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| author | Austin Hellyer <[email protected]> | 2016-11-14 22:06:54 -0800 |
|---|---|---|
| committer | Austin Hellyer <[email protected]> | 2016-11-14 22:06:54 -0800 |
| commit | 83e57f9191c44104addc56537a5fb534b0c4382f (patch) | |
| tree | f845841ae811c75486a04425bb31ccbaf2632183 /src/model/mod.rs | |
| parent | Allow current user to nickname themselves (diff) | |
| download | serenity-83e57f9191c44104addc56537a5fb534b0c4382f.tar.xz serenity-83e57f9191c44104addc56537a5fb534b0c4382f.zip | |
Decode embed/role colours into Colour struct
This is for a little bit of ergonomics, and is of such a minute cost
that it is worth it to just directly decode the u32's received for
Role/Embed colours into the Colour struct.
Diffstat (limited to 'src/model/mod.rs')
| -rw-r--r-- | src/model/mod.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/model/mod.rs b/src/model/mod.rs index fc226f9..f21da09 100644 --- a/src/model/mod.rs +++ b/src/model/mod.rs @@ -28,7 +28,7 @@ use self::utils::*; use std::collections::HashMap; use std::fmt; use ::internal::prelude::*; -use ::utils::decode_array; +use ::utils::{Colour, decode_array}; // All of the enums and structs are imported here. These are built from the // build script located at `./build.rs`. |