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| author | acdenisSK <[email protected]> | 2017-06-28 20:05:25 +0200 |
|---|---|---|
| committer | acdenisSK <[email protected]> | 2017-06-28 20:05:25 +0200 |
| commit | e3db2f0f31cc294197997852e794c356a956909a (patch) | |
| tree | 69a4b9a772a86119dca72fde4a90b46ceb724c4c /src/client/event_handler.rs | |
| parent | Update readme, docs and add `EventHandler` to the prelude (diff) | |
| download | serenity-e3db2f0f31cc294197997852e794c356a956909a.tar.xz serenity-e3db2f0f31cc294197997852e794c356a956909a.zip | |
Whoops, and add a fail-safe to an upcomming pr to the compiler
https://github.com/rust-lang/rust/pull/42894
Diffstat (limited to 'src/client/event_handler.rs')
| -rw-r--r-- | src/client/event_handler.rs | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/src/client/event_handler.rs b/src/client/event_handler.rs index b233b8a..dd5186e 100644 --- a/src/client/event_handler.rs +++ b/src/client/event_handler.rs @@ -11,67 +11,67 @@ use std::sync::RwLock; #[allow(type_complexity)] pub trait EventHandler { #[cfg(feature="cache")] - fn on_cached(&self, Context, Vec<GuildId>) {} - fn on_channel_create(&self, Context, Channel) {} - fn on_channel_delete(&self, Context, Channel) {} - fn on_channel_pins_update(&self, Context, ChannelPinsUpdateEvent) {} - fn on_channel_recipient_addition(&self, Context, ChannelId, User) {} - fn on_channel_recipient_removal(&self, Context, ChannelId, User) {} + fn on_cached(&self, _: Context, _: Vec<GuildId>) {} + fn on_channel_create(&self, _: Context, _: Channel) {} + fn on_channel_delete(&self, _: Context, _: Channel) {} + fn on_channel_pins_update(&self, _: Context, _: ChannelPinsUpdateEvent) {} + fn on_channel_recipient_addition(&self, _: Context, _: ChannelId, _: User) {} + fn on_channel_recipient_removal(&self, _: Context, _: ChannelId, _: User) {} #[cfg(feature="cache")] - fn on_channel_update(&self, Context, Option<Channel>, Channel) {} + fn on_channel_update(&self, _: Context, _: Option<Channel>, _: Channel) {} #[cfg(not(feature="cache"))] - fn on_channel_update(&self, Context, Channel) {} - fn on_guild_ban_addition(&self, Context, GuildId, User) {} - fn on_guild_ban_removal(&self, Context, GuildId, User) {} - fn on_guild_create(&self, Context, Guild) {} + fn on_channel_update(&self, _: Context, _: Channel) {} + fn on_guild_ban_addition(&self, _: Context, _: GuildId, _: User) {} + fn on_guild_ban_removal(&self, _: Context, _: GuildId, _: User) {} + fn on_guild_create(&self, _: Context, _: Guild) {} #[cfg(feature="cache")] - fn on_guild_delete(&self, Context, PartialGuild, Option<Arc<RwLock<Guild>>>) {} + fn on_guild_delete(&self, _: Context, _: PartialGuild, _: Option<Arc<RwLock<Guild>>>) {} #[cfg(not(feature="cache"))] - fn on_guild_delete(&self, Context, PartialGuild) {} - fn on_guild_emojis_update(&self, Context, GuildId, HashMap<EmojiId, Emoji>) {} - fn on_guild_integrations_update(&self, Context, GuildId) {} - fn on_guild_member_addition(&self, Context, GuildId, Member) {} + fn on_guild_delete(&self, _: Context, _: PartialGuild) {} + fn on_guild_emojis_update(&self, _: Context, _: GuildId, _: HashMap<EmojiId, Emoji>) {} + fn on_guild_integrations_update(&self, _: Context, _: GuildId) {} + fn on_guild_member_addition(&self, _: Context, _: GuildId, _: Member) {} #[cfg(feature="cache")] - fn on_guild_member_removal(&self, Context, GuildId, User, Option<Member>) {} + fn on_guild_member_removal(&self, _: Context, _: GuildId, _: User, _: Option<Member>) {} #[cfg(not(feature="cache"))] - fn on_guild_member_removal(&self, Context, GuildId, User) {} + fn on_guild_member_removal(&self, _: Context, _: GuildId, _: User) {} #[cfg(feature="cache")] - fn on_guild_member_update(&self, Context, Option<Member>, Member) {} + fn on_guild_member_update(&self, _: Context, _: Option<Member>, _: Member) {} #[cfg(not(feature="cache"))] - fn