use, the very first future executed would block forever due to a sync, blocking `monitor_shard` use. While this defeats the purpose of tokio, this was meant to be a first step to an async serenity implementation. To "fix" this blocking call until a deeper async implementation is made, spawn a new thread per tokio core (and thus per shard). This causes the same expected behaviour, just with multiple threads like before.
* Apply rustfmtZeyla Hellyer2017-09-182-66/+17
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* Fix compiles of a variety of feature combinationsZeyla Hellyer2017-09-182-24/+15
| | | | | This fixes compilation errors and warnings when compiling a mixture of non-default feature targets.
* Revamp `CacheEventsImpl`acdenisSK2017-09-121-69/+59
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* Copy some methods from Command to Group (#164)Maiddog2017-09-111-1/+4
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* Add `Context::handle`acdenisSK2017-09-112-44/+48
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* Implement categoriesacdenisSK2017-09-092-0/+15
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* Change order to avoid subtraction overflow error (#160)Maiddog2017-09-071-1/+1
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* Add a way for users to get ShardsZeyla Hellyer2017-09-051-0/+56
| | | | | | Add a HashMap which contains the shards, keyed by the shard ID with the value as the shard. This allows for manual interaction outside of event handlers.
* Prevent malformed opus data from crashing the bot process (#149)Maiddog2017-08-272-76/+84
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* Add ability to play DCA and Opus files. (#148)Maiddog2017-08-273-24/+73
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* Revamp `RwLock` usage in the libacdenisSK2017-08-243-151/+102
| | | | Also not quite sure if they goofed rustfmt or something, but its changes it did were a bit bizarre.
* Move builtin framework impl to its own moduleZeyla Hellyer2017-08-192-5/+5
| | | | | | | | | | | | | | | | | The framework is now moved in its entirity to the `framework` module, with the `Framework` trait currently on its own and the builtin implementation provided. The builtin implementation has been renamed to "Standard". Upgrade path: Rename the `BuiltinFramework` import to `StandardFramework`. Instead of importing builtin framework items from `serenity::framework`, import them from `serenity::framework::standard`. This is the beginning to #60. The root `framework` module (non-standard implementation) will be built more by the time it's closed.
* Apply rustfmtZeyla Hellyer2017-08-182-14/+62
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* Move the Framework trait to the frameworkZeyla Hellyer2017-08-182-3/+3
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* Split event handling in the cache to a traitacdenisSK2017-08-101-18/+4
| | | | note: This trait might become like `framework::Framework` in the future.
* Clippy and rustfmtacdenisSK2017-08-011-6/+6
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* Remove a few clonesacdenisSK2017-07-291-5/+6
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* Change the config a bit, and a few nitpicksacdenisSK2017-07-272-25/+35
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