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authoracdenisSK <[email protected]>2017-06-28 20:05:25 +0200
committeracdenisSK <[email protected]>2017-06-28 20:05:25 +0200
commite3db2f0f31cc294197997852e794c356a956909a (patch)
tree69a4b9a772a86119dca72fde4a90b46ceb724c4c /src/client/event_handler.rs
parentUpdate readme, docs and add `EventHandler` to the prelude (diff)
downloadserenity-e3db2f0f31cc294197997852e794c356a956909a.tar.xz
serenity-e3db2f0f31cc294197997852e794c356a956909a.zip
Whoops, and add a fail-safe to an upcomming pr to the compiler
https://github.com/rust-lang/rust/pull/42894
Diffstat (limited to 'src/client/event_handler.rs')
-rw-r--r--src/client/event_handler.rs94
1 files changed, 47 insertions, 47 deletions
diff --git a/src/client/event_handler.rs b/src/client/event_handler.rs
index b233b8a..dd5186e 100644
--- a/src/client/event_handler.rs
+++ b/src/client/event_handler.rs
@@ -11,67 +11,67 @@ use std::sync::RwLock;
#[allow(type_complexity)]
pub trait EventHandler {
#[cfg(feature="cache")]
- fn on_cached(&self, Context, Vec<GuildId>) {}
- fn on_channel_create(&self, Context, Channel) {}
- fn on_channel_delete(&self, Context, Channel) {}
- fn on_channel_pins_update(&self, Context, ChannelPinsUpdateEvent) {}
- fn on_channel_recipient_addition(&self, Context, ChannelId, User) {}
- fn on_channel_recipient_removal(&self, Context, ChannelId, User) {}
+ fn on_cached(&self, _: Context, _: Vec<GuildId>) {}
+ fn on_channel_create(&self, _: Context, _: Channel) {}
+ fn on_channel_delete(&self, _: Context, _: Channel) {}
+ fn on_channel_pins_update(&self, _: Context, _: ChannelPinsUpdateEvent) {}
+ fn on_channel_recipient_addition(&self, _: Context, _: ChannelId, _: User) {}
+ fn on_channel_recipient_removal(&self, _: Context, _: ChannelId, _: User) {}
#[cfg(feature="cache")]
- fn on_channel_update(&self, Context, Option<Channel>, Channel) {}
+ fn on_channel_update(&self, _: Context, _: Option<Channel>, _: Channel) {}
#[cfg(not(feature="cache"))]
- fn on_channel_update(&self, Context, Channel) {}
- fn on_guild_ban_addition(&self, Context, GuildId, User) {}
- fn on_guild_ban_removal(&self, Context, GuildId, User) {}
- fn on_guild_create(&self, Context, Guild) {}
+ fn on_channel_update(&self, _: Context, _: Channel) {}
+ fn on_guild_ban_addition(&self, _: Context, _: GuildId, _: User) {}
+ fn on_guild_ban_removal(&self, _: Context, _: GuildId, _: User) {}
+ fn on_guild_create(&self, _: Context, _: Guild) {}
#[cfg(feature="cache")]
- fn on_guild_delete(&self, Context, PartialGuild, Option<Arc<RwLock<Guild>>>) {}
+ fn on_guild_delete(&self, _: Context, _: PartialGuild, _: Option<Arc<RwLock<Guild>>>) {}
#[cfg(not(feature="cache"))]
- fn on_guild_delete(&self, Context, PartialGuild) {}
- fn on_guild_emojis_update(&self, Context, GuildId, HashMap<EmojiId, Emoji>) {}
- fn on_guild_integrations_update(&self, Context, GuildId) {}
- fn on_guild_member_addition(&self, Context, GuildId, Member) {}
+ fn on_guild_delete(&self, _: Context, _: PartialGuild) {}
+ fn on_guild_emojis_update(&self, _: Context, _: GuildId, _: HashMap<EmojiId, Emoji>) {}
+ fn on_guild_integrations_update(&self, _: Context, _: GuildId) {}
+ fn on_guild_member_addition(&self, _: Context, _: GuildId, _: Member) {}
#[cfg(feature="cache")]
- fn on_guild_member_removal(&self, Context, GuildId, User, Option<Member>) {}
+ fn on_guild_member_removal(&self, _: Context, _: GuildId, _: User, _: Option<Member>) {}
#[cfg(not(feature="cache"))]
- fn on_guild_member_removal(&self, Context, GuildId, User) {}
+ fn on_guild_member_removal(&self, _: Context, _: GuildId, _: User) {}
#[cfg(feature="cache")]
- fn on_guild_member_update(&self, Context, Option<Member>, Member) {}
+ fn on_guild_member_update(&self, _: Context, _: Option<Member>, _: Member) {}
#[cfg(not(feature="cache"))]
- fn on_guild_member_update(&self, Context, GuildMemberUpdateEvent) {}
