aboutsummaryrefslogtreecommitdiff
path: root/examples/05_command_framework
diff options
context:
space:
mode:
authorKyle Simpson <[email protected]>2018-01-31 19:12:56 +0000
committerZeyla Hellyer <[email protected]>2018-01-31 11:12:56 -0800
commit324a288fbb0dd7d135aa9aab876cf39dabb6a02e (patch)
tree24f13043f4ddcb5bc656b7a547170223d826aedb /examples/05_command_framework
parentFix case insensitivity for aliases (#262) (diff)
downloadserenity-324a288fbb0dd7d135aa9aab876cf39dabb6a02e.tar.xz
serenity-324a288fbb0dd7d135aa9aab876cf39dabb6a02e.zip
Multiple audio stream playback, volume control, pausing
* Fix Speaking state, use latest voice API version * Speaking state would remain stuck on after playing particularly long stretches of audio. So far as I can tell, playing 5 frames of silence BEFORE changing the state seems to do the trick. * Added new constant to make sure the library uses v3 of the voice api, which it is written for. * Heartbeat interval adjusted by * .75 as recommended by Discord. * Initial version of new Audio wrapper. * Single audio file case, as before.. * Loop over all available audio samples. * Combine audio streams, account for volume. * Cheaper explicit Opus silence frames. As per Discord's recommendation, use a well-known 3-byte silence frame when needed. * A bit of cleanup Cleanup some of the code, rename some short-form fields to longer forms (e.g. `s/src/source`), and remove a breaking change. `Handler::play` was changed to return `LockedAudio` instead of `()`. If someone were to rely on `Handler::play` returning `()`, the return type change would break their code. Instead, this functionality has been added to a new `Handler::play_returning` function.
Diffstat (limited to 'examples/05_command_framework')
0 files changed, 0 insertions, 0 deletions