diff options
Diffstat (limited to 'src/client/bridge')
| -rw-r--r-- | src/client/bridge/gateway/shard_messenger.rs | 10 | ||||
| -rw-r--r-- | src/client/bridge/gateway/shard_runner_message.rs | 4 |
2 files changed, 8 insertions, 6 deletions
diff --git a/src/client/bridge/gateway/shard_messenger.rs b/src/client/bridge/gateway/shard_messenger.rs index 069c838..a4b63f3 100644 --- a/src/client/bridge/gateway/shard_messenger.rs +++ b/src/client/bridge/gateway/shard_messenger.rs @@ -1,4 +1,4 @@ -use model::{Game, GuildId, OnlineStatus}; +use model::prelude::*; use super::{ShardClientMessage, ShardRunnerMessage}; use std::sync::mpsc::{SendError, Sender}; use websocket::message::OwnedMessage; @@ -62,7 +62,7 @@ impl ShardMessenger { /// # /// # let mut shard = Shard::new(mutex.clone(), mutex, [0, 1])?; /// # - /// use serenity::model::GuildId; + /// use serenity::model::id::GuildId; /// /// let guild_ids = vec![GuildId(81384788765712384)]; /// @@ -92,7 +92,7 @@ impl ShardMessenger { /// # /// # let mut shard = Shard::new(mutex.clone(), mutex, [0, 1])?; /// # - /// use serenity::model::GuildId; + /// use serenity::model::id::GuildId; /// /// let guild_ids = vec![GuildId(81384788765712384)]; /// @@ -146,7 +146,7 @@ impl ShardMessenger { /// # /// # let mut shard = Shard::new(mutex.clone(), mutex, [0, 1]).unwrap(); /// # - /// use serenity::model::Game; + /// use serenity::model::gateway::Game; /// /// shard.set_game(Some(Game::playing("Heroes of the Storm"))); /// # Ok(()) @@ -227,7 +227,7 @@ impl ShardMessenger { /// # /// # let mut shard = Shard::new(mutex.clone(), mutex, [0, 1]).unwrap(); /// # - /// use serenity::model::OnlineStatus; + /// use serenity::model::user::OnlineStatus; /// /// shard.set_status(OnlineStatus::DoNotDisturb); /// # Ok(()) diff --git a/src/client/bridge/gateway/shard_runner_message.rs b/src/client/bridge/gateway/shard_runner_message.rs index e6458eb..5c5512d 100644 --- a/src/client/bridge/gateway/shard_runner_message.rs +++ b/src/client/bridge/gateway/shard_runner_message.rs @@ -1,4 +1,6 @@ -use model::{Game, GuildId, OnlineStatus}; +use model::gateway::Game; +use model::user::OnlineStatus; +use model::id::GuildId; use websocket::message::OwnedMessage; /// A message to send from a shard over a WebSocket. |