- fn on_guild_members_chunk(&self, Context, GuildId, HashMap<UserId, Member>) {}
- fn on_guild_role_create(&self, Context, GuildId, Role) {}
+ fn on_guild_member_update(&self, _: Context, _: GuildMemberUpdateEvent) {}
+ fn on_guild_members_chunk(&self, _: Context, _: GuildId, _: HashMap<UserId, Member>) {}
+ fn on_guild_role_create(&self, _: Context, _: GuildId, _: Role) {}
#[cfg(feature="cache")]
- fn on_guild_role_delete(&self, Context, GuildId, RoleId, Option<Role>) {}
+ fn on_guild_role_delete(&self, _: Context, _: GuildId, _: RoleId, _: Option<Role>) {}
#[cfg(not(feature="cache"))]
- fn on_guild_role_delete(&self, Context, GuildId, RoleId) {}
+ fn on_guild_role_delete(&self, _: Context, _: GuildId, _: RoleId) {}
#[cfg(feature="cache")]
- fn on_guild_role_update(&self, Context, GuildId, Option<Role>, Role) {}
+ fn on_guild_role_update(&self, _: Context, _: GuildId, _: Option<Role>, _: Role) {}
#[cfg(not(feature="cache"))]
- fn on_guild_role_update(&self, Context, GuildId, Role) {}
- fn on_guild_unavailable(&self, Context, GuildId) {}
+ fn on_guild_role_update(&self, _: Context, _: GuildId, _: Role) {}
+ fn on_guild_unavailable(&self, _: Context, _: GuildId) {}
#[cfg(feature="cache")]
- fn on_guild_update(&self, Context, Option<Arc<RwLock<Guild>>>, PartialGuild) {}
+ fn on_guild_update(&self, _: Context, _: Option<Arc<RwLock<Guild>>>, _: PartialGuild) {}
#[cfg(not(feature="cache"))]
- fn on_guild_update(&self, Context, PartialGuild) {}
- fn on_message(&self, Context, Message) {}
- fn on_message_delete(&self, Context, ChannelId, MessageId) {}
- fn on_message_delete_bulk(&self, Context, ChannelId, Vec<MessageId>) {}
- fn on_reaction_add(&self, Context, Reaction) {}
- fn on_reaction_remove(&self, Context, Reaction) {}
- fn on_reaction_remove_all(&self, Context, ChannelId, MessageId) {}
- fn on_message_update(&self, Context, MessageUpdateEvent) {}
- fn on_presence_replace(&self, Context, Vec<Presence>) {}
- fn on_presence_update(&self, Context, PresenceUpdateEvent) {}
- fn on_ready(&self, Context, Ready) {}
- fn on_resume(&self, Context, ResumedEvent) {}
- fn on_typing_start(&self, Context, TypingStartEvent) {}
- fn on_unknown(&self, Context, String, Value) {}
+ fn on_guild_update(&self, _: Context, _: PartialGuild) {}
+ fn on_message(&self, _: Context, _: Message) {}
+ fn on_message_delete(&self, _: Context, _: ChannelId, _: MessageId) {}
+ fn on_message_delete_bulk(&self, _: Context, _: ChannelId, _: Vec<MessageId>) {}
+ fn on_reaction_add(&self, _: Context, _: Reaction) {}
+ fn on_reaction_remove(&self, _: Context, _: Reaction) {}
+ fn on_reaction_remove_all(&self, _: Context, _: ChannelId, _: MessageId) {}
+ fn on_message_update(&self, _: Context, _: MessageUpdateEvent) {}
+ fn on_presence_replace(&self, _: Context, _: Vec<Presence>) {}
+ fn on_presence_update(&self, _: Context, _: PresenceUpdateEvent) {}
+ fn on_ready(&self, _: Context, _: Ready) {}
+ fn on_resume(&self, _: Context, _: ResumedEvent) {}
+ fn on_typing_start(&self, _: Context, _: TypingStartEvent) {}
+ fn on_unknown(&self, _: Context, _: String, _: Value) {}
#[cfg(feature="cache")]
- fn on_user_update(&self, Context, CurrentUser, CurrentUser) {}
+ fn on_user_update(&self, _: Context, _: CurrentUser, _: CurrentUser) {}
#[cfg(not(feature="cache"))]
- fn on_user_update(&self, Context, CurrentUser) {}
- fn on_voice_server_update(&self, Context, VoiceServerUpdateEvent) {}
- fn on_voice_state_update(&self, Context, Option<GuildId>, VoiceState) {}
- fn on_webhook_update(&self, Context, GuildId, ChannelId) {}
+ fn on_user_update(&self, _: Context, _: CurrentUser) {}
+ fn on_voice_server_update(&self, _: Context, _: VoiceServerUpdateEvent) {}
+ fn on_voice_state_update(&self, _: Context, _: Option<GuildId>, _: VoiceState) {}
+ fn on_webhook_update(&self, _: Context, _: GuildId, _: ChannelId) {}
}