on_guild_member_update(&self, Context, GuildMemberUpdateEvent) {} - fn on_guild_members_chunk(&self, Context, GuildId, HashMap<UserId, Member>) {} - fn on_guild_role_create(&self, Context, GuildId, Role) {} + fn on_guild_member_update(&self, _: Context, _: GuildMemberUpdateEvent) {} + fn on_guild_members_chunk(&self, _: Context, _: GuildId, _: HashMap<UserId, Member>) {} + fn on_guild_role_create(&self, _: Context, _: GuildId, _: Role) {} #[cfg(feature="cache")] - fn on_guild_role_delete(&self, Context, GuildId, RoleId, Option<Role>) {} + fn on_guild_role_delete(&self, _: Context, _: GuildId, _: RoleId, _: Option<Role>) {} #[cfg(not(feature="cache"))] - fn on_guild_role_delete(&self, Context, GuildId, RoleId) {} + fn on_guild_role_delete(&self, _: Context, _: GuildId, _: RoleId) {} #[cfg(feature="cache")] - fn on_guild_role_update(&self, Context, GuildId, Option<Role>, Role) {} + fn on_guild_role_update(&self, _: Context, _: GuildId, _: Option<Role>, _: Role) {} #[cfg(not(feature="cache"))] - fn on_guild_role_update(&self, Context, GuildId, Role) {} - fn on_guild_unavailable(&self, Context, GuildId) {} + fn on_guild_role_update(&self, _: Context, _: GuildId, _: Role) {} + fn on_guild_unavailable(&self, _: Context, _: GuildId) {} #[cfg(feature="cache")] - fn on_guild_update(&self, Context, Option<Arc<RwLock<Guild>>>, PartialGuild) {} + fn on_guild_update(&self, _: Context, _: Option<Arc<RwLock<Guild>>>, _: PartialGuild) {} #[cfg(not(feature="cache"))] - fn on_guild_update(&self, Context, PartialGuild) {} - fn on_message(&self, Context, Message) {} - fn on_message_delete(&self, Context, ChannelId, MessageId) {} - fn on_message_delete_bulk(&self, Context, ChannelId, Vec<MessageId>) {} - fn on_reaction_add(&self, Context, Reaction) {} - fn on_reaction_remove(&self, Context, Reaction) {} - fn on_reaction_remove_all(&self, Context, ChannelId, MessageId) {} - fn on_message_update(&self, Context, MessageUpdateEvent) {} - fn on_presence_replace(&self, Context, Vec<Presence>) {} - fn on_presence_update(&self, Context, PresenceUpdateEvent) {} - fn on_ready(&self, Context, Ready) {} - fn on_resume(&self, Context, ResumedEvent) {} - fn on_typing_start(&self, Context, TypingStartEvent) {} - fn on_unknown(&self, Context, String, Value) {} + fn on_guild_update(&self, _: Context, _: PartialGuild) {} + fn on_message(&self, _: Context, _: Message) {} + fn on_message_delete(&self, _: Context, _: ChannelId, _: MessageId) {} + fn on_message_delete_bulk(&self, _: Context, _: ChannelId, _: Vec<MessageId>) {} + fn on_reaction_add(&self, _: Context, _: Reaction) {} + fn on_reaction_remove(&self, _: Context, _: Reaction) {} + fn on_reaction_remove_all(&self, _: Context, _: ChannelId, _: MessageId) {} + fn on_message_update(&self, _: Context, _: MessageUpdateEvent) {} + fn on_presence_replace(&self, _: Context, _: Vec<Presence>) {} + fn on_presence_update(&self, _: Context, _: PresenceUpdateEvent) {} + fn on_ready(&self, _: Context, _: Ready) {} + fn on_resume(&self, _: Context, _: ResumedEvent) {} + fn on_typing_start(&self, _: Context, _: TypingStartEvent) {} + fn on_unknown(&self, _: Context, _: String, _: Value) {} #[cfg(feature="cache")] - fn on_user_update(&self, Context, CurrentUser, CurrentUser) {} + fn on_user_update(&self, _: Context, _: CurrentUser, _: CurrentUser) {} #[cfg(not(feature="cache"))] - fn on_user_update(&self, Context, CurrentUser) {} - fn on_voice_server_update(&self, Context, VoiceServerUpdateEvent) {} - fn on_voice_state_update(&self, Context, Option<GuildId>, VoiceState) {} - fn on_webhook_update(&self, Context, GuildId, ChannelId) {} + fn on_user_update(&self, _: Context, _: CurrentUser) {} + fn on_voice_server_update(&self, _: Context, _: VoiceServerUpdateEvent) {} + fn on_voice_state_update(&self, _: Context, _: Option<GuildId>, _: VoiceState) {} + fn on_webhook_update(&self, _: Context, _: GuildId, _: ChannelId) {} } |