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| author | Zeyla Hellyer <[email protected]> | 2018-01-31 14:56:12 -0800 |
|---|---|---|
| committer | Zeyla Hellyer <[email protected]> | 2018-01-31 14:56:56 -0800 |
| commit | 8578d5fe6e3bdc2842cda9417c242169f93b1a99 (patch) | |
| tree | ba5ce74c82510f5d3b6b490b09eb5e6d2de77ca1 /src/builder/edit_guild.rs | |
| parent | Add create message builder example (#268) (diff) | |
| download | serenity-8578d5fe6e3bdc2842cda9417c242169f93b1a99.tar.xz serenity-8578d5fe6e3bdc2842cda9417c242169f93b1a99.zip | |
Fix broken docs links caused by model mod changes
Fix broken links caused by the `model` module changes in v0.5.0, which
split up the module into sub-modules for better organization.
Diffstat (limited to 'src/builder/edit_guild.rs')
| -rw-r--r-- | src/builder/edit_guild.rs | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/builder/edit_guild.rs b/src/builder/edit_guild.rs index ee6bce6..c24b9b4 100644 --- a/src/builder/edit_guild.rs +++ b/src/builder/edit_guild.rs @@ -8,8 +8,8 @@ use utils::VecMap; /// **Note**: Editing a guild requires that the current user have the /// [Manage Guild] permission. /// -/// [`Guild::edit`]: ../model/struct.Guild.html#method.edit -/// [`Guild`]: ../model/struct.Guild.html +/// [`Guild::edit`]: ../model/guild/struct.Guild.html#method.edit +/// [`Guild`]: ../model/guild/struct.Guild.html /// [Manage Guild]: ../model/permissions/constant.MANAGE_GUILD.html #[derive(Clone, Debug, Default)] pub struct EditGuild(pub VecMap<&'static str, Value>); @@ -130,7 +130,7 @@ impl EditGuild { /// # } /// ``` /// - /// [`Region::UsWest`]: ../model/enum.Region.html#variant.UsWest + /// [`Region::UsWest`]: ../model/guild/enum.Region.html#variant.UsWest pub fn region(mut self, region: Region) -> Self { self.0.insert("region", Value::String(region.name().to_string())); @@ -139,11 +139,10 @@ impl EditGuild { /// Set the splash image of the guild on the invitation page. /// - /// Requires that the guild have the [`InviteSplash`] feature enabled. + /// Requires that the guild have the `INVITE_SPLASH` feature enabled. /// You can check this through a guild's [`features`] list. /// - /// [`InviteSplash`]: ../model/enum.Feature.html#variant.InviteSplash - /// [`features`]: ../model/struct.LiveGuild.html#structfield.features + /// [`features`]: ../model/guild/struct.Guild.html#structfield.features pub fn splash(mut self, splash: Option<&str>) -> Self { let splash = splash.map_or(Value::Null, |x| Value::String(x.to_string())); self.0.insert("splash", splash); @@ -179,8 +178,8 @@ impl EditGuild { /// } /// ``` /// - /// [`VerificationLevel`]: ../model/enum.VerificationLevel.html - /// [`VerificationLevel::High`]: ../model/enum.VerificationLevel.html#variant.High + /// [`VerificationLevel`]: ../model/guild/enum.VerificationLevel.html + /// [`VerificationLevel::High`]: ../model/guild/enum.VerificationLevel.html#variant.High pub fn verification_level<V>(mut self, verification_level: V) -> Self where V: Into<VerificationLevel> { let num = Value::Number(Number::from(verification_level.into().num())); |