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| author | Zeyla Hellyer <[email protected]> | 2017-10-19 20:45:53 -0700 |
|---|---|---|
| committer | Zeyla Hellyer <[email protected]> | 2017-10-19 20:45:53 -0700 |
| commit | ad0dcb305d959a2bb273a63dd2dd1b5594f5c49d (patch) | |
| tree | e68ca87f4a5b54b7c0c9870cff6349c0bbf572c2 /src/client/context.rs | |
| parent | Change CreateEmbed::field{,s} to not take builders (diff) | |
| download | serenity-ad0dcb305d959a2bb273a63dd2dd1b5594f5c49d.tar.xz serenity-ad0dcb305d959a2bb273a63dd2dd1b5594f5c49d.zip | |
Remove setting of the afk field in shards
Diffstat (limited to 'src/client/context.rs')
| -rw-r--r-- | src/client/context.rs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/client/context.rs b/src/client/context.rs index 33972c1..e27c134 100644 --- a/src/client/context.rs +++ b/src/client/context.rs @@ -254,7 +254,7 @@ impl Context { /// [`set_presence`]: #method.set_presence pub fn reset_presence(&self) { let mut shard = self.shard.lock(); - shard.set_presence(None, OnlineStatus::Online, false) + shard.set_presence(None, OnlineStatus::Online); } /// Sets the current game, defaulting to an online status of [`Online`]. @@ -289,7 +289,7 @@ impl Context { /// [`Online`]: ../model/enum.OnlineStatus.html#variant.Online pub fn set_game(&self, game: Game) { let mut shard = self.shard.lock(); - shard.set_presence(Some(game), OnlineStatus::Online, false); + shard.set_presence(Some(game), OnlineStatus::Online); } /// Sets the current game, passing in only its name. This will automatically @@ -335,7 +335,7 @@ impl Context { }; let mut shard = self.shard.lock(); - shard.set_presence(Some(game), OnlineStatus::Online, false); + shard.set_presence(Some(game), OnlineStatus::Online); } /// Sets the current user's presence, providing all fields to be passed. @@ -354,7 +354,7 @@ impl Context { /// fn on_ready(&self, ctx: Context, _: Ready) { /// use serenity::model::OnlineStatus; /// - /// ctx.set_presence(None, OnlineStatus::Idle, false); + /// ctx.set_presence(None, OnlineStatus::Idle); /// } /// } /// let mut client = Client::new("token", Handler); client.start().unwrap(); @@ -376,7 +376,7 @@ impl Context { /// let game = Game::playing("Heroes of the Storm"); /// let status = OnlineStatus::DoNotDisturb; /// - /// context.set_presence(Some(game), status, false); + /// context.set_presence(Some(game), status); /// } /// } /// let mut client = Client::new("token", Handler); client.start().unwrap(); @@ -384,9 +384,9 @@ impl Context { /// /// [`DoNotDisturb`]: ../model/enum.OnlineStatus.html#variant.DoNotDisturb /// [`Idle`]: ../model/enum.OnlineStatus.html#variant.Idle - pub fn set_presence(&self, game: Option<Game>, status: OnlineStatus, afk: bool) { + pub fn set_presence(&self, game: Option<Game>, status: OnlineStatus) { let mut shard = self.shard.lock(); - shard.set_presence(game, status, afk) + shard.set_presence(game, status); } /// Disconnects the shard from the websocket, essentially "quiting" it. |